Player Matchup

Ymir
Ymir
Demack98
Ymir
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
K0J1MAX
Danzaburou
Level 89
God Stats
0W - 1L
1,789 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Ra
Ra
Phlegming
Ra
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,535 Elo+
Party 4
Tsukuyomi
Tsukuyomi
ThePeabNut
Tsukuyomi
Level 136
God Stats
12W - 12L
1,459 SR
Queue Stats
294W - 267L
1,527 Elo+
Party 3
Amaterasu
Amaterasu
vithral7
Amaterasu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,539 Elo+
Party 4
Team Averages
Level 74
1,550 SR
1,520 Elo+

VS

Team Averages
Level 101
1,512 SR
1,584 Elo+
Anhur
Anhur
FoxTrot246
Anhur
Level 119
God Stats
2W - 3L
1,348 SR
Queue Stats
47W - 55L
1,487 Elo+
Party 2
Odin
Odin
Maajinbu
Odin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
OmegaAceX
Erlang Shen
Level 103
God Stats
25W - 17L
1,555 SR
Queue Stats
33W - 30L
1,540 Elo+
Party 2
Hera
Hera
Tsukiyeaux
Hera
Level 28
God Stats
12W - 5L
1,659 SR
Queue Stats
269W - 168L
1,723 Elo+
Party 1
Cerberus
Cerberus
chellric
Cerberus
Level 133
God Stats
22W - 6L
1,500 SR
Queue Stats
250W - 161L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 4 / 4
7,720
406
3,259
13,464
9,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
K0J1MAX
Danzaburou
13
0 / 5 / 4
8,136
428
5,112
12,033
3,503
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
0 / 6 / 0
8,432
444
4,031
9,836
3,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
ThePeabNut
Tsukuyomi
17
4 / 3 / 1
9,997
526
7,271
14,595
5,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Amaterasu
vithral7
Amaterasu
15
1 / 2 / 0
8,324
438
4,308
12,121
8,938
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
16
5 / 1 / 6
10,220
538
8,105
11,514
4,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
16
1 / 0 / 4
10,625
559
5,383
8,413
9,380
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
OmegaAceX
Erlang Shen
17
5 / 1 / 5
11,158
587
5,961
10,652
7,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

18
9 / 1 / 3
12,418
654
14,971
5,119
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
chellric
Cerberus
13
0 / 3 / 10
9,114
480
7,083
15,264
12,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
5
Kills
20
20
Deaths
6
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
4
4
0.5
W
Anhur
5
1
6
8
L
Danzaburou
K0J1MAX
Danzaburou
0
5
4
0.4
W
Odin
1
0
4
3
W
Erlang Shen
OmegaAceX
Erlang Shen
5
1
5
7.5
L
0
6
0
0
L
Tsukuyomi
ThePeabNut
Tsukuyomi
4
3
1
1.5
W
9
1
3
10.5
W
Cerberus
chellric
Cerberus
0
3
10
1.67
L
Amaterasu
vithral7
Amaterasu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,981
Damage
41,503
62,049
Taken
50,962
31,668
Mitigated
35,363
17,481
Healing
15,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,259
612
0
2,053
13,464
9,476
0
5,673
7,655
16,485
0
W
Anhur
8,105
2,320
0
6,198
11,514
4,151
909
2,454
9,060
0
68,106
L
Danzaburou
K0J1MAX
Danzaburou
5,112
1,319
0
3,177
12,033
3,503
1,411
3,214
8,785
0
53,316
W
Odin
5,383
660
0
2,849
8,413
9,380
29
613
7,475
0
56,266
W
Erlang Shen
OmegaAceX
Erlang Shen
5,961
2,219
0
1,705
10,652
7,874
1,745
2,936
7,672
0
80,876
L
4,031
571
447
2,001
9,836
3,914
0
5,790
3,752
63,893
0
L
Tsukuyomi
ThePeabNut
Tsukuyomi
7,271
1,449
0
4,897
14,595
5,837
0
5,983
8,466
0
79,599
W
14,971
3,203
0
1,008
5,119
1,874
0
991
4,128
93,465
0
W
Cerberus
chellric
Cerberus
7,083
428
0
3,470
15,264
12,084
85
3,171
12,068
24,741
0
L
Amaterasu
vithral7
Amaterasu
4,308
1,325
0
4,906
12,121
8,938
201
1,433
10,608
0
32,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,609
Gold Earned
53,535
443
Minions Killed
562
0
Camps Cleared
0
1,782,416
Distance Traveled
1,866,582
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,720
406
24
1
0
337,872
0
W
Anhur
10,220
538
111
6
0
333,489
2
L
Danzaburou
8,136
428
97
5
0
331,415
4
W
Odin
10,625
559
120
6
0
377,672
3
W
Erlang Shen
11,158
587
117
6
0
380,007
4
L
Ra
8,432
444
125
7
0
365,017
4
L
Tsukuyomi
9,997
526
142
7
0
393,367
3
W
Hera
12,418
654
169
9
0
412,359
8
W
Cerberus
9,114
480
45
2
0
363,055
9
L
Amaterasu
8,324
438
55
3
0
354,745
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role