Player Matchup

Jing Wei
Jing Wei
Gold V
Kyropolis
Jing Wei
Gold V
Level 93
God Stats
1W - 4L
1,051 SR
Queue Stats
207W - 203L
1,223 MMR
Solo
Ganesha
Ganesha
Gold IV
SHADOW2F4U
Ganesha
Gold IV
Level 139
God Stats
2W - 3L
1,453 SR
Queue Stats
69W - 78L
1,230 MMR
Solo
Camazotz
Camazotz
Silver II
UndeadWyvernKing
Camazotz
Silver II
Level 155
God Stats
3W - 0L
1,500 SR
Queue Stats
119W - 114L
1,224 MMR
Solo
Merlin
Merlin
Gold IV
iTz Jh0ms
Merlin
Gold IV
Level 157
God Stats
22W - 14L
1,515 SR
Queue Stats
352W - 343L
1,234 MMR
Solo
Guan Yu
Guan Yu
Gold V
theMighty Liono
Guan Yu
Gold V
Level 105
God Stats
62W - 37L
1,618 SR
Queue Stats
378W - 388L
1,226 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 130
1,428 SR
1,227 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 85
1,520 SR
1,283 MMR
Neith
Neith
Gold III
 
Neith
Gold III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold V
ApolloNano98
Nemesis
Gold V
Level 47
God Stats
9W - 12L
1,497 SR
Queue Stats
391W - 394L
1,232 MMR
Solo
Amaterasu
Amaterasu
Silver I
MoisesMatheu
Amaterasu
Silver I
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 158L
1,201 MMR
Solo
He Bo
He Bo
Gold V
UnHandyplotYT
He Bo
Gold V
Level 156
God Stats
0W - 3L
1,500 SR
Queue Stats
261W - 283L
1,247 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
coldarmorTBG
Baron Samedi
Silver I
Level 52
God Stats
3W - 3L
1,601 SR
Queue Stats
194W - 193L
1,235 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Kyropolis
Jing Wei
9
1 / 2 / 1
5,101
510
1,499
4,211
1,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ganesha
SHADOW2F4U
Ganesha
9
1 / 1 / 1
5,390
539
2,439
4,573
2,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 0 / 2
5,662
566
1,926
5,575
1,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
iTz Jh0ms
Merlin
12
4 / 0 / 0
6,785
679
4,085
3,225
1,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
4 / 1 / 0
6,579
658
5,037
5,159
3,500
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Bans
Cu ChulainnFenrirPersephoneKing ArthurApollo

VS

Bans
Chang'eSetKumbhakarnaAwilixArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 0 / 1
4,861
486
1,083
3,053
650
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
ApolloNano98
Nemesis
10
2 / 2 / 1
5,706
571
2,528
6,161
1,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Amaterasu
MoisesMatheu
Amaterasu
10
0 / 4 / 0
5,251
525
1,807
6,960
4,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 3 / 1
5,073
507
2,715
4,873
1,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
coldarmorTBG
Baron Samedi
7
0 / 3 / 2
4,682
468
2,927
5,969
2,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
12
Kills
4
4
Deaths
12
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
1
0.5
L
Nemesis
ApolloNano98
Nemesis
2
2
1
1.25
W
Jing Wei
Kyropolis
Jing Wei
1
2
1
0.75
L
Amaterasu
MoisesMatheu
Amaterasu
0
4
0
0
W
Ganesha
SHADOW2F4U
Ganesha
1
1
1
1.5
L
2
3
1
0.83
W
2
0
2
3
L
Baron Samedi
coldarmorTBG
Baron Samedi
0
3
2
0.33
W
Merlin
iTz Jh0ms
Merlin
4
0
0
4
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,986
Damage
11,060
22,743
Taken
27,016
10,048
Mitigated
10,646
11,083
Healing
8,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,083
176
0
703
3,053
650
0
1,273
1,780
0
20,489
L
Nemesis
ApolloNano98
Nemesis
2,528
1,023
0
3,004
6,161
1,790
0
490
5,645
0
28,375
W
Jing Wei
Kyropolis
Jing Wei
1,499
1,130
0
1,610
4,211
1,289
0
2,009
2,202
0
25,318
L
Amaterasu
MoisesMatheu
Amaterasu
1,807
890
0
1,239
6,960
4,691
0
0
6,960
0
24,998
W
Ganesha
SHADOW2F4U
Ganesha
2,439
463
0
1,777
4,573
2,720
0
1,561
3,012
19,558
0
L
2,715
217
0
1,390
4,873
1,349
0
2,478
2,215
19,781
0
W
1,926
770
0
4,643
5,575
1,486
0
403
5,172
0
26,360
L
Baron Samedi
coldarmorTBG
Baron Samedi
2,927
181
236
1,801
5,969
2,166
0
2,011
3,892
15,106
0
W
Merlin
iTz Jh0ms
Merlin
4,085
52
0
1,194
3,225
1,053
0
1,260
1,965
40,021
0
W
5,037
1,315
0
1,859
5,159
3,500
0
409
4,750
0
32,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,517
Gold Earned
25,573
312
Minions Killed
230
0
Camps Cleared
0
944,125
Distance Traveled
853,414
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,861
486
49
5
0
129,835
1
L
Nemesis
5,706
571
61
6
0
205,449
1
W
Jing Wei
5,101
510
65
7
0
187,964
2
L
Amaterasu
5,251
525
51
5
0
157,888
2
W
Ganesha
5,390
539
14
1
0
202,015
5
L
He Bo
5,073
507
34
3
0
166,222
6
W
Camazotz
5,662
566
63
6
0
189,855
2
L
Baron Samedi
4,682
468
35
4
0
194,020
1
W
Merlin
6,785
679
92
9
0
173,910
4
W
Guan Yu
6,579
658
78
8
0
190,381
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role