Player Matchup

Bakasura
Bakasura
BueroMaster
Bakasura
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,593 Elo+
Party 1
Ymir
Ymir
KobracomK
Ymir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 16L
1,615 Elo+
Party 1
Raijin
Raijin
MauriTheGreat
Raijin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 61
1,500 SR
1,569 Elo+

VS

Team Averages
Level 116
1,650 SR
1,575 Elo+
Tiamat
Tiamat
Caiçaraa
Tiamat
Level 146
God Stats
14W - 28L
1,950 SR
Queue Stats
520W - 528L
1,569 Elo+
Solo
Horus
Horus
DARKsoldier564
Horus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,577 Elo+
Party 2
Hou Yi
Hou Yi
Diegorottlife
Hou Yi
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BueroMaster
Bakasura
15
12 / 0 / 1
11,547
825
18,338
17,156
7,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
12
1 / 1 / 10
10,034
717
2,158
12,591
12,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
3 / 1 / 10
10,119
723
9,213
7,987
3,003
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Caiçaraa
Tiamat
11
1 / 4 / 1
8,397
600
11,106
10,098
5,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 8 / 2
7,772
555
3,566
14,222
10,791
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 4 / 1
8,582
613
8,201
10,294
3,340
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
16
Kills
2
2
Deaths
16
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BueroMaster
Bakasura
12
0
1
12.5
L
Tiamat
Caiçaraa
Tiamat
1
4
1
0.38
L
0
8
2
0.13
L
1
4
1
0.38
W
Ymir
1
1
10
6
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,709
Damage
22,873
37,734
Taken
34,614
23,064
Mitigated
19,217
12,961
Healing
8,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BueroMaster
Bakasura
18,338
11,954
0
8,520
17,156
7,366
2,129
3,836
12,963
0
49,291
L
Tiamat
Caiçaraa
Tiamat
11,106
1,237
140
2,826
10,098
5,086
46
3,698
5,377
37,595
0
L
3,566
1,897
1,253
1,958
14,222
10,791
0
5,205
6,773
0
12,461
L
8,201
3,485
0
2,207
10,294
3,340
0
2,498
6,621
0
40,966
W
Ymir
2,158
393
0
1,377
12,591
12,695
267
4,407
8,184
9,722
0
W
9,213
1,151
0
3,064
7,987
3,003
928
3,000
4,987
52,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,700
Gold Earned
24,751
194
Minions Killed
131
0
Camps Cleared
0
830,417
Distance Traveled
683,366
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,547
825
98
7
0
345,698
2
L
Tiamat
8,397
600
56
4
0
235,681
3
L
Horus
7,772
555
10
1
0
219,843
2
L
Hou Yi
8,582
613
65
5
0
227,842
3
W
Ymir
10,034
717
8
1
0
227,885
0
W
Raijin
10,119
723
88
6
0
256,834
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role