Player Matchup

Sol
Sol
Alexsnowy
Sol
Level 17
God Stats
1W - 0L
1,281 SR
Queue Stats
48W - 42L
1,523 Elo+
Solo
Sylvanus
Sylvanus
F502
Sylvanus
Level 14
God Stats
2W - 1L
1,465 SR
Queue Stats
60W - 47L
1,386 Elo+
Party 1
Amaterasu
Amaterasu
Gael-Mello
Amaterasu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 98L
1,386 Elo+
Party 1
Sun Wukong
Sun Wukong
Mageofthestick
Sun Wukong
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 26L
1,386 Elo+
Party 1
Neith
Neith
amandamunhoz_
Neith
Level 5
God Stats
5W - 6L
1,465 SR
Queue Stats
75W - 65L
1,386 Elo+
Party 1
Team Averages
Level 9
1,442 SR
1,413 Elo+

VS

Team Averages
Level 17
1,503 SR
1,368 Elo+
Tiamat
Tiamat
Pedroanonymous
Tiamat
Level 29
God Stats
11W - 19L
1,269 SR
Queue Stats
435W - 522L
1,437 Elo+
Solo
Camazotz
Camazotz
ROmalio99
Camazotz
Level 16
God Stats
5W - 7L
1,500 SR
Queue Stats
13W - 22L
1,279 Elo+
Party 2
Guan Yu
Guan Yu
lucasnevixx
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,192 Elo+
Party 2
Ymir
Ymir
xDecoL2
Ymir
Level 24
God Stats
1W - 1L
1,729 SR
Queue Stats
128W - 133L
1,380 Elo+
Solo
Izanami
Izanami
xXN0MercyxXx
Izanami
Level 15
God Stats
14W - 16L
1,517 SR
Queue Stats
27W - 24L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 5 / 3
22,224
601
57,270
40,914
20,724
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
F502
Sylvanus
20
6 / 6 / 12
17,660
477
10,957
38,476
51,843
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
Gael-Mello
Amaterasu
20
1 / 7 / 9
15,705
424
9,003
27,335
28,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sun Wukong
Mageofthestick
Sun Wukong
20
4 / 5 / 15
17,660
477
22,523
30,295
19,186
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 9 / 9
16,772
453
13,810
20,781
9,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 10 / 5
16,476
445
28,027
27,729
22,243
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Camazotz
ROmalio99
Camazotz
20
2 / 2 / 5
15,294
413
5,978
24,410
9,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
lucasnevixx
Guan Yu
19
3 / 8 / 1
14,213
384
6,057
27,752
33,961
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
xDecoL2
Ymir
20
9 / 3 / 14
17,152
464
24,291
43,315
71,188
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
xXN0MercyxXx
Izanami
20
13 / 10 / 8
20,477
553
34,548
41,409
17,751
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
64
33
Kills
31
32
Deaths
33
48
Assists
33
Player
Kills
Deaths
Assists
KDA
W
18
5
3
3.9
W
Sylvanus
F502
Sylvanus
6
6
12
2
W
Amaterasu
Gael-Mello
Amaterasu
1
7
9
0.79
W
Sun Wukong
Mageofthestick
Sun Wukong
4
5
15
2.3
L
4
10
5
0.65
L
Camazotz
ROmalio99
Camazotz
2
2
5
2.25
W
4
9
9
0.94
L
Guan Yu
lucasnevixx
Guan Yu
3
8
1
0.44
L
Ymir
xDecoL2
Ymir
9
3
14
5.33
L
Izanami
xXN0MercyxXx
Izanami
13
10
8
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,563
Damage
98,901
157,801
Taken
164,615
129,455
Mitigated
154,411
63,185
Healing
48,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
57,270
29,506
0
24,323
40,914
20,724
4,046
16,879
23,710
219,199
0
W
Sylvanus
F502
Sylvanus
10,957
4,219
7,059
13,387
38,476
51,843
939
15,890
22,286
63,611
0
W
Amaterasu
Gael-Mello
Amaterasu
9,003
4,404
0
6,697
27,335
28,072
1,009
7,412
19,631
421
68,130
W
Sun Wukong
Mageofthestick
Sun Wukong
22,523
6,163
0
6,641
30,295
19,186
1,075
12,321
17,824
162
144,207
L
28,027
3,553
0
6,263
27,729
22,243
3,165
14,285
13,394
130,345
0
L
Camazotz
ROmalio99
Camazotz
5,978
1,117
0
11,758
24,410
9,268
131
7,791
16,572
0
86,334
W
13,810
6,847
0
5,078
20,781
9,630
4,094
6,181
14,400
0
95,176
L
Guan Yu
lucasnevixx
Guan Yu
6,057
1,571
248
2,893
27,752
33,961
461
9,080
18,347
0
57,665
L
Ymir
xDecoL2
Ymir
24,291
2,928
0
8,050
43,315
71,188
712
22,634
20,513
78,748
0
L
Izanami
xXN0MercyxXx
Izanami
34,548
23,040
0
19,196
41,409
17,751
6,765
17,882
23,502
0
192,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,021
Gold Earned
83,612
779
Minions Killed
738
0
Camps Cleared
0
3,065,864
Distance Traveled
2,951,633
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
22,224
601
252
7
0
625,054
6
W
Sylvanus
17,660
477
83
2
0
588,515
5
W
Amaterasu
15,705
424
111
3
0
605,175
0
W
Sun Wukong
17,660
477
161
4
0
633,759
4
L
Tiamat
16,476
445
181
5
0
599,732
3
L
Camazotz
15,294
413
136
4
0
622,508
0
W
Neith
16,772
453
172
5
0
613,361
0
L
Guan Yu
14,213
384
87
2
0
583,261
2
L
Ymir
17,152
464
74
2
0
618,802
6
L
Izanami
20,477
553
260
7
0
527,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role