Player Matchup

Danzaburou
Danzaburou
BardVikernes
Danzaburou
Level 16
God Stats
8W - 8L
1,567 SR
Queue Stats
10W - 12L
1,557 Elo+
Solo
Ao Kuang
Ao Kuang
DerMightyPancake
Ao Kuang
Level 57
God Stats
4W - 2L
1,966 SR
Queue Stats
55W - 32L
1,638 Elo+
Party 1
Odin
Odin
Squee16
Odin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,560 Elo+
Solo
Apollo
Apollo
VeloPRND2
Apollo
Level 4
God Stats
2W - 2L
1,713 SR
Queue Stats
5W - 2L
1,761 Elo+
Solo
Ymir
Ymir
hornybruhmoment
Ymir
Level 9
God Stats
4W - 0L
1,533 SR
Queue Stats
12W - 6L
1,864 Elo+
Party 1
Team Averages
Level 18
1,656 SR
1,676 Elo+

VS

Team Averages
Level 17
1,634 SR
1,608 Elo+
Ares
Ares
ElKAtzchenator
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,544 Elo+
Solo
Persephone
Persephone
KittyBlossom
Persephone
Level 17
God Stats
2W - 3L
1,720 SR
Queue Stats
21W - 16L
1,643 Elo+
Party 2
Rama
Rama
Mrivvy
Rama
Level 27
God Stats
20W - 24L
1,651 SR
Queue Stats
491W - 400L
1,573 Elo+
Solo
Achilles
Achilles
PandaBreaks
Achilles
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,631 Elo+
Party 2
Erlang Shen
Erlang Shen
xXxZackxXx
Erlang Shen
Level 16
God Stats
1W - 1L
1,798 SR
Queue Stats
20W - 15L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BardVikernes
Danzaburou
19
14 / 4 / 5
14,059
639
28,735
19,462
8,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
11 / 1 / 6
13,606
618
14,773
21,605
9,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
Squee16
Odin
15
0 / 6 / 12
9,672
440
4,928
10,977
8,897
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
VeloPRND2
Apollo
20
9 / 1 / 10
13,229
601
15,084
15,561
6,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 5 / 11
10,756
489
7,023
17,216
16,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 4
9,963
453
7,701
23,284
23,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Persephone
KittyBlossom
Persephone
15
2 / 7 / 6
10,037
456
11,777
11,736
5,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rama
Mrivvy
Rama
15
2 / 7 / 5
9,910
450
8,413
17,946
6,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
PandaBreaks
Achilles
18
4 / 7 / 6
11,191
509
13,978
22,995
16,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Erlang Shen
xXxZackxXx
Erlang Shen
16
6 / 6 / 5
11,151
507
14,357
16,183
14,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
43
35
Kills
17
17
Deaths
35
44
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BardVikernes
Danzaburou
14
4
5
4.13
W
11
1
6
14
L
3
8
4
0.63
L
Persephone
KittyBlossom
Persephone
2
7
6
0.71
L
Rama
Mrivvy
Rama
2
7
5
0.64
L
Achilles
PandaBreaks
Achilles
4
7
6
1
W
Odin
Squee16
Odin
0
6
12
1
W
Apollo
VeloPRND2
Apollo
9
1
10
14
W
1
5
11
1.3
L
Erlang Shen
xXxZackxXx
Erlang Shen
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,543
Damage
56,226
84,821
Taken
92,144
49,777
Mitigated
65,513
36,233
Healing
17,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BardVikernes
Danzaburou
28,735
16,064
0
9,228
19,462
8,028
4,740
3,458
16,004
0
99,150
W
14,773
3,866
0
15,861
21,605
9,812
2,900
3,485
18,120
87,907
0
L
7,701
184
237
2,761
23,284
23,185
209
6,274
17,010
27,606
0
L
Persephone
KittyBlossom
Persephone
11,777
804
0
356
11,736
5,011
231
2,186
9,544
48,994
0
L
Rama
Mrivvy
Rama
8,413
7,030
0
5,529
17,946
6,600
982
4,900
13,046
0
61,885
L
Achilles
PandaBreaks
Achilles
13,978
5,204
0
5,416
22,995
16,525
600
3,833
19,162
0
78,939
W
Odin
Squee16
Odin
4,928
1,679
0
250
10,977
8,897
256
2,150
8,827
0
30,836
W
Apollo
VeloPRND2
Apollo
15,084
9,431
0
9,715
15,561
6,654
4,087
3,172
12,389
0
92,136
W
7,023
1,409
0
1,179
17,216
16,386
383
7,213
10,003
34,782
0
L
Erlang Shen
xXxZackxXx
Erlang Shen
14,357
7,589
0
3,293
16,183
14,192
598
4,602
11,581
0
55,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,322
Gold Earned
52,252
550
Minions Killed
458
0
Camps Cleared
0
2,041,722
Distance Traveled
1,886,630
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,059
639
139
6
0
378,389
0
W
Ao Kuang
13,606
618
143
7
0
425,466
4
L
Ares
9,963
453
46
2
0
364,737
5
L
Persephone
10,037
456
65
3
0
379,424
6
L
Rama
9,910
450
113
5
0
340,686
1
L
Achilles
11,191
509
135
6
0
411,897
0
W
Odin
9,672
440
43
2
0
351,202
2
W
Apollo
13,229
601
177
8
0
478,304
9
W
Ymir
10,756
489
48
2
0
408,361
0
L
Erlang Shen
11,151
507
99
5
0
389,886
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role