Player Matchup

Awilix
Awilix
RickJames223
Awilix
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Agni
Agni
Shadowsajinn
Agni
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,297 Elo+
Solo
Khepri
Khepri
StewieTheThird
Khepri
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
120W - 99L
1,493 Elo+
Solo
Neith
Neith
Yayotl
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Bellona
Bellona
mindoc
Bellona
Level 28
God Stats
48W - 56L
1,453 SR
Queue Stats
455W - 535L
1,378 Elo+
Solo
Team Averages
Level 16
1,491 SR
1,434 Elo+

VS

Team Averages
Level 22
1,450 SR
1,282 Elo+
Kukulkan
Kukulkan
Mîgøthøth
Kukulkan
Level 5
God Stats
1W - 7L
1,486 SR
Queue Stats
7W - 28L
1,043 Elo+
Party 1
Xbalanque
Xbalanque
SetsukaHell
Xbalanque
Level 27
God Stats
2W - 1L
1,479 SR
Queue Stats
12W - 30L
1,377 Elo+
Party 1
Set
Set
SonyLikesMen
Set
Level 27
God Stats
25W - 27L
1,444 SR
Queue Stats
339W - 341L
1,381 Elo+
Solo
Tiamat
Tiamat
TheJoriath
Tiamat
Level 29
God Stats
13W - 23L
1,339 SR
Queue Stats
27W - 37L
1,315 Elo+
Solo
Ullr
Ullr
sebatiaaaaaa
Ullr
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
32W - 52L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
9 / 4 / 1
8,522
533
9,297
8,274
4,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
9 / 3 / 5
9,477
592
9,231
7,357
2,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 0 / 10
8,193
512
3,504
12,392
9,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Yayotl
Neith
14
8 / 1 / 7
9,142
571
9,436
7,898
3,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
mindoc
Bellona
16
4 / 1 / 2
9,431
589
6,073
8,776
7,879
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Mîgøthøth
Kukulkan
9
1 / 10 / 1
5,967
373
3,334
10,654
3,345
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
SetsukaHell
Xbalanque
11
1 / 6 / 3
6,767
423
3,899
9,163
4,184
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
2 / 3 / 1
6,741
421
4,100
7,242
4,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
TheJoriath
Tiamat
12
4 / 11 / 1
8,416
526
5,000
14,123
6,613
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

5
0 / 2 / 2
5,229
327
499
3,369
787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
32
Kills
8
9
Deaths
32
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Mîgøthøth
Kukulkan
1
10
1
0.15
W
Awilix
9
4
1
2.38
L
Xbalanque
SetsukaHell
Xbalanque
1
6
3
0.42
W
9
3
5
3.83
L
2
3
1
0.83
W
2
0
10
7
L
Tiamat
TheJoriath
Tiamat
4
11
1
0.41
W
Neith
Yayotl
Neith
8
1
7
11.5
W
Bellona
mindoc
Bellona
4
1
2
5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,541
Damage
16,832
44,697
Taken
44,551
28,119
Mitigated
19,137
15,108
Healing
5,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Mîgøthøth
Kukulkan
3,334
470
0
0
10,654
3,345
0
1,743
8,911
14,355
0
W
Awilix
9,297
4,146
354
750
8,274
4,914
905
1,958
6,228
0
37,049
L
Xbalanque
SetsukaHell
Xbalanque
3,899
2,007
0
787
9,163
4,184
0
2,396
6,767
0
19,073
W
9,231
1,084
868
3,455
7,357
2,670
2,568
1,905
5,336
57,763
0
L
4,100
1,935
0
2,202
7,242
4,208
0
1,443
5,799
0
26,440
W
3,504
437
0
2,010
12,392
9,489
209
1,777
10,471
28,898
0
L
Tiamat
TheJoriath
Tiamat
5,000
904
0
1,470
14,123
6,613
256
7,664
6,459
36,378
0
W
Neith
Yayotl
Neith
9,436
5,327
0
4,587
7,898
3,167
3,567
2,433
5,165
0
45,426
W
Bellona
mindoc
Bellona
6,073
1,770
0
3,084
8,776
7,879
417
195
8,306
8,049
52,819
L
499
203
0
670
3,369
787
0
191
3,178
0
6,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,765
Gold Earned
33,120
389
Minions Killed
181
0
Camps Cleared
0
1,432,830
Distance Traveled
851,190
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,967
373
20
1
0
181,906
0
W
Awilix
8,522
533
48
3
0
321,967
0
L
Xbalanque
6,767
423
42
3
0
217,962
3
W
Agni
9,477
592
99
6
0
283,948
3
L
Set
6,741
421
49
3
0
183,762
2
W
Khepri
8,193
512
35
2
0
291,466
0
L
Tiamat
8,416
526
54
3
0
196,046
0
W
Neith
9,142
571
79
5
0
237,647
0
W
Bellona
9,431
589
128
8
0
297,802
0
L
Ullr
5,229
327
16
1
0
71,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role