Player Matchup

Chaac
Chaac
Ma2terAsiathfh
Chaac
Level 140
God Stats
3W - 4L
1,281 SR
Queue Stats
171W - 207L
1,345 Elo+
Solo
Nu Wa
Nu Wa
Ph4064
Nu Wa
Level 68
God Stats
9W - 5L
1,391 SR
Queue Stats
38W - 42L
1,332 Elo+
Party 2
Neith
Neith
Thiago Lima TL
Neith
Level 14
God Stats
7W - 7L
1,616 SR
Queue Stats
9W - 15L
1,325 Elo+
Party 2
Team Averages
Level 74
1,429 SR
1,334 Elo+

VS

Team Averages
Level 25
1,643 SR
1,458 Elo+
Ra
Ra
Pancakekiller06
Ra
Level 28
God Stats
6W - 10L
1,500 SR
Queue Stats
167W - 230L
1,429 Elo+
Party 1
Tsukuyomi
Tsukuyomi
XxwarriorswayxX
Tsukuyomi
Level 28
God Stats
2W - 6L
1,500 SR
Queue Stats
240W - 320L
1,444 Elo+
Party 1
Cthulhu
Cthulhu
megacat3k
Cthulhu
Level 18
God Stats
0W - 1L
1,928 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 6 / 9
11,242
703
15,060
21,170
19,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
Ph4064
Nu Wa
15
6 / 6 / 10
11,896
744
14,495
13,553
5,442
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
7 / 3 / 7
10,980
686
7,409
11,313
4,176
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 9 / 6
11,011
688
12,444
17,015
5,890
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
XxwarriorswayxX
Tsukuyomi
13
4 / 8 / 9
10,730
671
11,795
14,609
5,198
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
megacat3k
Cthulhu
14
5 / 3 / 8
10,779
674
11,922
14,594
9,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
38
20
Kills
15
15
Deaths
20
26
Assists
23
Player
Kills
Deaths
Assists
KDA
W
7
6
9
1.92
L
6
9
6
1
W
Nu Wa
Ph4064
Nu Wa
6
6
10
1.83
W
7
3
7
3.5
L
Tsukuyomi
XxwarriorswayxX
Tsukuyomi
4
8
9
1.06
L
Cthulhu
megacat3k
Cthulhu
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,964
Damage
36,161
46,036
Taken
46,218
29,211
Mitigated
20,813
13,089
Healing
11,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,060
2,681
0
8,135
21,170
19,593
852
10,665
9,982
1,425
37,252
L
12,444
1,367
1,464
6,443
17,015
5,890
78
5,533
11,357
62,146
0
W
Nu Wa
Ph4064
Nu Wa
14,495
6,119
916
3,295
13,553
5,442
987
6,598
6,673
48,619
0
W
7,409
4,078
0
743
11,313
4,176
1,330
5,954
4,983
0
27,477
L
Tsukuyomi
XxwarriorswayxX
Tsukuyomi
11,795
3,135
159
2,471
14,609
5,198
0
5,252
9,157
0
41,400
L
Cthulhu
megacat3k
Cthulhu
11,922
1,004
510
0
14,594
9,725
252
5,151
9,168
31,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,118
Gold Earned
32,520
131
Minions Killed
201
0
Camps Cleared
0
737,684
Distance Traveled
802,165
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,242
703
36
2
0
238,446
1
L
Ra
11,011
688
104
7
0
225,264
1
W
Nu Wa
11,896
744
58
4
0
250,565
0
W
Neith
10,980
686
37
2
0
248,673
0
L
Tsukuyomi
10,730
671
40
3
0
283,554
3
L
Cthulhu
10,779
674
57
4
0
293,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role