Player Matchup

Cthulhu
Cthulhu
Brunooo122
Cthulhu
Level 8
God Stats
8W - 9L
1,458 SR
Queue Stats
37W - 33L
1,437 Elo+
Party 2
Hel
Hel
TheAngelCas
Hel
Level 57
God Stats
2W - 4L
1,354 SR
Queue Stats
39W - 42L
1,518 Elo+
Party 2
Bellona
Bellona
TheVexinator
Bellona
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 43L
1,518 Elo+
Party 2
Izanami
Izanami
shinybby
Izanami
Level 18
God Stats
21W - 14L
1,613 SR
Queue Stats
122W - 96L
1,535 Elo+
Solo
Fenrir
Fenrir
xingyeyue
Fenrir
Level 8
God Stats
1W - 0L
1,666 SR
Queue Stats
2W - 2L
1,419 Elo+
Solo
Team Averages
Level 19
1,518 SR
1,485 Elo+

VS

Team Averages
Level 28
1,437 SR
1,409 Elo+
Ra
Ra
BhindYou
Ra
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,412 Elo+
Party 1
Hachiman
Hachiman
Bowesy
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,447 Elo+
Party 3
Ares
Ares
Pfaall
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,260 Elo+
Party 1
Odin
Odin
Suddsy98
Odin
Level 6
God Stats
0W - 1L
1,379 SR
Queue Stats
3W - 5L
1,461 Elo+
Party 3
Tsukuyomi
Tsukuyomi
kinger15
Tsukuyomi
Level 28
God Stats
2W - 4L
1,304 SR
Queue Stats
308W - 287L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Brunooo122
Cthulhu
12
2 / 0 / 5
7,930
441
5,725
8,951
5,515
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
3 / 7 / 0
9,296
516
7,857
11,114
3,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
TheVexinator
Bellona
15
2 / 5 / 1
8,915
495
9,246
14,196
14,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
shinybby
Izanami
20
17 / 1 / 1
12,690
705
24,249
12,570
6,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
xingyeyue
Fenrir
13
2 / 5 / 2
8,735
485
5,484
14,049
5,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 2
9,309
517
8,838
14,153
5,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Bowesy
Hachiman
11
0 / 7 / 0
6,479
360
1,813
14,143
3,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
Pfaall
Ares
11
0 / 10 / 0
6,552
364
1,480
15,188
7,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Odin
14
2 / 2 / 1
8,623
479
9,155
15,187
13,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
kinger15
Tsukuyomi
15
9 / 5 / 3
9,379
521
12,667
12,717
4,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
26
Kills
16
18
Deaths
28
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
5
4
2
1.5
L
Hachiman
Bowesy
Hachiman
0
7
0
0
W
Cthulhu
Brunooo122
Cthulhu
2
0
5
4.5
L
Ares
Pfaall
Ares
0
10
0
0
L
Odin
2
2
1
1.25
W
3
7
0
0.43
W
Bellona
TheVexinator
Bellona
2
5
1
0.5
L
Tsukuyomi
kinger15
Tsukuyomi
9
5
3
2.1
W
Izanami
shinybby
Izanami
17
1
1
17.5
W
Fenrir
xingyeyue
Fenrir
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,561
Damage
33,953
60,880
Taken
71,388
36,082
Mitigated
33,686
19,071
Healing
12,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,838
1,299
523
4,082
14,153
5,161
115
5,496
8,657
72,325
0
L
Hachiman
Bowesy
Hachiman
1,813
1,093
0
2,584
14,143
3,144
0
309
13,834
0
22,485
W
Cthulhu
Brunooo122
Cthulhu
5,725
341
823
1,403
8,951
5,515
450
1,560
7,271
25,364
0
L
Ares
Pfaall
Ares
1,480
283
0
550
15,188
7,468
0
2,654
12,534
14,197
0
L
Odin
9,155
1,984
0
2,368
15,187
13,658
284
4,347
10,376
0
48,248
W
7,857
592
2,153
3,646
11,114
3,749
1,172
3,668
7,446
59,690
0
W
Bellona
TheVexinator
Bellona
9,246
1,777
0
1,016
14,196
14,873
837
0
13,671
8,036
29,301
L
Tsukuyomi
kinger15
Tsukuyomi
12,667
2,176
0
2,336
12,717
4,255
0
2,764
9,853
0
47,411
W
Izanami
shinybby
Izanami
24,249
18,935
0
5,848
12,570
6,639
6,216
3,438
9,132
0
115,051
W
Fenrir
xingyeyue
Fenrir
5,484
575
0
4,182
14,049
5,306
380
1,652
12,347
0
43,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,566
Gold Earned
40,342
473
Minions Killed
373
0
Camps Cleared
0
1,655,965
Distance Traveled
1,613,028
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,309
517
142
8
0
364,273
1
L
Hachiman
6,479
360
38
2
0
268,399
1
W
Cthulhu
7,930
441
39
2
0
347,909
3
L
Ares
6,552
364
14
1
0
287,584
2
L
Odin
8,623
479
105
6
0
348,436
1
W
Hel
9,296
516
111
6
0
315,257
0
W
Bellona
8,915
495
64
4
0
365,734
2
L
Tsukuyomi
9,379
521
74
4
0
344,336
1
W
Izanami
12,690
705
184
10
0
326,765
4
W
Fenrir
8,735
485
75
4
0
300,300
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role