Player Matchup

Amaterasu
Amaterasu
Gallus Rex
Amaterasu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
263W - 264L
1,403 Elo+
Party 2
Arachne
Arachne
Ole Angry Andy
Arachne
Level 44
God Stats
37W - 46L
1,520 SR
Queue Stats
744W - 778L
1,458 Elo+
Party 2
Cthulhu
Cthulhu
PanicAsp
Cthulhu
Level 66
God Stats
77W - 88L
1,556 SR
Queue Stats
1,060W - 1,040L
1,517 Elo+
Party 2
Tiamat
Tiamat
SchoolGirlJesse
Tiamat
Level 38
God Stats
3W - 3L
1,653 SR
Queue Stats
398W - 400L
1,368 Elo+
Party 2
Cernunnos
Cernunnos
eklipc_andante
Cernunnos
Level 44
God Stats
14W - 4L
1,929 SR
Queue Stats
158W - 188L
1,415 Elo+
Solo
Team Averages
Level 42
1,631 SR
1,432 Elo+

VS

Team Averages
Level 44
1,574 SR
1,486 Elo+
Awilix
Awilix
BigFuzzyFrogs
Awilix
Level 82
God Stats
12W - 11L
1,718 SR
Queue Stats
272W - 256L
1,491 Elo+
Party 1
Bacchus
Bacchus
FrestonFly
Bacchus
Level 36
God Stats
2W - 2L
1,492 SR
Queue Stats
48W - 75L
1,444 Elo+
Solo
Danzaburou
Danzaburou
IzHasFrEshpepsi
Danzaburou
Level 67
God Stats
5W - 3L
1,570 SR
Queue Stats
51W - 56L
1,415 Elo+
Party 1
Anubis
Anubis
Thunder_sam55
Anubis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,657 Elo+
Party 1
Tiamat
Tiamat
m1s3ry13
Tiamat
Level 33
God Stats
25W - 21L
1,589 SR
Queue Stats
103W - 103L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Gallus Rex
Amaterasu
10
0 / 2 / 0
5,081
462
532
6,345
3,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
2 / 3 / 1
5,677
516
1,864
6,976
1,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
PanicAsp
Cthulhu
9
2 / 2 / 1
5,907
537
5,624
5,642
3,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 4 / 2
5,799
527
3,385
6,514
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
eklipc_andante
Cernunnos
9
1 / 5 / 2
5,563
506
5,529
10,535
3,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 3
7,062
642
6,761
6,756
2,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
FrestonFly
Bacchus
11
2 / 0 / 4
6,413
583
5,266
7,650
5,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
IzHasFrEshpepsi
Danzaburou
9
2 / 3 / 2
5,683
517
2,746
6,511
1,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
6 / 2 / 3
7,604
691
5,811
7,336
3,292
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
m1s3ry13
Tiamat
12
0 / 0 / 2
6,500
591
2,845
3,566
2,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
6
Kills
16
16
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
W
Bacchus
FrestonFly
Bacchus
2
0
4
4
L
Amaterasu
Gallus Rex
Amaterasu
0
2
0
0
W
Danzaburou
IzHasFrEshpepsi
Danzaburou
2
3
2
1
L
2
3
1
0.83
L
Cthulhu
PanicAsp
Cthulhu
2
2
1
1.25
L
1
4
2
0.5
W
6
2
3
3.75
L
Cernunnos
eklipc_andante
Cernunnos
1
5
2
0.4
W
Tiamat
m1s3ry13
Tiamat
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,934
Damage
23,429
36,012
Taken
31,819
14,253
Mitigated
15,449
9,660
Healing
14,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,761
2,732
0
1,439
6,756
2,036
0
1,379
5,377
0
31,360
W
Bacchus
FrestonFly
Bacchus
5,266
734
0
3,237
7,650
5,866
0
3,492
4,158
22,078
0
L
Amaterasu
Gallus Rex
Amaterasu
532
77
0
545
6,345
3,697
0
3,036
3,045
0
15,210
W
Danzaburou
IzHasFrEshpepsi
Danzaburou
2,746
654
0
2,398
6,511
1,590
0
1,898
4,613
0
18,015
L
1,864
1,421
0
1,839
6,976
1,718
0
2,090
4,868
0
21,677
L
Cthulhu
PanicAsp
Cthulhu
5,624
209
240
1,326
5,642
3,639
0
2,170
3,472
21,416
0
L
3,385
1,030
0
1,794
6,514
2,092
114
2,756
3,758
29,450
0
W
5,811
346
219
4,997
7,336
3,292
2,068
2,200
5,111
38,026
0
L
Cernunnos
eklipc_andante
Cernunnos
5,529
2,681
0
3,916
10,535
3,107
205
3,588
6,947
0
29,836
W
Tiamat
m1s3ry13
Tiamat
2,845
704
0
2,243
3,566
2,665
1,600
40
3,491
32,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,027
Gold Earned
33,262
226
Minions Killed
290
0
Camps Cleared
0
1,043,723
Distance Traveled
1,067,582
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,062
642
57
5
0
266,184
1
W
Bacchus
6,413
583
31
3
0
218,043
0
L
Amaterasu
5,081
462
30
3
0
216,696
0
W
Danzaburou
5,683
517
37
3
0
207,594
0
L
Arachne
5,677
516
46
4
0
224,917
1
L
Cthulhu
5,907
537
41
4
0
214,309
3
L
Tiamat
5,799
527
54
5
0
203,839
0
W
Anubis
7,604
691
88
8
0
176,548
3
L
Cernunnos
5,563
506
55
5
0
183,962
2
W
Tiamat
6,500
591
77
7
0
199,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role