Player Matchup

Heimdallr
Heimdallr
GodFatherPain
Heimdallr
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
255W - 216L
1,611 Elo+
Party 1
Ra
Ra
KillerGoldFishy
Ra
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 13L
1,886 Elo+
Party 1
Awilix
Awilix
ThePIatypuss
Awilix
Level 149
God Stats
0W - 2L
1,763 SR
Queue Stats
58W - 47L
1,692 Elo+
Party 1
Cerberus
Cerberus
rellik1445
Cerberus
Level 160
God Stats
1W - 4L
1,550 SR
Queue Stats
202W - 177L
1,659 Elo+
Party 1
Geb
Geb
sinpi
Geb
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 15L
1,722 Elo+
Party 1
Team Averages
Level 151
1,563 SR
1,714 Elo+

VS

Team Averages
Level 147
1,576 SR
1,644 Elo+
Thor
Thor
Aédin
Thor
Level 142
God Stats
1W - 3L
1,297 SR
Queue Stats
70W - 38L
1,711 Elo+
Party 3
Danzaburou
Danzaburou
DeadlyIV
Danzaburou
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
GodsAngeI
Sylvanus
Level 128
God Stats
6W - 1L
1,737 SR
Queue Stats
40W - 31L
1,664 Elo+
Party 2
Skadi
Skadi
GodsShadow
Skadi
Level 157
God Stats
1W - 0L
1,770 SR
Queue Stats
72W - 74L
1,613 Elo+
Party 2
Tiamat
Tiamat
Roõkie
Tiamat
Level 160
God Stats
33W - 27L
1,574 SR
Queue Stats
410W - 251L
1,731 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GodFatherPain
Heimdallr
14
0 / 6 / 2
8,357
492
7,555
12,992
5,298
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 6 / 1
7,842
461
7,179
9,224
3,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
14
7 / 7 / 0
8,995
529
8,275
13,128
6,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
rellik1445
Cerberus
15
2 / 4 / 2
8,867
522
9,429
18,378
11,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Geb
sinpi
Geb
9
0 / 5 / 1
6,530
384
3,148
15,222
8,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Aédin
Thor
15
11 / 2 / 2
10,319
607
11,823
12,256
4,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
DeadlyIV
Danzaburou
17
4 / 5 / 2
11,184
658
11,088
12,853
5,605
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
GodsAngeI
Sylvanus
14
2 / 1 / 12
9,575
563
8,650
13,912
10,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
17
4 / 1 / 4
10,405
612
11,531
12,004
3,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Roõkie
Tiamat
18
7 / 0 / 6
11,290
664
10,245
5,506
5,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
9
Kills
28
28
Deaths
9
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Thor
Aédin
Thor
11
2
2
6
W
Danzaburou
DeadlyIV
Danzaburou
4
5
2
1
L
Heimdallr
GodFatherPain
Heimdallr
0
6
2
0.17
W
Sylvanus
GodsAngeI
Sylvanus
2
1
12
8
W
Skadi
4
1
4
6
L
0
6
1
0.08
W
Tiamat
Roõkie
Tiamat
7
0
6
10
L
Awilix
7
7
0
1
L
Cerberus
rellik1445
Cerberus
2
4
2
0.75
L
Geb
sinpi
Geb
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,586
Damage
53,337
68,944
Taken
56,531
35,043
Mitigated
29,847
19,628
Healing
20,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Aédin
Thor
11,823
5,395
0
2,122
12,256
4,666
0
2,812
9,338
0
52,255
W
Danzaburou
DeadlyIV
Danzaburou
11,088
5,943
0
3,482
12,853
5,605
4,627
5,674
7,161
0
70,710
L
Heimdallr
GodFatherPain
Heimdallr
7,555
2,816
0
1,501
12,992
5,298
0
1,150
11,842
0
60,019
W
Sylvanus
GodsAngeI
Sylvanus
8,650
1,245
1,752
6,710
13,912
10,501
363
5,879
7,693
21,487
0
W
Skadi
11,531
5,569
0
4,709
12,004
3,760
1,851
2,054
9,616
0
84,594
L
7,179
267
689
1,777
9,224
3,436
0
4,455
4,769
50,992
0
W
Tiamat
Roõkie
Tiamat
10,245
1,940
142
2,038
5,506
5,315
85
2,414
2,967
86,494
0
L
Awilix
8,275
2,822
0
2,338
13,128
6,587
0
4,442
8,686
0
46,876
L
Cerberus
rellik1445
Cerberus
9,429
1,096
0
10,038
18,378
11,351
0
3,594
14,784
60,613
0
L
Geb
sinpi
Geb
3,148
323
0
3,285
15,222
8,371
0
5,254
9,968
16,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,591
Gold Earned
52,773
537
Minions Killed
538
0
Camps Cleared
0
1,673,757
Distance Traveled
1,717,587
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,319
607
80
5
0
385,548
1
W
Danzaburou
11,184
658
142
8
0
306,367
2
L
Heimdallr
8,357
492
126
7
0
323,902
0
W
Sylvanus
9,575
563
24
1
0
338,879
2
W
Skadi
10,405
612
131
8
0
343,704
5
L
Ra
7,842
461
136
8
0
323,580
6
W
Tiamat
11,290
664
161
9
0
343,089
3
L
Awilix
8,995
529
94
6
0
342,071
5
L
Cerberus
8,867
522
154
9
0
323,081
3
L
Geb
6,530
384
27
2
0
361,123
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role