Player Matchup

Bacchus
Bacchus
CharlieSheann
Bacchus
Level 18
God Stats
0W - 1L
1,433 SR
Queue Stats
1W - 6L
1,322 Elo+
Party 1
Achilles
Achilles
DANIELJCARLSON
Achilles
Level 22
God Stats
0W - 4L
1,450 SR
Queue Stats
0W - 5L
1,167 Elo+
Party 1
Xbalanque
Xbalanque
nukkles
Xbalanque
Level 21
God Stats
0W - 1L
1,526 SR
Queue Stats
5W - 10L
1,167 Elo+
Party 1
Team Averages
Level 20
1,470 SR
1,218 Elo+

VS

Team Averages
Level 38
1,341 SR
1,328 Elo+
Neith
Neith
FlojoNaso
Neith
Level 29
God Stats
3W - 4L
1,411 SR
Queue Stats
43W - 47L
1,370 Elo+
Party 2
Chaac
Chaac
esokrtama
Chaac
Level 49
God Stats
21W - 46L
1,360 SR
Queue Stats
348W - 547L
1,314 Elo+
Solo
Anubis
Anubis
luxtini
Anubis
Level 35
God Stats
18W - 32L
1,253 SR
Queue Stats
59W - 82L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
10
1 / 4 / 6
7,919
720
5,319
11,833
12,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
10
3 / 6 / 2
7,872
716
4,952
11,179
5,374
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
nukkles
Xbalanque
10
3 / 7 / 1
7,446
677
5,718
10,514
3,614
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FlojoNaso
Neith
12
4 / 0 / 13
8,332
757
11,041
6,017
2,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
esokrtama
Chaac
12
7 / 3 / 8
8,652
787
10,728
10,601
8,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
luxtini
Anubis
11
6 / 4 / 8
8,192
745
5,893
5,924
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
7
Kills
17
17
Deaths
7
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bacchus
1
4
6
1
L
Achilles
3
6
2
0.67
W
Neith
FlojoNaso
Neith
4
0
13
10.5
W
Chaac
esokrtama
Chaac
7
3
8
3.67
W
Anubis
luxtini
Anubis
6
4
8
2.5
L
Xbalanque
nukkles
Xbalanque
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,989
Damage
27,662
33,526
Taken
22,542
21,175
Mitigated
12,577
1,858
Healing
8,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
5,319
743
0
730
11,833
12,187
0
2,179
9,374
11,300
0
L
Achilles
4,952
2,301
0
895
11,179
5,374
0
2,379
8,675
0
14,962
W
Neith
FlojoNaso
Neith
11,041
6,911
482
3,606
6,017
2,139
1,574
1,456
4,561
0
32,278
W
Chaac
esokrtama
Chaac
10,728
3,545
239
2,916
10,601
8,052
140
2,240
8,361
0
26,117
W
Anubis
luxtini
Anubis
5,893
654
0
1,234
5,924
2,386
545
1,647
4,277
26,943
0
L
Xbalanque
nukkles
Xbalanque
5,718
2,713
0
233
10,514
3,614
0
1,351
9,038
0
19,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,237
Gold Earned
25,176
57
Minions Killed
122
0
Camps Cleared
0
567,640
Distance Traveled
522,367
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,919
720
10
1
0
215,398
1
L
Achilles
7,872
716
23
2
0
182,875
4
W
Neith
8,332
757
56
5
0
165,114
0
W
Chaac
8,652
787
27
2
0
186,828
0
W
Anubis
8,192
745
39
4
0
170,425
0
L
Xbalanque
7,446
677
24
2
0
169,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role