Player Matchup

Erlang Shen
Erlang Shen
K-swole24
Erlang Shen
Level 88
God Stats
17W - 10L
1,723 SR
Queue Stats
394W - 450L
1,466 Elo+
Party 2
Hel
Hel
Sernabes
Hel
Level 79
God Stats
7W - 3L
1,653 SR
Queue Stats
346W - 433L
1,368 Elo+
Party 2
Xing Tian
Xing Tian
SuggestiveSorcer
Xing Tian
Level 63
God Stats
3W - 3L
1,500 SR
Queue Stats
229W - 297L
1,335 Elo+
Party 2
Osiris
Osiris
TeddyBearNinja11
Osiris
Level 63
God Stats
4W - 4L
1,295 SR
Queue Stats
267W - 348L
1,341 Elo+
Party 2
Danzaburou
Danzaburou
thegreatconky
Danzaburou
Level 27
God Stats
29W - 33L
1,606 SR
Queue Stats
219W - 304L
1,369 Elo+
Party 2
Team Averages
Level 64
1,555 SR
1,376 Elo+

VS

Team Averages
Level 41
1,536 SR
1,250 Elo+
Guan Yu
Guan Yu
Beelu_2k
Guan Yu
Level 46
God Stats
8W - 5L
1,578 SR
Queue Stats
142W - 161L
1,429 Elo+
Party 1
Yemoja
Yemoja
Divine_DayBreak
Yemoja
Level 59
God Stats
0W - 1L
1,496 SR
Queue Stats
13W - 31L
1,198 Elo+
Party 1
Danzaburou
Danzaburou
Droopy_Trash14
Danzaburou
Level 26
God Stats
3W - 7L
1,427 SR
Queue Stats
5W - 19L
1,139 Elo+
Party 1
Merlin
Merlin
ThiccBone
Merlin
Level 43
God Stats
1W - 1L
1,614 SR
Queue Stats
12W - 24L
1,275 Elo+
Party 1
Fenrir
Fenrir
villa_luis12
Fenrir
Level 29
God Stats
2W - 3L
1,563 SR
Queue Stats
15W - 32L
1,208 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
K-swole24
Erlang Shen
18
9 / 0 / 7
11,289
594
8,575
10,203
5,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
7 / 2 / 10
10,350
545
13,780
13,581
5,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Xing Tian
14
4 / 1 / 13
9,768
514
9,512
17,522
15,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
5 / 3 / 7
9,297
489
11,985
10,764
9,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
thegreatconky
Danzaburou
15
6 / 0 / 11
10,342
544
15,631
9,743
3,879
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Beelu_2k
Guan Yu
16
4 / 1 / 1
9,822
517
4,228
15,963
17,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 4 / 4
7,880
415
6,301
19,615
15,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
Droopy_Trash14
Danzaburou
11
1 / 7 / 1
7,528
396
7,224
14,337
5,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
ThiccBone
Merlin
13
1 / 10 / 3
8,078
425
12,040
14,281
5,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
12
0 / 9 / 1
7,359
387
4,199
14,792
5,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
16
31
Kills
6
6
Deaths
31
48
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Beelu_2k
Guan Yu
4
1
1
4.5
L
0
4
4
0.5
L
Danzaburou
Droopy_Trash14
Danzaburou
1
7
1
0.21
W
Erlang Shen
K-swole24
Erlang Shen
9
0
7
12.5
W
7
2
10
6
W
Xing Tian
4
1
13
10.5
W
5
3
7
2.83
L
Merlin
ThiccBone
Merlin
1
10
3
0.25
W
Danzaburou
thegreatconky
Danzaburou
6
0
11
11.5
L
Fenrir
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,483
Damage
33,992
61,813
Taken
78,988
40,031
Mitigated
48,791
27,712
Healing
19,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Beelu_2k
Guan Yu
4,228
483
1,506
8,717
15,963
17,481
0
2,919
12,976
0
52,773
L
6,301
864
1,867
2,486
19,615
15,587
389
5,465
14,024
20,466
0
L
Danzaburou
Droopy_Trash14
Danzaburou
7,224
3,400
0
1,992
14,337
5,306
615
4,248
9,919
0
42,307
W
Erlang Shen
K-swole24
Erlang Shen
8,575
5,040
243
3,114
10,203
5,970
4,486
873
9,261
0
91,874
W
13,780
1,119
5,715
8,678
13,581
5,350
1,195
4,234
8,761
59,342
0
W
Xing Tian
9,512
751
299
4,277
17,522
15,093
987
6,181
11,099
38,085
0
W
11,985
3,343
150
1,456
10,764
9,739
178
3,301
7,125
0
39,839
L
Merlin
ThiccBone
Merlin
12,040
884
0
1,572
14,281
5,386
471
6,669
7,273
50,853
0
W
Danzaburou
thegreatconky
Danzaburou
15,631
6,584
123
3,657
9,743
3,879
4,366
2,823
6,834
0
63,398
L
Fenrir
4,199
551
0
967
14,792
5,031
0
3,076
11,504
0
48,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,046
Gold Earned
40,667
470
Minions Killed
393
0
Camps Cleared
0
1,829,287
Distance Traveled
1,592,438
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,822
517
123
6
0
364,885
2
L
Yemoja
7,880
415
32
2
0
354,411
1
L
Danzaburou
7,528
396
70
4
0
285,055
1
W
Erlang Shen
11,289
594
144
8
0
428,997
3
W
Hel
10,350
545
103
5
0
345,422
0
W
Xing Tian
9,768
514
52
3
0
358,793
3
W
Osiris
9,297
489
68
4
0
374,791
0
L
Merlin
8,078
425
86
5
0
262,201
3
W
Danzaburou
10,342
544
103
5
0
321,284
0
L
Fenrir
7,359
387
82
4
0
325,886
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role