Player Matchup

Sobek
Sobek
DUKEOFTHEGNOMES
Sobek
Level 25
God Stats
9W - 6L
1,435 SR
Queue Stats
28W - 30L
1,440 Elo+
Party 2
Cu Chulainn
Cu Chulainn
P_DAD89
Cu Chulainn
Level 26
God Stats
8W - 8L
1,459 SR
Queue Stats
34W - 39L
1,412 Elo+
Party 2
Janus
Janus
TheSIMPLORD
Janus
Level 24
God Stats
1W - 1L
1,255 SR
Queue Stats
74W - 55L
1,464 Elo+
Party 3
Fenrir
Fenrir
bigbrainbonobo
Fenrir
Level 25
God Stats
6W - 2L
1,727 SR
Queue Stats
88W - 81L
1,452 Elo+
Solo
Skadi
Skadi
duedo
Skadi
Level 16
God Stats
5W - 3L
1,455 SR
Queue Stats
72W - 71L
1,484 Elo+
Party 3
Team Averages
Level 23
1,466 SR
1,450 Elo+

VS

Team Averages
Level 23
1,577 SR
1,461 Elo+
Anubis
Anubis
GamesOnAcid2
Anubis
Level 17
God Stats
21W - 9L
1,768 SR
Queue Stats
43W - 40L
1,427 Elo+
Party 1
Fenrir
Fenrir
Gloramar
Fenrir
Level 27
God Stats
44W - 41L
1,693 SR
Queue Stats
107W - 108L
1,523 Elo+
Solo
Scylla
Scylla
ModernLOCKE
Scylla
Level 27
God Stats
2W - 7L
1,268 SR
Queue Stats
56W - 56L
1,431 Elo+
Solo
Ymir
Ymir
Sk8rBlab
Ymir
Level 27
God Stats
30W - 29L
1,700 SR
Queue Stats
108W - 97L
1,559 Elo+
Party 1
Bellona
Bellona
SlayersEve
Bellona
Level 18
God Stats
2W - 3L
1,456 SR
Queue Stats
22W - 31L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 7
8,978
499
7,429
12,090
9,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
P_DAD89
Cu Chulainn
14
1 / 3 / 4
8,371
465
6,498
14,645
9,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
11 / 1 / 4
10,952
608
12,239
9,710
3,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 6 / 6
9,102
506
8,392
15,632
6,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
duedo
Skadi
15
7 / 2 / 3
9,092
505
11,411
8,658
3,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
1 / 4 / 3
7,203
400
7,213
8,197
3,055
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fenrir
Gloramar
Fenrir
12
1 / 3 / 7
7,774
432
9,695
12,747
4,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
13
5 / 7 / 1
8,436
469
6,751
11,996
4,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
10
1 / 8 / 4
6,783
377
5,289
16,902
8,109
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
SlayersEve
Bellona
15
5 / 4 / 1
9,393
522
9,775
14,386
12,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
29
26
Kills
13
14
Deaths
26
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
2
7
3.25
L
Anubis
1
4
3
0.63
L
Fenrir
Gloramar
Fenrir
1
3
7
1.5
L
Scylla
5
7
1
0.79
W
Cu Chulainn
P_DAD89
Cu Chulainn
1
3
4
1
L
Ymir
1
8
4
0.38
L
Bellona
SlayersEve
Bellona
5
4
1
1.38
W
11
1
4
13
W
4
6
6
1.17
W
Skadi
duedo
Skadi
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,969
Damage
38,723
60,735
Taken
64,228
31,705
Mitigated
31,941
18,462
Healing
12,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,429
495
0
3,174
12,090
9,855
0
6,858
5,108
25,435
0
L
Anubis
7,213
818
0
1,048
8,197
3,055
228
2,900
5,134
31,492
0
L
Fenrir
Gloramar
Fenrir
9,695
1,438
0
3,360
12,747
4,664
0
2,121
10,442
0
41,138
L
Scylla
6,751
951
0
2,761
11,996
4,049
0
5,467
6,179
33,653
0
W
Cu Chulainn
P_DAD89
Cu Chulainn
6,498
864
0
4,149
14,645
9,268
1,359
1,756
12,300
0
32,355
L
Ymir
5,289
1,285
193
1,167
16,902
8,109
181
5,923
10,838
20,174
0
L
Bellona
SlayersEve
Bellona
9,775
2,338
0
3,582
14,386
12,064
785
2,554
11,392
219
46,538
W
12,239
1,346
208
3,969
9,710
3,242
1,491
4,450
5,048
67,660
0
W
8,392
2,921
0
5,974
15,632
6,288
0
1,690
13,817
0
59,316
W
Skadi
duedo
Skadi
11,411
6,133
0
988
8,658
3,052
1,470
4,338
4,215
0
56,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,495
Gold Earned
39,589
410
Minions Killed
293
0
Camps Cleared
0
1,665,087
Distance Traveled
1,507,784
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,978
499
34
2
0
342,633
5
L
Anubis
7,203
400
59
3
0
307,765
2
L
Fenrir
7,774
432
65
4
0
322,812
0
L
Scylla
8,436
469
59
3
0
280,857
5
W
Cu Chulainn
8,371
465
60
3
0
336,487
0
L
Ymir
6,783
377
22
1
0
281,330
2
L
Bellona
9,393
522
88
5
0
315,020
0
W
Janus
10,952
608
119
7
0
362,524
2
W
Fenrir
9,102
506
111
6
0
339,669
4
W
Skadi
9,092
505
86
5
0
283,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role