Player Matchup

Nox
Nox
 
Nox
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
FangGT
Sobek
Level 129
God Stats
5W - 1L
1,500 SR
Queue Stats
229W - 181L
1,529 Elo+
Party 3
Sol
Sol
Happy Caffe
Sol
Level 86
God Stats
20W - 8L
1,654 SR
Queue Stats
527W - 510L
1,405 Elo+
Party 1
Anhur
Anhur
INST Sparky
Anhur
Level 109
God Stats
7W - 3L
1,500 SR
Queue Stats
711W - 633L
1,446 Elo+
Party 1
Loki
Loki
Moobis Goobis69
Loki
Level 63
God Stats
21W - 7L
1,841 SR
Queue Stats
174W - 149L
1,546 Elo+
Party 3
Team Averages
Level 99
1,599 SR
1,485 Elo+

VS

Team Averages
Level 90
1,600 SR
1,432 Elo+
Xbalanque
Xbalanque
AlexRivgon
Xbalanque
Level 108
God Stats
1W - 4L
1,340 SR
Queue Stats
320W - 290L
1,447 Elo+
Party 4
Anubis
Anubis
MolecularGrunt2
Anubis
Level 67
God Stats
2W - 1L
1,846 SR
Queue Stats
176W - 149L
1,491 Elo+
Party 4
Susano
Susano
TTVpeto_Phoenix
Susano
Level 64
God Stats
1W - 1L
1,707 SR
Queue Stats
29W - 30L
1,438 Elo+
Party 2
Athena
Athena
ikkiserveros123
Athena
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,253 Elo+
Solo
Set
Set
kingdomcome136
Set
Level 107
God Stats
2W - 2L
1,608 SR
Queue Stats
61W - 54L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
7 / 1 / 4
9,398
553
6,449
6,564
2,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
FangGT
Sobek
13
2 / 1 / 9
8,557
503
7,236
9,737
9,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
1 / 4 / 1
9,370
551
9,305
12,375
4,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 0 / 2
8,656
509
5,225
8,278
2,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 3 / 8
9,078
534
6,135
10,417
3,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AlexRivgon
Xbalanque
14
2 / 1 / 1
8,325
490
6,980
8,578
2,711
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 8 / 0
8,557
503
5,770
10,748
4,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
0 / 5 / 5
8,030
472
6,332
12,962
4,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 1 / 2
7,246
426
3,111
8,336
4,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 1 / 1
9,697
570
8,761
12,383
9,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
16
Kills
9
9
Deaths
16
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
7
1
4
9
L
Xbalanque
AlexRivgon
Xbalanque
2
1
1
2.5
W
Sobek
FangGT
Sobek
2
1
9
6.5
W
1
4
1
0.38
W
2
0
2
3
L
2
8
0
0.25
W
4
3
8
2.67
L
0
5
5
0.5
L
1
1
2
2
L
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,350
Damage
30,954
47,371
Taken
53,007
22,710
Mitigated
26,025
20,299
Healing
14,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
6,449
1,267
0
1,123
6,564
2,378
63
1,969
4,396
53,589
0
L
Xbalanque
AlexRivgon
Xbalanque
6,980
2,338
0
3,428
8,578
2,711
0
2,169
6,379
0
61,046
W
Sobek
FangGT
Sobek
7,236
474
732
4,136
9,737
9,495
0
2,670
6,903
22,591
0
W
9,305
1,339
0
6,230
12,375
4,359
738
157
11,893
67,244
0
W
5,225
2,263
0
3,534
8,278
2,855
68
992
7,286
0
53,317
L
5,770
448
0
2,447
10,748
4,746
222
5,287
5,267
40,827
0
W
6,135
2,077
652
3,892
10,417
3,623
0
2,611
7,639
0
56,724
L
6,332
1,584
0
3,590
12,962
4,858
0
4,285
8,607
0
58,088
L
3,111
753
0
1,937
8,336
4,705
0
3,795
4,525
11,682
0
L
8,761
3,950
0
3,482
12,383
9,005
0
7,144
5,239
0
72,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,059
Gold Earned
41,855
486
Minions Killed
480
0
Camps Cleared
0
1,581,909
Distance Traveled
1,604,633
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,398
553
105
6
0
317,769
4
L
Xbalanque
8,325
490
125
7
0
314,671
4
W
Sobek
8,557
503
30
2
0
359,383
0
W
Sol
9,370
551
131
8
0
256,348
2
W
Anhur
8,656
509
114
7
0
304,477
2
L
Anubis
8,557
503
95
6
0
262,190
3
W
Loki
9,078
534
106
6
0
343,932
0
L
Susano
8,030
472
101
6
0
346,313
1
L
Athena
7,246
426
12
1
0
347,512
0
L
Set
9,697
570
147
9
0
333,947
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role