Player Matchup

Olorun
Olorun
BBOFlash
Olorun
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
180W - 151L
1,609 Elo+
Party 2
Tiamat
Tiamat
Jonfrompub
Tiamat
Level 131
God Stats
41W - 35L
1,647 SR
Queue Stats
244W - 229L
1,618 Elo+
Party 2
Artio
Artio
Jorgebegazo
Artio
Level 88
God Stats
27W - 29L
1,625 SR
Queue Stats
148W - 164L
1,527 Elo+
Solo
Hercules
Hercules
MR TIGHT79
Hercules
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
200W - 168L
1,638 Elo+
Party 2
Thanatos
Thanatos
brayden2182
Thanatos
Level 26
God Stats
14W - 23L
1,488 SR
Queue Stats
56W - 54L
1,545 Elo+
Party 2
Team Averages
Level 92
1,552 SR
1,587 Elo+

VS

Team Averages
Level 83
1,733 SR
1,605 Elo+
Amaterasu
Amaterasu
Aethersig
Amaterasu
Level 68
God Stats
11W - 5L
1,813 SR
Queue Stats
193W - 159L
1,481 Elo+
Solo
Sobek
Sobek
Ashbore
Sobek
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Asura9
Kukulkan
Level 147
God Stats
57W - 48L
1,656 SR
Queue Stats
716W - 518L
1,697 Elo+
Party 1
Chiron
Chiron
KO_8BTWB
Chiron
Level 93
God Stats
6W - 1L
1,839 SR
Queue Stats
15W - 5L
1,697 Elo+
Party 1
Mercury
Mercury
PrepareToCry
Mercury
Level 64
God Stats
4W - 1L
1,858 SR
Queue Stats
63W - 37L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BBOFlash
Olorun
10
0 / 3 / 1
6,286
419
5,825
6,724
2,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
Jonfrompub
Tiamat
11
0 / 3 / 2
7,185
479
6,286
9,009
8,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 3 / 0
7,033
469
5,036
13,154
6,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
MR TIGHT79
Hercules
14
2 / 1 / 0
8,161
544
5,228
9,887
9,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Thanatos
brayden2182
Thanatos
10
0 / 6 / 0
6,278
419
3,442
10,262
3,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Aethersig
Amaterasu
15
3 / 1 / 3
8,634
576
9,707
11,728
6,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
Ashbore
Sobek
12
2 / 1 / 5
6,678
445
3,702
13,848
9,317
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
Asura9
Kukulkan
15
2 / 0 / 5
9,152
610
8,935
2,737
1,040
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chiron
KO_8BTWB
Chiron
13
2 / 0 / 4
7,454
497
2,726
6,406
2,490
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
PrepareToCry
Mercury
17
7 / 0 / 5
9,808
654
10,311
11,288
4,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
16
16
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Aethersig
Amaterasu
3
1
3
4.5
W
Sobek
Ashbore
Sobek
2
1
5
4.5
W
Kukulkan
Asura9
Kukulkan
2
0
5
4.5
L
Olorun
BBOFlash
Olorun
0
3
1
0.17
L
Tiamat
Jonfrompub
Tiamat
0
3
2
0.33
L
0
3
0
0
W
Chiron
KO_8BTWB
Chiron
2
0
4
4
L
Hercules
MR TIGHT79
Hercules
2
1
0
2
W
Mercury
PrepareToCry
Mercury
7
0
5
9.5
L
Thanatos
brayden2182
Thanatos
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,817
Damage
35,381
49,036
Taken
46,007
30,650
Mitigated
23,742
20,699
Healing
23,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Aethersig
Amaterasu
9,707
5,980
0
6,819
11,728
6,550
1,068
2,833
8,541
0
54,015
W
Sobek
Ashbore
Sobek
3,702
448
0
5,293
13,848
9,317
0
5,860
7,988
19,970
0
W
Kukulkan
Asura9
Kukulkan
8,935
1,314
0
516
2,737
1,040
93
1,382
1,330
69,594
0
L
Olorun
BBOFlash
Olorun
5,825
2,424
85
1,005
6,724
2,010
0
3,435
3,289
26,738
0
L
Tiamat
Jonfrompub
Tiamat
6,286
962
0
3,459
9,009
8,598
222
1,911
7,098
37,279
0
L
5,036
0
543
5,648
13,154
6,512
441
4,605
8,549
45,493
0
W
Chiron
KO_8BTWB
Chiron
2,726
1,420
576
4,460
6,406
2,490
1,642
3,789
2,617
0
47,535
L
Hercules
MR TIGHT79
Hercules
5,228
1,762
0
3,681
9,887
9,957
0
624
9,263
0
44,208
W
Mercury
PrepareToCry
Mercury
10,311
6,489
0
6,250
11,288
4,345
0
3,283
8,005
0
80,274
L
Thanatos
brayden2182
Thanatos
3,442
1,015
0
6,278
10,262
3,573
0
2,062
8,200
0
31,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,943
Gold Earned
41,726
374
Minions Killed
531
0
Camps Cleared
0
1,401,802
Distance Traveled
1,506,198
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,634
576
94
6
0
254,335
0
W
Sobek
6,678
445
26
2
0
291,855
1
W
Kukulkan
9,152
610
147
10
0
295,716
4
L
Olorun
6,286
419
52
3
0
266,018
1
L
Tiamat
7,185
479
59
4
0
283,898
3
L
Artio
7,033
469
83
6
0
290,701
6
W
Chiron
7,454
497
118
8
0
277,701
2
L
Hercules
8,161
544
111
7
0
263,465
0
W
Mercury
9,808
654
146
10
0
386,591
0
L
Thanatos
6,278
419
69
5
0
297,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role