Player Matchup

Sobek
Sobek
 
Sobek
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Ezeav
Anubis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Uelitu07
Neith
Level 22
God Stats
1W - 2L
1,211 SR
Queue Stats
65W - 77L
1,384 Elo+
Solo
Fenrir
Fenrir
gxscorpio
Fenrir
Level 29
God Stats
11W - 4L
1,514 SR
Queue Stats
76W - 79L
1,486 Elo+
Party 1
Team Averages
Level 27
1,445 SR
1,474 Elo+

VS

Team Averages
Level 37
1,554 SR
1,296 Elo+
Nu Wa
Nu Wa
AyrtonMaggot
Nu Wa
Level 109
God Stats
13W - 10L
1,474 SR
Queue Stats
162W - 168L
1,169 Elo+
Party 2
Jing Wei
Jing Wei
Howsen
Jing Wei
Level 14
God Stats
6W - 2L
1,602 SR
Queue Stats
12W - 14L
1,484 Elo+
Solo
Cthulhu
Cthulhu
Precation
Cthulhu
Level 27
God Stats
17W - 20L
1,694 SR
Queue Stats
112W - 114L
1,137 Elo+
Party 2
King Arthur
King Arthur
Wargar
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,192 Elo+
Solo
Bakasura
Bakasura
ositocomunista
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 115L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
4 / 1 / 12
9,221
461
6,535
12,517
12,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Erlang Shen
 
Erlang Shen
14
1 / 3 / 6
8,986
449
6,259
23,671
11,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
Ezeav
Anubis
16
10 / 0 / 6
10,860
543
16,532
12,056
6,550
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Uelitu07
Neith
13
4 / 2 / 5
8,949
447
12,720
14,685
5,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
gxscorpio
Fenrir
18
9 / 4 / 7
11,171
559
13,977
18,594
9,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 2
9,547
477
24,364
13,645
4,714
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Howsen
Jing Wei
15
2 / 4 / 2
9,018
451
10,344
15,374
4,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Precation
Cthulhu
11
0 / 6 / 4
7,367
368
12,252
14,498
9,011
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
Wargar
King Arthur
13
2 / 7 / 2
8,776
439
8,556
19,382
14,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
8
1 / 9 / 1
6,982
349
1,988
14,344
3,647
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
20
28
Kills
9
10
Deaths
30
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
1
12
10
W
Erlang Shen
 
Erlang Shen
1
3
6
1.33
L
4
4
2
1.25
W
Anubis
Ezeav
Anubis
10
0
6
13
L
Jing Wei
Howsen
Jing Wei
2
4
2
0.75
L
Cthulhu
Precation
Cthulhu
0
6
4
0.33
W
Neith
Uelitu07
Neith
4
2
5
3.25
L
King Arthur
Wargar
King Arthur
2
7
2
0.43
W
Fenrir
gxscorpio
Fenrir
9
4
7
3.13
L
Bakasura
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,023
Damage
57,504
81,523
Taken
77,243
45,306
Mitigated
35,990
41,414
Healing
19,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,535
855
394
3,742
12,517
12,485
174
5,667
6,525
24,823
0
W
Erlang Shen
 
Erlang Shen
6,259
3,244
166
10,383
23,671
11,215
1,115
13,771
9,513
0
49,449
L
24,364
5,432
145
3,772
13,645
4,714
200
2,325
11,320
74,746
0
W
Anubis
Ezeav
Anubis
16,532
1,802
167
8,840
12,056
6,550
903
4,189
7,467
48,636
0
L
Jing Wei
Howsen
Jing Wei
10,344
7,170
0
6,122
15,374
4,500
865
4,412
10,962
0
61,107
L
Cthulhu
Precation
Cthulhu
12,252
1,627
602
2,109
14,498
9,011
0
6,808
7,690
32,280
0
W
Neith
Uelitu07
Neith
12,720
5,845
0
7,706
14,685
5,815
636
5,926
8,529
0
52,197
L
King Arthur
Wargar
King Arthur
8,556
814
0
3,310
19,382
14,118
0
8,083
11,299
0
41,071
W
Fenrir
gxscorpio
Fenrir
13,977
3,847
456
9,560
18,594
9,241
1,139
6,341
11,928
0
82,112
L
Bakasura
1,988
1,316
0
3,317
14,344
3,647
0
1,439
12,905
0
16,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,187
Gold Earned
41,690
379
Minions Killed
351
0
Camps Cleared
0
1,934,190
Distance Traveled
1,855,710
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,221
461
26
1
0
441,218
0
W
Erlang Shen
8,986
449
79
4
0
416,093
0
L
Nu Wa
9,547
477
89
4
0
335,860
8
W
Anubis
10,860
543
71
4
0
306,173
7
L
Jing Wei
9,018
451
104
5
0
363,798
1
L
Cthulhu
7,367
368
39
2
0
380,393
0
W
Neith
8,949
447
75
4
0
325,816
5
L
King Arthur
8,776
439
82
4
0
365,710
10
W
Fenrir
11,171
559
128
6
0
444,890
3
L
Bakasura
6,982
349
37
2
0
409,949
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role