Player Matchup

Nemesis
Nemesis
Bellonasthighgap
Nemesis
Level 25
God Stats
1W - 2L
1,671 SR
Queue Stats
55W - 39L
1,651 Elo+
Party 3
King Arthur
King Arthur
Jarriden
King Arthur
Level 124
God Stats
6W - 5L
1,644 SR
Queue Stats
12W - 10L
1,637 Elo+
Party 3
Xbalanque
Xbalanque
YoMyNickel
Xbalanque
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 102L
1,701 Elo+
Party 2
Ra
Ra
tpesh
Ra
Level 124
God Stats
2W - 2L
1,681 SR
Queue Stats
47W - 33L
1,643 Elo+
Party 3
Sylvanus
Sylvanus
xAu79
Sylvanus
Level 29
God Stats
5W - 3L
1,559 SR
Queue Stats
71W - 67L
1,594 Elo+
Party 2
Team Averages
Level 82
1,611 SR
1,645 Elo+

VS

Team Averages
Level 91
1,626 SR
1,617 Elo+
Heimdallr
Heimdallr
Ashbore
Heimdallr
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Asura9
Neith
Level 147
God Stats
34W - 24L
1,681 SR
Queue Stats
716W - 518L
1,705 Elo+
Party 1
Cabrakan
Cabrakan
KO_8BTWB
Cabrakan
Level 93
God Stats
5W - 1L
1,949 SR
Queue Stats
15W - 5L
1,718 Elo+
Party 1
Discordia
Discordia
Kruc23
Discordia
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
PrepareToCry
Awilix
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 37L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 3
8,297
461
6,603
12,847
5,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Jarriden
King Arthur
13
0 / 4 / 2
7,919
440
8,951
19,935
14,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Xbalanque
YoMyNickel
Xbalanque
15
3 / 5 / 4
9,594
533
8,843
16,283
5,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ra
17
5 / 3 / 2
10,189
566
13,459
11,822
4,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
xAu79
Sylvanus
12
1 / 5 / 4
7,177
399
4,503
14,549
8,871
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ashbore
Heimdallr
17
3 / 2 / 5
10,580
588
13,376
13,897
7,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Asura9
Neith
18
7 / 0 / 8
11,361
631
16,952
13,417
4,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
KO_8BTWB
Cabrakan
14
2 / 4 / 6
9,125
507
5,266
15,162
12,713
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
Kruc23
Discordia
17
2 / 1 / 7
10,278
571
9,973
6,107
2,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
18
7 / 4 / 4
11,159
620
9,787
15,875
5,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
11
Kills
21
21
Deaths
11
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Ashbore
Heimdallr
3
2
5
2.75
W
Neith
Asura9
Neith
7
0
8
11
L
2
4
3
0.88
L
King Arthur
Jarriden
King Arthur
0
4
2
0.25
W
Cabrakan
KO_8BTWB
Cabrakan
2
4
6
1.25
W
Discordia
Kruc23
Discordia
2
1
7
5.5
W
Awilix
7
4
4
2.25
L
Xbalanque
YoMyNickel
Xbalanque
3
5
4
1
L
Ra
5
3
2
2
L
Sylvanus
xAu79
Sylvanus
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,359
Damage
55,354
75,436
Taken
64,458
39,951
Mitigated
32,815
25,845
Healing
28,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Ashbore
Heimdallr
13,376
8,423
0
7,559
13,897
7,216
2,748
2,169
11,078
0
72,361
W
Neith
Asura9
Neith
16,952
9,437
0
10,321
13,417
4,987
746
3,227
10,120
0
96,667
L
6,603
2,410
0
5,542
12,847
5,755
0
2,410
10,323
0
51,231
L
King Arthur
Jarriden
King Arthur
8,951
1,046
0
6,084
19,935
14,763
0
1,523
18,392
0
43,478
W
Cabrakan
KO_8BTWB
Cabrakan
5,266
679
0
2,780
15,162
12,713
0
5,650
9,374
17,502
0
W
Discordia
Kruc23
Discordia
9,973
273
0
859
6,107
2,130
0
1,941
4,002
71,352
0
W
Awilix
9,787
4,592
0
6,524
15,875
5,769
0
4,006
11,625
0
80,951
L
Xbalanque
YoMyNickel
Xbalanque
8,843
4,544
0
5,602
16,283
5,994
794
751
15,518
0
72,929
L
Ra
13,459
1,172
880
3,460
11,822
4,568
0
4,380
7,040
77,980
0
L
Sylvanus
xAu79
Sylvanus
4,503
1,416
1,084
3,193
14,549
8,871
0
5,445
8,924
20,763
4,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,176
Gold Earned
52,503
498
Minions Killed
574
0
Camps Cleared
0
1,815,062
Distance Traveled
1,732,924
27
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,580
588
123
7
0
285,260
1
W
Neith
11,361
631
172
10
0
322,594
7
L
Nemesis
8,297
461
100
6
0
397,928
9
L
King Arthur
7,919
440
81
5
0
408,867
4
W
Cabrakan
9,125
507
21
1
0
361,269
3
W
Discordia
10,278
571
139
8
0
346,508
5
W
Awilix
11,159
620
119
7
0
417,293
4
L
Xbalanque
9,594
533
133
7
0
308,557
5
L
Ra
10,189
566
150
8
0
368,766
3
L
Sylvanus
7,177
399
34
2
0
330,944
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role