Player Matchup

Ra
Ra
ChefDiggy
Ra
Level 29
God Stats
0W - 1L
1,252 SR
Queue Stats
42W - 39L
1,612 Elo+
Party 1
Medusa
Medusa
Fratparty3
Medusa
Level 26
God Stats
0W - 1L
1,704 SR
Queue Stats
14W - 17L
1,549 Elo+
Party 1
Khepri
Khepri
ImxStepxBro
Khepri
Level 88
God Stats
15W - 8L
1,810 SR
Queue Stats
94W - 104L
1,564 Elo+
Party 3
Tyr
Tyr
bruhticular
Tyr
Level 58
God Stats
0W - 1L
1,339 SR
Queue Stats
166W - 146L
1,547 Elo+
Party 1
Nu Wa
Nu Wa
llTaintllVG
Nu Wa
Level 100
God Stats
17W - 11L
1,802 SR
Queue Stats
189W - 191L
1,513 Elo+
Party 3
Team Averages
Level 60
1,582 SR
1,557 Elo+

VS

Team Averages
Level 76
1,576 SR
1,652 Elo+
Tiamat
Tiamat
Hawkeye2562
Tiamat
Level 107
God Stats
21W - 20L
1,736 SR
Queue Stats
275W - 242L
1,614 Elo+
Party 2
Guan Yu
Guan Yu
OkamiMew
Guan Yu
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
160W - 134L
1,627 Elo+
Party 2
Chernobog
Chernobog
SirWhiteBread
Chernobog
Level 21
God Stats
20W - 8L
1,806 SR
Queue Stats
101W - 89L
1,774 Elo+
Party 2
Ao Kuang
Ao Kuang
TheBritishDino
Ao Kuang
Level 85
God Stats
3W - 2L
1,500 SR
Queue Stats
128W - 105L
1,607 Elo+
Party 2
Ares
Ares
toastyghostie
Ares
Level 59
God Stats
5W - 16L
1,340 SR
Queue Stats
240W - 203L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 0
9,259
545
8,366
12,705
4,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Fratparty3
Medusa
12
0 / 5 / 1
6,944
408
6,652
11,452
3,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
10
0 / 3 / 2
6,644
391
3,364
9,829
4,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 4 / 1
8,365
492
9,289
16,485
11,021
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 4 / 4
8,089
476
13,459
10,366
3,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
6 / 2 / 3
10,075
593
14,113
11,877
8,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
OkamiMew
Guan Yu
15
1 / 1 / 5
8,821
519
5,326
9,090
6,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
SirWhiteBread
Chernobog
14
6 / 0 / 6
8,772
516
10,167
11,397
4,246
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ao Kuang
15
4 / 2 / 4
9,057
533
6,057
14,028
5,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 2 / 9
7,191
423
7,472
13,800
7,336
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
7
Kills
18
18
Deaths
7
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
5
2
0
2.5
L
Medusa
Fratparty3
Medusa
0
5
1
0.1
W
Tiamat
6
2
3
3.75
L
Khepri
0
3
2
0.33
W
Guan Yu
OkamiMew
Guan Yu
1
1
5
3.5
W
Chernobog
SirWhiteBread
Chernobog
6
0
6
9
W
Ao Kuang
4
2
4
3
L
1
4
1
0.38
L
1
4
4
0.75
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,130
Damage
43,135
60,837
Taken
60,192
27,533
Mitigated
31,451
20,323
Healing
19,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,366
2,110
621
7,009
12,705
4,682
0
6,463
6,088
70,475
0
L
Medusa
Fratparty3
Medusa
6,652
2,280
0
3,287
11,452
3,394
176
3,248
8,194
0
45,233
W
Tiamat
14,113
1,400
0
4,189
11,877
8,200
130
7,891
3,554
71,431
0
L
Khepri
3,364
274
0
842
9,829
4,972
70
4,686
5,131
16,784
0
W
Guan Yu
OkamiMew
Guan Yu
5,326
1,193
85
3,324
9,090
6,474
0
1,309
7,685
0
50,649
W
Chernobog
SirWhiteBread
Chernobog
10,167
7,095
0
5,518
11,397
4,246
777
4,439
6,839
0
54,245
W
Ao Kuang
6,057
1,307
0
4,949
14,028
5,195
61
4,976
8,898
55,657
0
L
9,289
1,201
0
6,145
16,485
11,021
0
4,864
11,146
0
55,279
L
13,459
3,135
0
2,419
10,366
3,464
463
7,699
2,236
54,238
0
W
7,472
127
538
1,386
13,800
7,336
0
5,613
8,027
26,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,301
Gold Earned
43,916
452
Minions Killed
490
0
Camps Cleared
0
1,636,760
Distance Traveled
1,769,549
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,259
545
147
9
0
391,384
3
L
Medusa
6,944
408
61
4
0
299,136
2
W
Tiamat
10,075
593
149
9
0
353,410
4
L
Khepri
6,644
391
26
2
0
302,492
8
W
Guan Yu
8,821
519
114
7
0
378,662
4
W
Chernobog
8,772
516
106
6
0
333,961
3
W
Ao Kuang
9,057
533
93
5
0
361,621
6
L
Tyr
8,365
492
100
6
0
342,435
4
L
Nu Wa
8,089
476
118
7
0
301,313
6
W
Ares
7,191
423
28
2
0
341,895
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role