Player Matchup

Erlang Shen
Erlang Shen
ITNO
Erlang Shen
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Minguchii
Scylla
Level 27
God Stats
14W - 16L
1,573 SR
Queue Stats
132W - 115L
1,473 Elo+
Solo
Geb
Geb
Nymehria
Geb
Level 18
God Stats
10W - 9L
1,386 SR
Queue Stats
10W - 10L
1,287 Elo+
Party 2
Danzaburou
Danzaburou
cabreruh
Danzaburou
Level 17
God Stats
24W - 22L
1,431 SR
Queue Stats
28W - 31L
1,291 Elo+
Party 2
Cupid
Cupid
mahximo
Cupid
Level 12
God Stats
2W - 2L
1,513 SR
Queue Stats
13W - 17L
1,342 Elo+
Party 2
Team Averages
Level 18
1,481 SR
1,379 Elo+

VS

Team Averages
Level 23
1,399 SR
1,235 Elo+
Baron Samedi
Baron Samedi
DanoDino
Baron Samedi
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,205 Elo+
Party 1
Artemis
Artemis
Maruchannn
Artemis
Level 6
God Stats
2W - 3L
1,488 SR
Queue Stats
3W - 9L
1,107 Elo+
Solo
Nemesis
Nemesis
RaimbowGhost
Nemesis
Level 18
God Stats
0W - 3L
1,256 SR
Queue Stats
0W - 3L
1,205 Elo+
Party 1
Hel
Hel
drac01000
Hel
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,205 Elo+
Party 1
Sobek
Sobek
saenzrd
Sobek
Level 28
God Stats
0W - 5L
1,252 SR
Queue Stats
62W - 80L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ITNO
Erlang Shen
16
6 / 0 / 3
9,713
511
7,069
11,115
8,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
Minguchii
Scylla
16
8 / 2 / 5
10,320
543
15,285
10,841
3,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 2 / 12
8,731
460
8,571
16,245
10,223
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
cabreruh
Danzaburou
15
3 / 0 / 8
9,520
501
6,825
10,904
4,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
mahximo
Cupid
15
6 / 6 / 8
9,824
517
12,326
10,802
3,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DanoDino
Baron Samedi
12
3 / 8 / 2
8,020
422
12,666
17,138
7,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Maruchannn
Artemis
11
1 / 8 / 1
7,277
383
6,112
11,336
3,492
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
RaimbowGhost
Nemesis
11
0 / 6 / 2
6,686
352
8,887
14,676
5,331
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

1
0 / 0 / 0
3,528
186
0
0
0
Sobek
saenzrd
Sobek
12
6 / 6 / 2
9,287
489
3,396
18,558
19,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
17
27
Kills
10
10
Deaths
28
36
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DanoDino
Baron Samedi
3
8
2
0.5
W
Erlang Shen
ITNO
Erlang Shen
6
0
3
7.5
L
Artemis
Maruchannn
Artemis
1
8
1
0.19
W
Scylla
Minguchii
Scylla
8
2
5
5.25
W
4
2
12
5
L
Nemesis
RaimbowGhost
Nemesis
0
6
2
0.17
W
Danzaburou
cabreruh
Danzaburou
3
0
8
7
L
0
0
0
0
W
Cupid
mahximo
Cupid
6
6
8
1.67
L
Sobek
saenzrd
Sobek
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,076
Damage
31,061
59,907
Taken
61,708
30,329
Mitigated
35,318
18,388
Healing
11,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DanoDino
Baron Samedi
12,666
756
1,677
4,951
17,138
7,315
0
8,548
7,933
44,285
0
W
Erlang Shen
ITNO
Erlang Shen
7,069
3,859
0
3,798
11,115
8,781
232
1,153
9,962
0
71,932
L
Artemis
Maruchannn
Artemis
6,112
2,163
0
250
11,336
3,492
799
5,145
6,133
0
29,433
W
Scylla
Minguchii
Scylla
15,285
1,768
0
2,224
10,841
3,751
682
3,865
6,976
56,321
0
W
8,571
962
0
6,134
16,245
10,223
358
4,029
12,216
32,309
0
L
Nemesis
RaimbowGhost
Nemesis
8,887
1,819
0
2,887
14,676
5,331
0
3,455
11,145
0
22,088
W
Danzaburou
cabreruh
Danzaburou
6,825
2,813
0
4,847
10,904
4,271
1,358
2,914
7,990
0
58,613
L
0
0
0
0
0
0
0
0
0
0
0
W
Cupid
mahximo
Cupid
12,326
8,532
21
1,364
10,802
3,303
910
4,101
6,701
0
49,380
L
Sobek
saenzrd
Sobek
3,396
353
0
1,886
18,558
19,180
0
5,837
12,641
18,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,108
Gold Earned
34,798
428
Minions Killed
184
0
Camps Cleared
0
1,841,808
Distance Traveled
1,339,679
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,020
422
64
3
0
313,973
0
W
Erlang Shen
9,713
511
121
6
0
422,444
3
L
Artemis
7,277
383
54
3
0
288,908
0
W
Scylla
10,320
543
101
5
0
343,428
1
W
Geb
8,731
460
26
1
0
365,221
1
L
Nemesis
6,686
352
37
2
0
374,279
1
W
Danzaburou
9,520
501
98
5
0
376,098
0
L
Hel
3,528
186
0
0
0
0
0
W
Cupid
9,824
517
82
4
0
334,617
0
L
Sobek
9,287
489
29
2
0
362,519
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role