Player Matchup

Tiamat
Tiamat
Ender7vv7
Tiamat
Level 14
God Stats
2W - 1L
1,769 SR
Queue Stats
4W - 1L
1,882 Elo+
Party 2
Yemoja
Yemoja
VMarquitos
Yemoja
Level 129
God Stats
8W - 2L
1,670 SR
Queue Stats
353W - 117L
1,828 Elo+
Party 2
Danzaburou
Danzaburou
yugy123
Danzaburou
Level 135
God Stats
8W - 5L
1,500 SR
Queue Stats
331W - 194L
1,635 Elo+
Party 2
Team Averages
Level 93
1,646 SR
1,782 Elo+

VS

Team Averages
Level 59
1,497 SR
1,271 Elo+
Chaac
Chaac
Ankssnamun
Chaac
Level 14
God Stats
3W - 11L
1,337 SR
Queue Stats
3W - 17L
1,231 Elo+
Party 1
Bellona
Bellona
IMDASkycin
Bellona
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,403 Elo+
Solo
Sun Wukong
Sun Wukong
MrChronos666
Sun Wukong
Level 96
God Stats
3W - 6L
1,654 SR
Queue Stats
370W - 424L
1,179 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ender7vv7
Tiamat
11
6 / 2 / 5
7,945
795
7,502
6,108
4,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
VMarquitos
Yemoja
11
4 / 1 / 9
8,384
838
7,996
6,439
6,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
yugy123
Danzaburou
11
3 / 0 / 10
8,011
801
7,041
6,602
2,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
8
0 / 3 / 2
5,950
595
3,289
8,259
3,652
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bellona
IMDASkycin
Bellona
9
3 / 6 / 0
6,811
681
7,783
12,410
7,737
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
MrChronos666
Sun Wukong
8
0 / 4 / 1
5,848
585
1,689
8,255
3,358

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
13
Kills
3
3
Deaths
13
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
3
2
0.33
W
Tiamat
Ender7vv7
Tiamat
6
2
5
4.25
L
Bellona
IMDASkycin
Bellona
3
6
0
0.5
L
Sun Wukong
MrChronos666
Sun Wukong
0
4
1
0.13
W
Yemoja
VMarquitos
Yemoja
4
1
9
8.5
W
Danzaburou
yugy123
Danzaburou
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,539
Damage
12,761
19,149
Taken
28,924
14,153
Mitigated
14,747
9,163
Healing
3,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
3,289
223
0
1,557
8,259
3,652
0
4,114
4,017
0
17,129
W
Tiamat
Ender7vv7
Tiamat
7,502
1,234
0
1,840
6,108
4,836
439
140
5,968
26,603
0
L
Bellona
IMDASkycin
Bellona
7,783
2,487
0
800
12,410
7,737
0
7,119
5,025
323
17,231
L
Sun Wukong
MrChronos666
Sun Wukong
1,689
87
0
838
8,255
3,358
0
3,856
4,187
0
10,347
W
Yemoja
VMarquitos
Yemoja
7,996
1,114
1,567
2,676
6,439
6,860
680
59
6,380
17,705
0
W
Danzaburou
yugy123
Danzaburou
7,041
3,023
0
3,080
6,602
2,457
1,420
81
6,521
0
31,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,340
Gold Earned
18,609
116
Minions Killed
72
0
Camps Cleared
0
537,933
Distance Traveled
449,737
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,950
595
22
2
0
151,773
0
W
Tiamat
7,945
795
48
5
0
177,346
1
L
Bellona
6,811
681
26
3
0
150,804
1
L
Sun Wukong
5,848
585
24
2
0
147,160
0
W
Yemoja
8,384
838
22
2
0
174,225
0
W
Danzaburou
8,011
801
46
5
0
186,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role