Player Matchup

Skadi
Skadi
Akash_T360
Skadi
Level 15
God Stats
23W - 28L
1,497 SR
Queue Stats
213W - 288L
1,349 Elo+
Party 3
Fenrir
Fenrir
FABRO_PEDUT0
Fenrir
Level 26
God Stats
0W - 3L
1,104 SR
Queue Stats
37W - 65L
1,306 Elo+
Party 1
Chernobog
Chernobog
GREGORIOTNT
Chernobog
Level 24
God Stats
16W - 29L
1,341 SR
Queue Stats
29W - 60L
1,281 Elo+
Party 1
Nike
Nike
sg_nightsimo
Nike
Level 25
God Stats
2W - 2L
1,577 SR
Queue Stats
29W - 35L
1,334 Elo+
Party 1
Freya
Freya
ziontrain11
Freya
Level 27
God Stats
9W - 9L
1,623 SR
Queue Stats
729W - 912L
1,349 Elo+
Party 3
Team Averages
Level 23
1,429 SR
1,323 Elo+

VS

Team Averages
Level 28
1,575 SR
1,435 Elo+
Ganesha
Ganesha
ATB843
Ganesha
Level 41
God Stats
11W - 4L
1,557 SR
Queue Stats
148W - 144L
1,504 Elo+
Party 2
Arachne
Arachne
DaHomless
Arachne
Level 26
God Stats
27W - 20L
1,580 SR
Queue Stats
89W - 86L
1,440 Elo+
Party 2
Bellona
Bellona
MeX xRiiCH BoYx
Bellona
Level 25
God Stats
16W - 12L
1,669 SR
Queue Stats
369W - 389L
1,441 Elo+
Party 2
Bakasura
Bakasura
fergualtieri058
Bakasura
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 29L
1,376 Elo+
Solo
Ra
Ra
mrmanco19
Ra
Level 28
God Stats
8W - 6L
1,569 SR
Queue Stats
74W - 69L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
11
2 / 5 / 2
6,922
494
7,859
8,623
2,628
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
12
1 / 7 / 1
6,739
481
4,345
12,345
4,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
GREGORIOTNT
Chernobog
11
1 / 5 / 3
6,833
488
1,893
10,484
3,205
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 3 / 4
6,804
486
4,605
7,131
4,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
4 / 6 / 2
7,109
508
4,369
9,959
2,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ATB843
Ganesha
12
4 / 4 / 7
7,627
545
5,373
10,349
5,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
DaHomless
Arachne
13
10 / 3 / 1
8,063
576
11,017
10,478
3,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
6 / 2 / 2
7,729
552
5,539
9,439
8,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
13
3 / 1 / 4
7,520
537
1,840
6,813
2,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
2 / 1 / 2
8,200
586
6,321
6,516
2,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
9
Kills
25
26
Deaths
11
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ganesha
ATB843
Ganesha
4
4
7
1.88
L
Skadi
2
5
2
0.6
W
Arachne
DaHomless
Arachne
10
3
1
3.5
L
Fenrir
1
7
1
0.21
L
Chernobog
GREGORIOTNT
Chernobog
1
5
3
0.5
W
6
2
2
3.5
W
Bakasura
3
1
4
5
W
2
1
2
3
L
1
3
4
1
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,071
Damage
30,090
48,542
Taken
43,595
18,213
Mitigated
21,858
7,978
Healing
12,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
ATB843
Ganesha
5,373
644
62
2,196
10,349
5,197
335
2,849
7,475
22,559
0
L
Skadi
7,859
3,845
0
215
8,623
2,628
439
2,410
6,205
0
35,561
W
Arachne
DaHomless
Arachne
11,017
8,412
0
4,262
10,478
3,453
0
1,520
8,908
0
38,466
L
Fenrir
4,345
464
0
2,898
12,345
4,491
0
481
11,578
0
38,861
L
Chernobog
GREGORIOTNT
Chernobog
1,893
1,087
0
1,393
10,484
3,205
974
4,229
5,875
0
28,878
W
5,539
1,235
0
829
9,439
8,162
446
0
9,239
5,039
26,061
W
Bakasura
1,840
1,320
0
2,817
6,813
2,702
672
0
6,663
0
25,606
W
6,321
939
104
2,265
6,516
2,344
295
0
6,491
57,585
0
L
4,605
576
99
1,546
7,131
4,900
422
707
6,279
0
32,979
L
4,369
1,671
171
1,656
9,959
2,989
423
3,882
5,975
19,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,407
Gold Earned
39,139
276
Minions Killed
355
0
Camps Cleared
0
1,231,886
Distance Traveled
1,359,857
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,627
545
33
2
0
230,923
1
L
Skadi
6,922
494
53
4
0
217,605
1
W
Arachne
8,063
576
64
5
0
278,257
0
L
Fenrir
6,739
481
74
5
0
261,504
0
L
Chernobog
6,833
488
61
4
0
273,455
0
W
Bellona
7,729
552
70
5
0
278,180
0
W
Bakasura
7,520
537
77
6
0
293,489
0
W
Ra
8,200
586
111
8
0
279,008
4
L
Nike
6,804
486
46
3
0
275,221
3
L
Freya
7,109
508
42
3
0
204,101
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role