Player Matchup

Janus
Janus
BBOFlash
Janus
Level 87
God Stats
5W - 5L
1,189 SR
Queue Stats
180W - 151L
1,599 Elo+
Party 1
Artemis
Artemis
DeadlySinz27
Artemis
Level 37
God Stats
67W - 79L
1,525 SR
Queue Stats
388W - 463L
1,437 Elo+
Solo
Ne Zha
Ne Zha
Jonfrompub
Ne Zha
Level 131
God Stats
0W - 1L
1,693 SR
Queue Stats
244W - 229L
1,607 Elo+
Party 1
Horus
Horus
MR TIGHT79
Horus
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
200W - 168L
1,627 Elo+
Party 1
Thanatos
Thanatos
brayden2182
Thanatos
Level 26
God Stats
14W - 23L
1,470 SR
Queue Stats
56W - 54L
1,536 Elo+
Party 1
Team Averages
Level 82
1,476 SR
1,561 Elo+

VS

Team Averages
Level 67
1,606 SR
1,600 Elo+
Sun Wukong
Sun Wukong
AStrangeWind
Sun Wukong
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Baddee
Scylla
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 12L
1,635 Elo+
Party 2
Ganesha
Ganesha
Cattrickerys
Ganesha
Level 68
God Stats
20W - 18L
1,947 SR
Queue Stats
359W - 302L
1,588 Elo+
Party 2
Arachne
Arachne
Forgottenzs
Arachne
Level 28
God Stats
5W - 3L
1,190 SR
Queue Stats
112W - 73L
1,649 Elo+
Party 2
Cernunnos
Cernunnos
xJusticeGuy
Cernunnos
Level 140
God Stats
38W - 12L
1,895 SR
Queue Stats
338W - 220L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BBOFlash
Janus
16
4 / 7 / 2
10,918
455
15,040
15,298
4,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
DeadlySinz27
Artemis
13
0 / 12 / 1
8,348
348
5,855
17,931
5,339
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
Jonfrompub
Ne Zha
15
1 / 9 / 4
10,352
431
13,013
30,860
13,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Horus
17
3 / 6 / 4
10,742
448
9,237
23,480
26,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
brayden2182
Thanatos
15
2 / 10 / 2
9,968
415
5,481
22,069
8,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AStrangeWind
Sun Wukong
20
7 / 1 / 11
15,540
648
16,256
23,974
17,281
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
Baddee
Scylla
17
3 / 2 / 9
12,292
512
9,478
10,680
4,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
Cattrickerys
Ganesha
17
1 / 0 / 27
13,315
555
12,407
18,380
17,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Forgottenzs
Arachne
20
18 / 6 / 9
16,096
671
25,096
23,923
12,264
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
xJusticeGuy
Cernunnos
20
15 / 1 / 12
15,046
627
23,494
23,753
11,418
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
112
10
Kills
44
44
Deaths
10
13
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AStrangeWind
Sun Wukong
7
1
11
12.5
L
Janus
BBOFlash
Janus
4
7
2
0.71
W
Scylla
Baddee
Scylla
3
2
9
3.75
W
Ganesha
Cattrickerys
Ganesha
1
0
27
14.5
L
Artemis
DeadlySinz27
Artemis
0
12
1
0.04
W
Arachne
Forgottenzs
Arachne
18
6
9
3.75
L
Ne Zha
Jonfrompub
Ne Zha
1
9
4
0.33
L
Horus
3
6
4
0.83
L
Thanatos
brayden2182
Thanatos
2
10
2
0.3
W
Cernunnos
xJusticeGuy
Cernunnos
15
1
12
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,626
Damage
86,731
109,638
Taken
100,710
58,874
Mitigated
62,696
31,156
Healing
42,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AStrangeWind
Sun Wukong
16,256
2,277
0
12,670
23,974
17,281
22
934
22,511
0
106,630
L
Janus
BBOFlash
Janus
15,040
419
370
2,033
15,298
4,858
0
5,327
9,765
54,335
0
W
Scylla
Baddee
Scylla
9,478
1,384
0
2,048
10,680
4,196
2,679
4,137
6,288
45,462
0
W
Ganesha
Cattrickerys
Ganesha
12,407
711
0
5,142
18,380
17,537
648
2,712
15,480
43,856
0
L
Artemis
DeadlySinz27
Artemis
5,855
2,925
0
1,773
17,931
5,339
0
3,048
14,883
0
48,624
W
Arachne
Forgottenzs
Arachne
25,096
19,307
0
6,299
23,923
12,264
5,949
4,420
19,260
0
130,266
L
Ne Zha
Jonfrompub
Ne Zha
13,013
1,207
744
9,966
30,860
13,703
0
7,555
23,071
0
56,242
L
Horus
9,237
3,714
282
5,083
23,480
26,446
0
3,470
19,952
0
46,340
L
Thanatos
brayden2182
Thanatos
5,481
2,020
0
10,905
22,069
8,528
0
1,947
20,082
0
56,373
W
Cernunnos
xJusticeGuy
Cernunnos
23,494
11,883
0
16,061
23,753
11,418
5,848
2,119
21,456
0
151,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,328
Gold Earned
72,289
458
Minions Killed
678
0
Camps Cleared
0
1,999,014
Distance Traveled
2,273,142
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,540
648
202
8
0
462,033
2
L
Janus
10,918
455
119
5
0
385,206
2
W
Scylla
12,292
512
88
4
0
434,366
0
W
Ganesha
13,315
555
23
1
0
464,622
2
L
Artemis
8,348
348
77
3
0
400,962
4
W
Arachne
16,096
671
165
7
0
481,565
5
L
Ne Zha
10,352
431
68
3
0
427,474
4
L
Horus
10,742
448
76
3
0
348,179
0
L
Thanatos
9,968
415
118
5
0
437,193
1
W
Cernunnos
15,046
627
200
8
0
430,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role