Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
JDSticker85
Hou Yi
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,656 Elo+
Party 1
Cupid
Cupid
Mr Fizz268
Cupid
Level 145
God Stats
4W - 1L
1,735 SR
Queue Stats
171W - 167L
1,539 Elo+
Party 1
Yemoja
Yemoja
OhNo BrookIyn
Yemoja
Level 106
God Stats
8W - 7L
1,285 SR
Queue Stats
411W - 366L
1,490 Elo+
Party 2
Kali
Kali
OhNo Moisir
Kali
Level 160
God Stats
0W - 3L
1,500 SR
Queue Stats
1,191W - 1,206L
1,446 Elo+
Party 2
Team Averages
Level 127
1,504 SR
1,526 Elo+

VS

Team Averages
Level 132
1,431 SR
1,554 Elo+
Cerberus
Cerberus
CMU5b01905
Cerberus
Level 149
God Stats
9W - 14L
1,503 SR
Queue Stats
820W - 777L
1,604 Elo+
Solo
Discordia
Discordia
Highwind256
Discordia
Level 108
God Stats
5W - 1L
1,332 SR
Queue Stats
168W - 169L
1,580 Elo+
Party 3
Yemoja
Yemoja
HuggableJesus
Yemoja
Level 129
God Stats
3W - 6L
1,500 SR
Queue Stats
230W - 230L
1,557 Elo+
Party 3
Skadi
Skadi
Pawpyy
Skadi
Level 126
God Stats
3W - 5L
1,321 SR
Queue Stats
282W - 279L
1,531 Elo+
Solo
Zhong Kui
Zhong Kui
elvenADC11
Zhong Kui
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
3 / 3 / 4
9,005
693
13,641
15,721
7,113
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hou Yi
16
2 / 2 / 4
8,935
687
8,638
10,366
3,966
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
16
1 / 2 / 6
9,058
697
12,226
14,336
5,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 1 / 6
8,509
655
1,856
9,169
7,661
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
1 / 3 / 7
8,678
668
13,233
22,569
15,460
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CMU5b01905
Cerberus
15
0 / 2 / 8
9,050
696
6,508
15,039
21,444
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Discordia
Highwind256
Discordia
16
0 / 1 / 6
9,376
721
16,002
6,329
2,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 1 / 7
9,274
713
5,310
8,814
5,927
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Skadi
Pawpyy
Skadi
17
4 / 2 / 7
10,096
777
17,627
11,238
4,607
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
elvenADC11
Zhong Kui
18
6 / 2 / 2
10,651
819
17,251
18,026
12,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
41
8
Kills
11
11
Deaths
8
27
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
3
4
1.67
W
Cerberus
CMU5b01905
Cerberus
0
2
8
2
W
Discordia
Highwind256
Discordia
0
1
6
3
W
1
1
7
4.5
L
Hou Yi
2
2
4
2
L
Cupid
1
2
6
2
L
1
1
6
4
L
1
3
7
1.5
W
Skadi
Pawpyy
Skadi
4
2
7
3.75
W
Zhong Kui
elvenADC11
Zhong Kui
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,594
Damage
62,698
72,161
Taken
59,446
39,659
Mitigated
46,521
46,387
Healing
37,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
13,641
3,888
1,954
4,319
15,721
7,113
369
10,142
5,579
0
19,782
W
Cerberus
CMU5b01905
Cerberus
6,508
248
0
3,271
15,039
21,444
239
1,007
14,032
11,023
0
W
Discordia
Highwind256
Discordia
16,002
670
3,698
1,423
6,329
2,517
726
118
6,211
30,819
0
W
5,310
1,277
12,965
3,251
8,814
5,927
554
303
8,511
9,463
0
L
Hou Yi
8,638
2,748
1,237
1,011
10,366
3,966
930
6,566
3,800
0
19,518
L
Cupid
12,226
5,772
5,693
2,900
14,336
5,459
1,275
10,336
4,000
0
35,023
L
1,856
442
17,157
3,649
9,169
7,661
301
5,479
3,690
4,482
0
L
13,233
4,014
1,872
6,595
22,569
15,460
726
12,548
10,021
0
23,103
W
Skadi
Pawpyy
Skadi
17,627
8,242
2,054
2,731
11,238
4,607
2,576
69
11,169
0
36,910
W
Zhong Kui
elvenADC11
Zhong Kui
17,251
842
1,252
6,555
18,026
12,026
1,515
359
17,667
45,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,185
Gold Earned
48,447
115
Minions Killed
152
0
Camps Cleared
0
1,167,326
Distance Traveled
1,174,582
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,005
693
18
1
0
261,396
0
W
Cerberus
9,050
696
20
2
0
213,481
0
W
Discordia
9,376
721
41
3
0
238,135
1
W
Yemoja
9,274
713
10
1
0
218,920
0
L
Hou Yi
8,935
687
24
2
0
212,301
0
L
Cupid
9,058
697
58
4
0
214,772
1
L
Yemoja
8,509
655
5
0
0
213,837
0
L
Kali
8,678
668
10
1
0
265,020
0
W
Skadi
10,096
777
28
2
0
256,628
0
W
Zhong Kui
10,651
819
53
4
0
247,418
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role