Player Matchup

Amaterasu
Amaterasu
YoWasabii
Amaterasu
Level 132
God Stats
6W - 7L
1,993 SR
Queue Stats
452W - 387L
1,589 Elo+
Party 2
Cu Chulainn
Cu Chulainn
betzlbulb666
Cu Chulainn
Level 96
God Stats
7W - 5L
1,687 SR
Queue Stats
397W - 341L
1,542 Elo+
Party 3
Danzaburou
Danzaburou
mickey b 1127
Danzaburou
Level 111
God Stats
6W - 5L
1,344 SR
Queue Stats
206W - 167L
1,590 Elo+
Party 2
Nu Wa
Nu Wa
rapgamebobbyhil
Nu Wa
Level 126
God Stats
26W - 20L
1,601 SR
Queue Stats
362W - 332L
1,604 Elo+
Party 3
Ares
Ares
zGiyuTomioka
Ares
Level 146
God Stats
2W - 1L
1,842 SR
Queue Stats
93W - 90L
1,605 Elo+
Solo
Team Averages
Level 122
1,693 SR
1,586 Elo+

VS

Team Averages
Level 120
1,514 SR
1,667 Elo+
Izanami
Izanami
CrimsonCrusad3r
Izanami
Level 121
God Stats
6W - 6L
1,564 SR
Queue Stats
176W - 117L
1,698 Elo+
Party 1
Ymir
Ymir
DemonJoo
Ymir
Level 109
God Stats
6W - 6L
1,778 SR
Queue Stats
12W - 14L
1,760 Elo+
Party 1
Discordia
Discordia
II FayLove II
Discordia
Level 116
God Stats
0W - 6L
1,246 SR
Queue Stats
212W - 196L
1,552 Elo+
Solo
Artio
Artio
fearsomed34n
Artio
Level 112
God Stats
1W - 3L
1,339 SR
Queue Stats
257W - 198L
1,656 Elo+
Party 1
Tsukuyomi
Tsukuyomi
oHYDR4oTTV
Tsukuyomi
Level 144
God Stats
10W - 6L
1,643 SR
Queue Stats
237W - 152L
1,671 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
YoWasabii
Amaterasu
18
6 / 1 / 5
10,641
560
14,364
23,882
15,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
betzlbulb666
Cu Chulainn
17
3 / 2 / 5
9,876
520
8,223
13,443
5,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
mickey b 1127
Danzaburou
18
2 / 3 / 6
10,953
576
13,837
14,358
6,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
2 / 1 / 8
10,331
544
19,794
9,729
3,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
8 / 5 / 4
9,971
525
8,995
15,782
13,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 3
8,461
445
10,751
11,839
4,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
13
3 / 7 / 3
8,487
447
4,773
22,222
10,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
II FayLove II
Discordia
17
2 / 1 / 3
9,319
490
10,491
12,866
4,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 7 / 1
8,358
440
14,161
22,726
16,445
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tsukuyomi
oHYDR4oTTV
Tsukuyomi
14
4 / 3 / 3
8,823
464
9,853
14,435
4,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
25
21
Kills
12
12
Deaths
21
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
L
Ymir
3
7
3
0.64
L
Discordia
II FayLove II
Discordia
2
1
3
3.5
W
Amaterasu
YoWasabii
Amaterasu
6
1
5
8.5
W
Cu Chulainn
betzlbulb666
Cu Chulainn
3
2
5
2.75
L
1
7
1
0.21
W
Danzaburou
mickey b 1127
Danzaburou
2
3
6
1.67
L
Tsukuyomi
oHYDR4oTTV
Tsukuyomi
4
3
3
1.83
W
2
1
8
6
W
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,213
Damage
50,029
77,194
Taken
84,088
44,560
Mitigated
40,675
31,046
Healing
29,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,751
7,344
0
4,456
11,839
4,800
0
2,031
9,808
0
70,410
L
Ymir
4,773
307
0
5,476
22,222
10,115
0
9,522
12,700
20,260
0
L
Discordia
II FayLove II
Discordia
10,491
346
0
6,038
12,866
4,558
0
6,143
6,723
83,209
0
W
Amaterasu
YoWasabii
Amaterasu
14,364
10,374
0
18,521
23,882
15,290
1,618
12,777
11,023
0
58,849
W
Cu Chulainn
betzlbulb666
Cu Chulainn
8,223
1,689
0
2,740
13,443
5,969
186
2,326
11,001
0
79,032
L
14,161
3,406
1,432
8,434
22,726
16,445
0
5,669
17,057
56,576
0
W
Danzaburou
mickey b 1127
Danzaburou
13,837
7,543
0
5,802
14,358
6,340
2,575
1,377
12,981
0
94,454
L
Tsukuyomi
oHYDR4oTTV
Tsukuyomi
9,853
2,017
0
3,496
14,435
4,757
0
5,424
9,011
0
64,937
W
19,794
5,928
160
2,233
9,729
3,557
2,243
4,819
4,590
86,416
0
W
8,995
776
0
1,590
15,782
13,404
0
7,418
8,174
31,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,772
Gold Earned
43,448
571
Minions Killed
512
0
Camps Cleared
0
1,697,384
Distance Traveled
1,635,021
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,461
445
125
7
0
304,524
3
L
Ymir
8,487
447
31
2
0
325,320
1
L
Discordia
9,319
490
167
9
0
298,595
1
W
Amaterasu
10,641
560
103
5
0
325,949
2
W
Cu Chulainn
9,876
520
132
7
0
389,363
2
L
Artio
8,358
440
90
5
0
313,065
3
W
Danzaburou
10,953
576
155
8
0
311,991
2
L
Tsukuyomi
8,823
464
99
5
0
393,517
3
W
Nu Wa
10,331
544
140
7
0
346,936
3
W
Ares
9,971
525
41
2
0
323,145
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role