Player Matchup

Anhur
Anhur
BigBallaDolla69
Anhur
Level 37
God Stats
6W - 6L
1,211 SR
Queue Stats
110W - 105L
1,574 Elo+
Solo
Hercules
Hercules
Majinkid
Hercules
Level 47
God Stats
9W - 6L
1,646 SR
Queue Stats
315W - 293L
1,601 Elo+
Party 2
Ra
Ra
ONTITO
Ra
Level 127
God Stats
3W - 4L
1,640 SR
Queue Stats
149W - 124L
1,557 Elo+
Party 3
Ymir
Ymir
Trist ill215
Ymir
Level 44
God Stats
12W - 8L
1,615 SR
Queue Stats
72W - 59L
1,656 Elo+
Party 3
Scylla
Scylla
ennvee
Scylla
Level 61
God Stats
28W - 20L
1,701 SR
Queue Stats
672W - 629L
1,547 Elo+
Party 2
Team Averages
Level 63
1,562 SR
1,587 Elo+

VS

Team Averages
Level 91
1,742 SR
1,662 Elo+
Nox
Nox
GhostxBun
Nox
Level 145
God Stats
0W - 7L
1,784 SR
Queue Stats
144W - 141L
1,548 Elo+
Party 1
Cthulhu
Cthulhu
Minceindtatties
Cthulhu
Level 18
God Stats
0W - 1L
1,826 SR
Queue Stats
8W - 7L
1,573 Elo+
Party 1
Achilles
Achilles
dabbedOn
Achilles
Level 127
God Stats
8W - 11L
1,912 SR
Queue Stats
183W - 172L
1,602 Elo+
Party 1
Izanami
Izanami
geekycenobite
Izanami
Level 126
God Stats
1W - 3L
1,543 SR
Queue Stats
32W - 34L
1,982 Elo+
Party 1
Tiamat
Tiamat
xImortal_Terrorx
Tiamat
Level 39
God Stats
45W - 40L
1,647 SR
Queue Stats
233W - 247L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 9
10,779
980
18,453
12,067
5,333
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
Majinkid
Hercules
17
4 / 2 / 11
11,094
1,009
11,483
14,614
11,239
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ra
18
5 / 5 / 10
12,051
1,096
20,157
13,970
7,095
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 3 / 8
9,797
891
6,275
14,510
16,790
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
ennvee
Scylla
17
5 / 1 / 8
11,227
1,021
11,210
6,038
2,400
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

219

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 10
10,133
921
8,009
10,504
4,222
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
6 / 4 / 6
11,555
1,050
15,407
20,102
19,276
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
dabbedOn
Achilles
17
5 / 8 / 6
11,282
1,026
15,903
24,272
24,145
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
17
1 / 4 / 8
10,307
937
11,319
13,608
5,245
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 0 / 4
9,488
863
4,742
4,622
3,300
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
47
18
Kills
13
13
Deaths
18
46
Assists
34
Player
Kills
Deaths
Assists
KDA
W
4
2
9
4.25
L
0
2
10
2.5
W
Hercules
Majinkid
Hercules
4
2
11
4.75
L
6
4
6
2.25
W
Ra
5
5
10
2
W
0
3
8
1.33
L
Achilles
dabbedOn
Achilles
5
8
6
1
W
Scylla
ennvee
Scylla
5
1
8
9
L
Izanami
1
4
8
1.25
L
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,578
Damage
55,380
61,199
Taken
73,108
42,857
Mitigated
56,188
12,423
Healing
3,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,453
13,112
0
2,921
12,067
5,333
0
6,140
5,927
0
28,892
L
8,009
391
0
134
10,504
4,222
0
5,278
5,226
30,510
0
W
Hercules
Majinkid
Hercules
11,483
3,526
0
2,021
14,614
11,239
0
6,684
7,930
0
19,937
L
15,407
1,189
1,451
0
20,102
19,276
0
10,490
9,612
30,078
0
W
Ra
20,157
833
2,194
3,469
13,970
7,095
0
6,222
7,748
68,640
0
W
6,275
1,042
629
621
14,510
16,790
0
6,489
8,021
12,675
0
L
Achilles
dabbedOn
Achilles
15,903
4,411
0
1,531
24,272
24,145
0
11,976
12,296
0
30,016
W
Scylla
ennvee
Scylla
11,210
566
0
568
6,038
2,400
0
2,623
3,415
27,515
0
L
Izanami
11,319
7,496
0
0
13,608
5,245
0
6,972
6,636
0
36,894
L
4,742
66
0
722
4,622
3,300
0
2,926
1,696
15,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,948
Gold Earned
52,765
212
Minions Killed
195
8
Camps Cleared
6
1,024,769
Distance Traveled
943,603
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,779
980
16
1
1
199,468
0
L
Nox
10,133
921
46
4
1
206,570
1
W
Hercules
11,094
1,009
19
2
1
218,464
0
L
Cthulhu
11,555
1,050
38
3
2
204,276
0
W
Ra
12,051
1,096
122
11
2
203,753
0
W
Ymir
9,797
891
13
1
2
187,326
0
L
Achilles
11,282
1,026
20
2
0
222,284
1
W
Scylla
11,227
1,021
42
4
2
215,758
0
L
Izanami
10,307
937
64
6
2
194,899
0
L
Tiamat
9,488
863
27
2
1
115,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role