Player Matchup

Odin
Odin
AthereaIxo
Odin
Level 31
God Stats
4W - 8L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 2
Ullr
Ullr
Klahsy
Ullr
Level 87
God Stats
17W - 11L
1,658 SR
Queue Stats
98W - 98L
1,515 Elo+
Party 2
Zeus
Zeus
crackfart24
Zeus
Level 33
God Stats
26W - 13L
1,683 SR
Queue Stats
187W - 170L
1,493 Elo+
Solo
Team Averages
Level 50
1,614 SR
1,503 Elo+

VS

Team Averages
Level 93
1,595 SR
1,556 Elo+
Vamana
Vamana
LebaneseNinja
Vamana
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 25L
1,553 Elo+
Party 1
Tiamat
Tiamat
Zogwi
Tiamat
Level 107
God Stats
13W - 11L
1,639 SR
Queue Stats
234W - 232L
1,561 Elo+
Party 1
Skadi
Skadi
tc123456
Skadi
Level 65
God Stats
12W - 7L
1,647 SR
Queue Stats
27W - 19L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
7,474
575
1,714
7,479
5,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
Klahsy
Ullr
10
0 / 3 / 0
7,652
589
6,238
10,356
3,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 7 / 0
7,764
597
12,037
9,400
2,710
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 3
10,558
812
11,115
13,509
8,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tiamat
Zogwi
Tiamat
14
2 / 1 / 6
9,531
733
8,899
7,634
6,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
tc123456
Skadi
10
2 / 0 / 2
8,303
639
2,729
7,932
2,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
12
12
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Ullr
Klahsy
Ullr
0
3
0
0
W
8
0
3
9.5
W
Tiamat
Zogwi
Tiamat
2
1
6
5
L
1
7
0
0.14
W
Skadi
tc123456
Skadi
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,989
Damage
22,743
27,235
Taken
29,075
11,762
Mitigated
17,378
3,061
Healing
9,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,714
138
0
0
7,479
5,509
192
3,018
4,204
0
11,993
L
Ullr
Klahsy
Ullr
6,238
2,094
0
750
10,356
3,543
572
2,972
6,846
0
43,674
W
11,115
4,665
0
4,282
13,509
8,524
226
6,249
7,260
930
48,803
W
Tiamat
Zogwi
Tiamat
8,899
521
164
4,529
7,634
6,425
462
2,996
4,638
46,005
0
L
12,037
1,715
147
2,164
9,400
2,710
0
3,252
5,820
21,298
0
W
Skadi
tc123456
Skadi
2,729
870
0
742
7,932
2,429
2,041
3,317
4,615
0
22,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,890
Gold Earned
28,392
131
Minions Killed
173
0
Camps Cleared
0
650,482
Distance Traveled
764,709
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,474
575
28
2
0
219,355
0
L
Ullr
7,652
589
76
6
0
218,657
0
W
Vamana
10,558
812
68
5
0
268,232
5
W
Tiamat
9,531
733
80
6
0
243,247
1
L
Zeus
7,764
597
27
2
0
212,470
1
W
Skadi
8,303
639
25
2
0
253,230
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role