Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BigBoy10Kabito
Ares
Level 58
God Stats
2W - 0L
1,734 SR
Queue Stats
46W - 43L
1,596 Elo+
Solo
Sol
Sol
Dat_OneBlack_Guy
Sol
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 25L
1,583 Elo+
Solo
Hun Batz
Hun Batz
Painguish
Hun Batz
Level 50
God Stats
1W - 2L
1,303 SR
Queue Stats
59W - 55L
1,599 Elo+
Solo
Ganesha
Ganesha
Ruar
Ganesha
Level 137
God Stats
4W - 1L
1,500 SR
Queue Stats
114W - 100L
1,563 Elo+
Solo
Team Averages
Level 82
1,507 SR
1,568 Elo+

VS

Team Averages
Level 122
1,497 SR
1,558 Elo+
Artio
Artio
Adachi
Artio
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,495 Elo+
Party 1
Ne Zha
Ne Zha
Felixaul
Ne Zha
Level 94
God Stats
0W - 2L
1,300 SR
Queue Stats
134W - 149L
1,572 Elo+
Solo
Tiamat
Tiamat
MasterGimmick
Tiamat
Level 125
God Stats
1W - 1L
1,684 SR
Queue Stats
38W - 25L
1,631 Elo+
Solo
Xbalanque
Xbalanque
PickledHeart
Xbalanque
Level 128
God Stats
1W - 2L
1,503 SR
Queue Stats
7W - 11L
1,495 Elo+
Party 1
Freya
Freya
xLonely
Freya
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 29L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
2 / 3 / 19
9,421
785
14,972
24,124
22,380
Stone of Gaia

Stone of Gaia

+400
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 15% of your max Health over the next 5 seconds. This effect does not trigger on Vortexes. Can only occur once every 45s. PASSIVE - Regenerates 0.5% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Protection
+10
Magical Protection
+75
Health

PASSIVE - Damaging an enemy god steals 25 health away from your target and restores 25 mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gladiator's Shield

Gladiator's Shield

+25
Physical Power
+40
Physical Protection
+200
Health
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god below 60% health with an ability you deal an additional 15 + 25% of your Protections from items and abilities. Can only trigger once per enemy per ability.

Genji's Guard

Genji's Guard

+150
Health
+70
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 2 / 14
9,437
786
8,020
16,737
19,312
Heartward Amulet

Heartward Amulet

+55
Magical Protection
+250
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 20 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+7
Physical Protection
+7
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 7 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 17.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+250
Health
+45
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 35.

16
2 / 3 / 13
9,492
791
13,510
8,794
4,356
Death's Toll

Death's Toll

+15
Physical Power
+25
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.4% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal AoE damage restore half as much for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+140
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+25
Magical Power

Hun Batz
Painguish
Hun Batz
18
17 / 6 / 4
12,009
1,001
18,406
14,176
9,315
War Flag

War Flag

+10
Physical Power
+20
Magical Power
+100
Health
+10
Mp 5

PASSIVE - Getting an assist for a minion or jungle monster dying restores 6 Health and 6 Mana to all allies within 55 units of you and provides allies 1% Movement Speed and 2% Attack Speed for 10s. This effect stacks up to 10 times. Can be upgraded at level 17.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+50
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10%
Cooldown Reduction
+10
Mp 5

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 40% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+25
Physical Power
+40
Physical Protection
+200
Health
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god below 60% health with an ability you deal an additional 15 + 25% of your Protections from items and abilities. Can only trigger once per enemy per ability.

Round Shield

Round Shield

+10
Physical Power
+5
Physical Protection

Ganesha
Ruar
Ganesha
17
0 / 2 / 19
9,167
764
8,883
17,901
20,781
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+300
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Power
+20
Magical Power
+100
Health
+10
Mp 5

PASSIVE - Getting an assist for a minion or jungle monster dying restores 6 Health and 6 Mana to all allies within 55 units of you and provides allies 1% Movement Speed and 2% Attack Speed for 10s. This effect stacks up to 10 times. Can be upgraded at level 17.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Adachi
Artio
14
0 / 5 / 11
8,667
722
6,783
19,535
17,293
Sentinel's Gift

Sentinel's Gift

+7
Physical Protection
+7
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 7 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 17.

Heartward Amulet

Heartward Amulet

+55
Magical Protection
+250
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 20 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+250
Health
+45
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 35.

Cleric's Cloak

Cleric's Cloak

+10
Physical Protection
+10
Magical Protection
+200
Health

Ne Zha
Felixaul
Ne Zha
14
3 / 5 / 7
8,497
708
11,281
12,198
5,208
Heartseeker

Heartseeker

+65
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 200 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 5% Maximum Health damage at 400 Physical Power. Subsequent hits on the same target do 75% bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 3% Critical Strike Chance. Stacks are permanent and stack up to 5 times.

Mace

Mace

+15
Physical Power

17
4 / 4 / 7
9,789
816
15,119
12,760
11,128
Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Xbalanque
PickledHeart
Xbalanque
14
5 / 5 / 7
9,013
751
17,790
12,569
5,360
Death's Toll

Death's Toll

+15
Physical Power
+25
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.4% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal AoE damage restore half as much for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+40
Physical Power
+20%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+55
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your Basic Attacks benefit from an additional 10% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
xLonely
Freya
16
3 / 4 / 11
9,494
791
15,112
14,978
6,533
Conduit Gem

Conduit Gem

+25
Magical Power
+10
Mp 5

PASSIVE - Every second you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Hastened Ring

Hastened Ring

+70
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
58
23
Kills
15
16
Deaths
23
69
Assists
43
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
3
19
3.83
L
Artio
Adachi
Artio
0
5
11
1.1
W
2
2
14
4.5
W
2
3
13
2.83
L
Ne Zha
Felixaul
Ne Zha
3
5
7
1.3
L
4
4
7
1.88
W
Hun Batz
Painguish
Hun Batz
17
6
4
3.17
L
Xbalanque
PickledHeart
Xbalanque
5
5
7
1.7
W
Ganesha
Ruar
Ganesha
0
2
19
4.75
L
Freya
xLonely
Freya
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,791
Damage
66,085
81,732
Taken
72,040
76,144
Mitigated
45,522
32,721
Healing
31,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
14,972
1,487
4,526
9,790
24,124
22,380
375
9,503
14,332
142
26,427
L
Artio
Adachi
Artio
6,783
1,256
5,890
6,751
19,535
17,293
0
8,530
10,830
11,751
0
W
8,020
479
86
1,462
16,737
19,312
717
8,743
7,694
11,464
0
W
13,510
2,877
1,608
2,385
8,794
4,356
2,782
3,127
5,545
28,417
0
L
Ne Zha
Felixaul
Ne Zha
11,281
2,421
655
2,508
12,198
5,208
333
6,046
6,027
0
24,484
L
15,119
1,074
1,442
4,475
12,760
11,128
447
4,042
8,598
29,330
0
W
Hun Batz
Painguish
Hun Batz
18,406
3,963
3,646
1,621
14,176
9,315
1,212
5,916
8,154
0
33,179
L
Xbalanque
PickledHeart
Xbalanque
17,790
8,416
1,388
2,886
12,569
5,360
792
6,466
5,976
0
29,797
W
Ganesha
Ruar
Ganesha
8,883
692
4,505
3,092
17,901
20,781
763
8,432
8,993
19,544
0
L
Freya
xLonely
Freya
15,112
4,898
0
5,007
14,978
6,533
34
5,471
9,257
17,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,526
Gold Earned
45,460
122
Minions Killed
105
0
Camps Cleared
0
1,077,937
Distance Traveled
975,173
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,421
785
32
3
0
206,944
1
L
Artio
8,667
722
10
1
0
196,001
2
W
Ares
9,437
786
20
2
0
236,611
0
W
Sol
9,492
791
40
3
0
222,712
3
L
Ne Zha
8,497
708
24
2
0
190,091
1
L
Tiamat
9,789
816
29
2
0
203,706
1
W
Hun Batz
12,009
1,001
30
3
0
206,801
0
L
Xbalanque
9,013
751
32
3
0
178,051
1
W
Ganesha
9,167
764
0
0
0
204,869
0
L
Freya
9,494
791
10
1
0
207,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role