Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Redbanana80
Nu Wa
Level 27
God Stats
9W - 6L
1,757 SR
Queue Stats
34W - 29L
1,674 Elo+
Solo
Artemis
Artemis
SirPegasusse
Artemis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,684 Elo+
Party 2
He Bo
He Bo
TMc798
He Bo
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 8L
1,748 Elo+
Solo
Bakasura
Bakasura
songmingzzz
Bakasura
Level 15
God Stats
1W - 2L
1,719 SR
Queue Stats
36W - 38L
1,579 Elo+
Solo
Team Averages
Level 39
1,595 SR
1,637 Elo+

VS

Team Averages
Level 30
1,556 SR
1,672 Elo+
Sylvanus
Sylvanus
AngeIoGuardian
Sylvanus
Level 28
God Stats
6W - 2L
1,500 SR
Queue Stats
57W - 18L
1,786 Elo+
Party 1
Kukulkan
Kukulkan
HappyRainz
Kukulkan
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
174W - 136L
1,682 Elo+
Solo
Mercury
Mercury
Shadow_Storm956
Mercury
Level 29
God Stats
15W - 8L
1,524 SR
Queue Stats
123W - 138L
1,611 Elo+
Party 1
Cerberus
Cerberus
TheExtract
Cerberus
Level 62
God Stats
11W - 6L
1,481 SR
Queue Stats
89W - 89L
1,466 Elo+
Party 1
Anhur
Anhur
Vyscool
Anhur
Level 16
God Stats
64W - 18L
1,774 SR
Queue Stats
192W - 54L
1,813 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
7
0 / 2 / 2
4,714
471
1,786
7,993
2,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 2 / 2
5,323
532
3,328
5,064
1,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
SirPegasusse
Artemis
8
0 / 5 / 1
4,587
459
2,080
6,200
830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

He Bo
TMc798
He Bo
11
3 / 1 / 0
6,128
613
4,059
4,773
1,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
songmingzzz
Bakasura
9
0 / 3 / 0
4,817
482
2,184
7,847
1,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
2 / 1 / 6
5,939
594
3,293
5,978
2,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
HappyRainz
Kukulkan
10
1 / 2 / 2
6,120
612
4,359
4,333
1,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 0 / 2
5,886
589
1,525
5,023
1,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
TheExtract
Cerberus
12
3 / 0 / 0
6,527
653
5,192
6,663
4,738
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
Vyscool
Anhur
12
5 / 1 / 2
7,033
703
6,563
5,434
1,554
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
4
Kills
13
13
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
2
2
0.5
W
Sylvanus
2
1
6
5
W
Kukulkan
HappyRainz
Kukulkan
1
2
2
1
L
1
2
2
1
W
2
0
2
3
L
Artemis
SirPegasusse
Artemis
0
5
1
0.1
L
He Bo
TMc798
He Bo
3
1
0
3
W
Cerberus
TheExtract
Cerberus
3
0
0
3
W
Anhur
Vyscool
Anhur
5
1
2
6
L
Bakasura
songmingzzz
Bakasura
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,437
Damage
20,932
31,877
Taken
27,431
7,917
Mitigated
12,019
10,010
Healing
11,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
1,786
418
0
1,912
7,993
2,570
0
2,818
5,175
14,895
0
W
Sylvanus
3,293
1,008
310
2,588
5,978
2,772
0
2,348
3,494
11,468
0
W
Kukulkan
HappyRainz
Kukulkan
4,359
570
0
709
4,333
1,445
132
3,260
953
37,794
0
L
3,328
1,121
0
1,730
5,064
1,576
0
3,185
1,879
24,279
0
W
1,525
492
0
0
5,023
1,510
0
1,361
3,598
0
29,534
L
Artemis
SirPegasusse
Artemis
2,080
1,095
0
1,164
6,200
830
0
280
5,920
0
16,565
L
He Bo
TMc798
He Bo
4,059
430
0
2,154
4,773
1,173
0
1,369
3,404
35,488
0
W
Cerberus
TheExtract
Cerberus
5,192
325
0
4,268
6,663
4,738
392
243
5,979
42,866
0
W
Anhur
Vyscool
Anhur
6,563
3,026
0
3,153
5,434
1,554
862
1,497
3,849
0
42,100
L
Bakasura
songmingzzz
Bakasura
2,184
1,799
0
3,050
7,847
1,768
0
5,192
2,655
0
14,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,569
Gold Earned
31,505
242
Minions Killed
337
0
Camps Cleared
0
915,795
Distance Traveled
947,081
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
4,714
471
27
3
0
190,311
4
W
Sylvanus
5,939
594
14
1
0
171,027
2
W
Kukulkan
6,120
612
81
8
0
165,969
1
L
Nu Wa
5,323
532
57
6
0
189,675
2
W
Mercury
5,886
589
64
6
0
241,684
0
L
Artemis
4,587
459
30
3
0
162,581
2
L
He Bo
6,128
613
76
8
0
189,025
1
W
Cerberus
6,527
653
85
9
0
204,477
1
W
Anhur
7,033
703
93
9
0
163,924
1
L
Bakasura
4,817
482
52
5
0
184,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role