Player Matchup

Arachne
Arachne
FaceGuyyy
Arachne
Level 39
God Stats
44W - 35L
1,648 SR
Queue Stats
133W - 143L
1,531 Elo+
Party 3
Ymir
Ymir
GrandmaBerg
Ymir
Level 65
God Stats
41W - 63L
1,433 SR
Queue Stats
1,324W - 1,331L
1,433 Elo+
Party 3
Nike
Nike
deathworlds
Nike
Level 18
God Stats
5W - 10L
1,459 SR
Queue Stats
25W - 35L
1,433 Elo+
Party 3
Janus
Janus
ehkosprite
Janus
Level 64
God Stats
0W - 2L
1,333 SR
Queue Stats
280W - 328L
1,377 Elo+
Party 3
Jing Wei
Jing Wei
whoisPack
Jing Wei
Level 54
God Stats
0W - 3L
1,500 SR
Queue Stats
695W - 701L
1,491 Elo+
Party 3
Team Averages
Level 48
1,475 SR
1,453 Elo+

VS

Team Averages
Level 72
1,590 SR
1,519 Elo+
Heimdallr
Heimdallr
PHoeniXXX1X
Heimdallr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
ZanyHyena
Merlin
Level 59
God Stats
4W - 6L
1,504 SR
Queue Stats
103W - 122L
1,410 Elo+
Party 1
Da Ji
Da Ji
bonesaresoft
Da Ji
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 72L
1,506 Elo+
Party 1
King Arthur
King Arthur
xDasBrotx
King Arthur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
xKillerEaglex12
Ganesha
Level 18
God Stats
5W - 0L
1,945 SR
Queue Stats
22W - 22L
1,681 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FaceGuyyy
Arachne
7
1 / 4 / 1
4,648
465
4,001
6,772
4,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 1
5,246
525
2,590
6,489
2,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 5 / 0
5,061
506
4,343
8,929
4,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
10
2 / 4 / 0
5,717
572
1,920
5,840
1,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jing Wei
whoisPack
Jing Wei
9
1 / 2 / 0
5,116
512
3,114
5,129
1,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
PHoeniXXX1X
Heimdallr
10
6 / 1 / 0
6,263
626
4,717
5,719
1,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
ZanyHyena
Merlin
12
2 / 1 / 3
6,468
647
3,266
3,073
946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
3 / 1 / 5
6,220
622
5,256
6,086
2,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
xDasBrotx
King Arthur
12
6 / 0 / 0
6,926
693
7,158
7,398
3,458
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 1 / 5
5,489
549
1,644
6,663
3,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
17
17
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Arachne
FaceGuyyy
Arachne
1
4
1
0.38
L
0
2
1
0.25
W
Heimdallr
PHoeniXXX1X
Heimdallr
6
1
0
6
W
Merlin
ZanyHyena
Merlin
2
1
3
3.5
W
3
1
5
5.5
L
0
5
0
0
L
Janus
2
4
0
0.5
L
Jing Wei
whoisPack
Jing Wei
1
2
0
0.5
W
King Arthur
xDasBrotx
King Arthur
6
0
0
6
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,968
Damage
22,041
33,159
Taken
28,939
14,492
Mitigated
11,306
6,589
Healing
11,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
FaceGuyyy
Arachne
4,001
2,867
0
326
6,772
4,323
0
1,192
5,580
0
15,090
L
2,590
896
0
2,078
6,489
2,562
0
1,150
5,226
27,774
0
W
Heimdallr
PHoeniXXX1X
Heimdallr
4,717
2,641
0
3,485
5,719
1,759
802
0
5,719
0
28,660
W
Merlin
ZanyHyena
Merlin
3,266
245
0
638
3,073
946
308
1,361
1,694
35,017
0
W
5,256
1,778
0
2,508
6,086
2,005
0
2,261
3,715
0
25,818
L
4,343
1,271
0
2,545
8,929
4,895
0
0
8,929
0
27,226
L
Janus
1,920
160
0
494
5,840
1,438
0
1,779
3,837
27,614
0
L
Jing Wei
whoisPack
Jing Wei
3,114
2,457
0
1,146
5,129
1,274
290
452
4,677
0
26,914
W
King Arthur
xDasBrotx
King Arthur
7,158
944
0
3,048
7,398
3,458
0
760
6,271
0
37,526
W
1,644
78
0
2,261
6,663
3,138
178
0
6,663
14,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,788
Gold Earned
31,366
262
Minions Killed
300
0
Camps Cleared
0
1,003,785
Distance Traveled
975,984
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,648
465
26
3
0
220,410
1
L
Ymir
5,246
525
64
6
0
195,885
1
W
Heimdallr
6,263
626
78
8
0
173,517
2
W
Merlin
6,468
647
72
7
0
178,081
4
W
Da Ji
6,220
622
67
7
0
214,185
5
L
Nike
5,061
506
59
6
0
182,540
5
L
Janus
5,717
572
62
6
0
189,799
2
L
Jing Wei
5,116
512
51
5
0
215,151
3
W
King Arthur
6,926
693
75
8
0
221,743
3
W
Ganesha
5,489
549
8
1
0
188,458
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role