Player Matchup

Cthulhu
Cthulhu
CaptainSnake131
Cthulhu
Level 28
God Stats
25W - 38L
1,385 SR
Queue Stats
82W - 132L
1,276 Elo+
Party 2
Vamana
Vamana
DustinKyleYDG
Vamana
Level 69
God Stats
1W - 7L
1,317 SR
Queue Stats
342W - 405L
1,411 Elo+
Party 2
Scylla
Scylla
MrsFenili
Scylla
Level 37
God Stats
4W - 11L
1,335 SR
Queue Stats
141W - 209L
1,365 Elo+
Party 2
Bellona
Bellona
The Pumpy
Bellona
Level 18
God Stats
4W - 7L
1,427 SR
Queue Stats
51W - 39L
1,436 Elo+
Party 2
Janus
Janus
wetwada
Janus
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 37
1,393 SR
1,397 Elo+

VS

Team Averages
Level 97
1,758 SR
1,595 Elo+
Cu Chulainn
Cu Chulainn
DOUEVERLIFT
Cu Chulainn
Level 108
God Stats
5W - 2L
1,590 SR
Queue Stats
32W - 36L
1,483 Elo+
Party 1
Nemesis
Nemesis
XD UR SLOW
Nemesis
Level 48
God Stats
6W - 8L
1,532 SR
Queue Stats
46W - 28L
1,574 Elo+
Party 1
Khepri
Khepri
muffynagwad
Khepri
Level 146
God Stats
8W - 4L
1,978 SR
Queue Stats
45W - 33L
1,580 Elo+
Party 1
Anhur
Anhur
starkiller46
Anhur
Level 119
God Stats
24W - 12L
1,683 SR
Queue Stats
42W - 34L
1,597 Elo+
Party 1
Hel
Hel
xxdeadlydragon8
Hel
Level 65
God Stats
4W - 0L
2,008 SR
Queue Stats
19W - 14L
1,739 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,456
446
1,340
6,647
1,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
0 / 1 / 0
4,820
482
2,294
6,434
2,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
MrsFenili
Scylla
8
0 / 1 / 0
4,349
435
1,473
3,380
993
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
The Pumpy
Bellona
6
0 / 2 / 0
4,200
420
3,129
6,486
4,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
wetwada
Janus
7
0 / 1 / 0
4,339
434
2,532
3,590
1,044
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DOUEVERLIFT
Cu Chulainn
11
3 / 0 / 1
6,442
644
4,967
6,387
3,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
XD UR SLOW
Nemesis
8
1 / 0 / 1
4,874
487
2,184
4,685
1,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
8
1 / 0 / 4
5,507
551
1,771
2,768
1,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

10
3 / 0 / 1
5,461
546
5,155
4,123
1,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 0 / 0
5,846
585
2,815
4,721
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
8
8
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Cu Chulainn
DOUEVERLIFT
Cu Chulainn
3
0
1
3.5
L
0
1
0
0
L
Scylla
MrsFenili
Scylla
0
1
0
0
L
Bellona
The Pumpy
Bellona
0
2
0
0
W
Nemesis
XD UR SLOW
Nemesis
1
0
1
1.5
W
Khepri
1
0
4
3
W
3
0
1
3.5
L
Janus
wetwada
Janus
0
1
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,768
Damage
16,892
26,537
Taken
22,684
10,281
Mitigated
10,581
3,758
Healing
10,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,340
33
111
807
6,647
1,880
0
495
6,152
17,337
0
W
Cu Chulainn
DOUEVERLIFT
Cu Chulainn
4,967
804
0
3,345
6,387
3,878
62
0
6,189
0
36,063
L
2,294
1,222
0
649
6,434
2,203
0
1,576
4,858
0
28,144
L
Scylla
MrsFenili
Scylla
1,473
164
0
393
3,380
993
0
1,691
1,689
16,380
0
L
Bellona
The Pumpy
Bellona
3,129
996
0
318
6,486
4,161
0
122
6,364
0
15,025
W
Nemesis
XD UR SLOW
Nemesis
2,184
815
0
1,670
4,685
1,308
0
510
4,175
0
17,426
W
Khepri
1,771
135
0
992
2,768
1,882
0
1,508
1,235
13,938
0
W
5,155
2,341
0
1,000
4,123
1,975
0
2,377
1,746
0
31,645
L
Janus
wetwada
Janus
2,532
6
258
1,222
3,590
1,044
160
702
2,888
18,167
0
W
2,815
48
679
2,995
4,721
1,538
0
950
3,771
38,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,164
Gold Earned
28,130
176
Minions Killed
270
0
Camps Cleared
0
962,069
Distance Traveled
968,823
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,456
446
25
3
0
202,348
0
W
Cu Chulainn
6,442
644
73
7
0
201,817
1
L
Vamana
4,820
482
62
6
0
193,311
0
L
Scylla
4,349
435
28
3
0
150,071
0
L
Bellona
4,200
420
28
3
0
225,370
0
W
Nemesis
4,874
487
40
4
0
214,427
2
W
Khepri
5,507
551
13
1
0
187,531
2
W
Anhur
5,461
546
65
7
0
164,411
3
L
Janus
4,339
434
33
3
0
190,969
0
W
Hel
5,846
585
79
8
0
200,637
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role