Player Matchup

Izanami
Izanami
Bronze III
After_man29
Izanami
Bronze III
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,600 MMR
Party 2
Hel
Hel
Gold II
ElementsOfKlone
Hel
Gold II
Level 121
God Stats
1W - 2L
1,534 SR
Queue Stats
61W - 52L
1,693 MMR
Party 2
Cabrakan
Cabrakan
Gold I
Liquid_Bat
Cabrakan
Gold I
Level 120
God Stats
5W - 5L
1,695 SR
Queue Stats
72W - 63L
1,755 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 108
1,576 SR
1,683 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 103
1,496 SR
1,676 MMR
Zeus
Zeus
Gold V
fajita wizards
Zeus
Gold V
Level 49
God Stats
1W - 0L
1,735 SR
Queue Stats
7W - 1L
1,717 MMR
Party 1
Serqet
Serqet
Gold V
forgivenyo
Serqet
Gold V
Level 132
God Stats
1W - 1L
1,252 SR
Queue Stats
54W - 36L
1,722 MMR
Party 1
Ne Zha
Ne Zha
Gold V
lobsterboy78
Ne Zha
Gold V
Level 128
God Stats
3W - 3L
1,500 SR
Queue Stats
49W - 34L
1,590 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
After_man29
Izanami
11
1 / 6 / 2
8,908
594
3,193
13,646
4,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 4 / 4
10,975
732
6,449
10,672
4,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Liquid_Bat
Cabrakan
14
4 / 6 / 3
11,363
758
6,959
14,087
9,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
CupidSetHeraHe BoAphrodite

VS

Bans
ScyllaChaacZhong KuiSobekArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 5
11,147
743
16,365
9,026
3,219
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
forgivenyo
Serqet
15
7 / 1 / 5
10,942
729
8,086
8,174
3,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Ne Zha
14
1 / 4 / 8
9,934
662
7,589
12,498
9,800
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
7
Kills
16
16
Deaths
7
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
After_man29
Izanami
1
6
2
0.33
L
2
4
4
1
L
Cabrakan
Liquid_Bat
Cabrakan
4
6
3
0.92
W
8
2
5
5.25
W
Serqet
forgivenyo
Serqet
7
1
5
9.5
W
Ne Zha
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,601
Damage
32,040
38,405
Taken
29,698
18,894
Mitigated
16,731
10,749
Healing
9,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
After_man29
Izanami
3,193
1,845
0
1,481
13,646
4,429
449
5,684
7,788
0
22,082
L
6,449
613
4,431
3,911
10,672
4,604
443
4,065
6,343
47,943
0
L
Cabrakan
Liquid_Bat
Cabrakan
6,959
1,006
0
926
14,087
9,861
385
6,665
7,009
21,729
0
W
16,365
1,508
0
5,644
9,026
3,219
1,110
5,564
3,462
50,681
0
W
Serqet
forgivenyo
Serqet
8,086
769
0
1,561
8,174
3,712
1,288
3,770
4,404
0
43,325
W
Ne Zha
7,589
2,388
0
2,715
12,498
9,800
863
4,376
8,122
0
47,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,246
Gold Earned
32,023
150
Minions Killed
175
0
Camps Cleared
0
801,586
Distance Traveled
864,523
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,908
594
52
3
0
266,143
5
L
Hel
10,975
732
79
5
0
276,190
6
L
Cabrakan
11,363
758
19
1
0
259,253
0
W
Zeus
11,147
743
53
4
0
258,299
2
W
Serqet
10,942
729
44
3
0
316,699
4
W
Ne Zha
9,934
662
78
5
0
289,525
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role