Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
FatProtagonist
Ne Zha
Level 149
God Stats
4W - 2L
1,500 SR
Queue Stats
57W - 54L
1,550 Elo+
Party 1
Chiron
Chiron
MamaLoyalty
Chiron
Level 159
God Stats
2W - 8L
1,368 SR
Queue Stats
226W - 235L
1,493 Elo+
Party 1
Osiris
Osiris
VisualizeFSU
Osiris
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 74L
1,590 Elo+
Party 1
Tiamat
Tiamat
zestfuldrop
Tiamat
Level 29
God Stats
6W - 4L
1,561 SR
Queue Stats
68W - 46L
1,620 Elo+
Party 1
Team Averages
Level 100
1,486 SR
1,550 Elo+

VS

Team Averages
Level 47
1,585 SR
1,493 Elo+
Yemoja
Yemoja
BLUESOX14
Yemoja
Level 37
God Stats
5W - 5L
1,567 SR
Queue Stats
9W - 12L
1,445 Elo+
Party 2
Hades
Hades
DogonRelic33
Hades
Level 69
God Stats
11W - 6L
1,569 SR
Queue Stats
239W - 243L
1,479 Elo+
Solo
Pele
Pele
TWELVEOHSEVEN
Pele
Level 44
God Stats
24W - 9L
1,963 SR
Queue Stats
125W - 99L
1,579 Elo+
Party 2
Agni
Agni
greasygrizz666
Agni
Level 38
God Stats
0W - 2L
1,283 SR
Queue Stats
73W - 55L
1,472 Elo+
Party 2
Rama
Rama
jbakes23
Rama
Level 45
God Stats
4W - 7L
1,542 SR
Queue Stats
14W - 19L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
1 / 1 / 7
7,763
457
6,338
11,931
7,503
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
8 / 2 / 5
10,200
600
12,748
13,464
6,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chiron
13
3 / 3 / 2
7,627
449
8,037
9,841
3,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
15
8 / 2 / 4
9,075
534
12,275
12,677
10,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Tiamat
14
3 / 3 / 2
8,977
528
8,559
8,196
4,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BLUESOX14
Yemoja
11
0 / 2 / 2
7,120
419
4,932
10,637
6,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

16
2 / 5 / 2
9,057
533
6,459
16,111
10,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 7 / 1
8,609
506
6,512
15,035
5,427
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
4 / 6 / 3
8,687
511
8,181
10,720
3,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rama
12
2 / 3 / 2
7,325
431
6,218
8,896
2,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
23
Kills
11
11
Deaths
23
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
1
7
4.5
L
Yemoja
BLUESOX14
Yemoja
0
2
2
0.5
L
2
5
2
0.6
W
8
2
5
5.25
W
Chiron
3
3
2
1.33
L
3
7
1
0.5
W
Osiris
8
2
4
5
L
4
6
3
0.92
L
Rama
2
3
2
1
W
Tiamat
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,957
Damage
32,302
56,109
Taken
61,399
32,008
Mitigated
28,331
21,030
Healing
16,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
6,338
2,262
386
5,794
11,931
7,503
8
2,426
9,463
26,562
0
L
Yemoja
BLUESOX14
Yemoja
4,932
773
573
1,731
10,637
6,082
330
2,584
7,988
18,562
0
L
6,459
753
85
5,930
16,111
10,486
0
3,773
11,673
49,068
0
W
12,748
4,009
0
6,092
13,464
6,220
0
3,821
9,349
0
72,196
W
Chiron
8,037
1,588
1,225
2,687
9,841
3,362
732
3,405
6,416
0
54,965
L
6,512
1,595
0
3,942
15,035
5,427
429
1,450
13,369
0
58,769
W
Osiris
12,275
3,457
0
1,850
12,677
10,460
17
5,562
6,756
0
41,361
L
8,181
400
0
1,123
10,720
3,525
372
3,257
7,139
37,400
0
L
Rama
6,218
5,396
381
3,213
8,896
2,811
764
3,186
5,685
0
40,890
W
Tiamat
8,559
786
0
2,996
8,196
4,463
836
3,397
4,553
49,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,642
Gold Earned
40,798
439
Minions Killed
396
0
Camps Cleared
0
1,574,656
Distance Traveled
1,459,018
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,763
457
25
1
0
339,099
3
L
Yemoja
7,120
419
32
2
0
308,617
3
L
Hades
9,057
533
101
6
0
275,003
1
W
Ne Zha
10,200
600
122
7
0
341,399
1
W
Chiron
7,627
449
107
6
0
282,330
4
L
Pele
8,609
506
103
6
0
331,940
1
W
Osiris
9,075
534
69
4
0
311,560
2
L
Agni
8,687
511
89
5
0
277,326
1
L
Rama
7,325
431
71
4
0
266,132
1
W
Tiamat
8,977
528
116
7
0
300,268
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role