Player Matchup

Danzaburou
Danzaburou
Bronze III
BigRick20x
Danzaburou
Bronze III
Level 157
God Stats
1W - 0L
1,852 SR
Queue Stats
10W - 2L
1,678 MMR
Party 1
Osiris
Osiris
Gold II
LastOrder100
Osiris
Gold II
Level 63
God Stats
26W - 27L
1,530 SR
Queue Stats
300W - 300L
1,649 MMR
Solo
Thoth
Thoth
Bronze III
Marrodd
Thoth
Bronze III
Level 158
God Stats
10W - 16L
1,500 SR
Queue Stats
215W - 193L
1,666 MMR
Solo
Nemesis
Nemesis
Silver II
Riiggs
Nemesis
Silver II
Level 156
God Stats
3W - 1L
1,911 SR
Queue Stats
46W - 27L
1,718 MMR
Party 1
Fenrir
Fenrir
Gold I
icoltus
Fenrir
Gold I
Level 155
God Stats
3W - 3L
1,500 SR
Queue Stats
98W - 107L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 138
1,659 SR
1,642 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 152
1,552 SR
1,596 MMR
Ganesha
Ganesha
Diamond V
Exodiaexodus
Ganesha
Diamond V
Level 157
God Stats
21W - 21L
1,677 SR
Queue Stats
364W - 353L
1,609 MMR
Party 3
Ao Kuang
Ao Kuang
Diamond IV
ItsStormGod
Ao Kuang
Diamond IV
Level 160
God Stats
34W - 40L
1,462 SR
Queue Stats
556W - 531L
1,732 MMR
Party 3
Cupid
Cupid
Gold V
Mateopiers
Cupid
Gold V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ullr
Ullr
Gold V
Nevbry
Ullr
Gold V
Level 157
God Stats
14W - 12L
1,623 SR
Queue Stats
601W - 602L
1,640 MMR
Solo
Agni
Agni
Silver I
SYSLX
Agni
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigRick20x
Danzaburou
20
6 / 3 / 14
20,608
624
24,383
28,374
14,821
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
20
5 / 7 / 16
17,069
517
21,453
34,314
38,334
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thoth
Marrodd
Thoth
20
13 / 8 / 17
18,315
555
37,886
23,103
9,765
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Riiggs
Nemesis
20
13 / 2 / 15
21,846
662
27,136
24,708
17,168
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fenrir
icoltus
Fenrir
20
14 / 3 / 6
18,220
552
16,669
32,494
45,180
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
AphroditeThe MorriganGuan YuJanusSet

VS

Bans
ScyllaCu ChulainnGebKing ArthurSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Exodiaexodus
Ganesha
19
1 / 11 / 14
13,635
413
9,741
35,477
38,224
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
ItsStormGod
Ao Kuang
20
14 / 9 / 5
19,554
593
29,873
33,024
22,794
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cupid
20
2 / 9 / 7
15,789
478
13,718
31,075
16,005
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ullr
Nevbry
Ullr
20
0 / 11 / 11
14,291
433
12,649
35,756
20,895
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
SYSLX
Agni
20
5 / 11 / 10
17,743
538
22,507
23,422
10,655
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
69
51
Kills
22
23
Deaths
51
68
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BigRick20x
Danzaburou
6
3
14
4.33
L
Ganesha
Exodiaexodus
Ganesha
1
11
14
0.73
L
Ao Kuang
ItsStormGod
Ao Kuang
14
9
5
1.83
W
Osiris
5
7
16
1.86
W
Thoth
Marrodd
Thoth
13
8
17
2.69
L
Cupid
2
9
7
0.61
L
Ullr
Nevbry
Ullr
0
11
11
0.5
W
Nemesis
Riiggs
Nemesis
13
2
15
10.25
L
Agni
SYSLX
Agni
5
11
10
0.91
W
Fenrir
icoltus
Fenrir
14
3
6
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,527
Damage
88,488
142,993
Taken
158,754
125,268
Mitigated
108,573
46,054
Healing
40,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BigRick20x
Danzaburou
24,383
12,162
0
16,094
28,374
14,821
12,284
12,836
15,538
0
190,505
L
Ganesha
Exodiaexodus
Ganesha
9,741
895
834
4,641
35,477
38,224
0
10,490
24,571
56,983
0
L
Ao Kuang
ItsStormGod
Ao Kuang
29,873
9,514
0
9,003
33,024
22,794
2,432
10,553
22,136
162,174
0
W
Osiris
21,453
6,656
0
7,873
34,314
38,334
875
13,764
20,550
0
105,724
W
Thoth
Marrodd
Thoth
37,886
808
0
1,877
23,103
9,765
1,970
16,473
6,630
102,629
0
L
Cupid
13,718
7,543
565
13,186
31,075
16,005
392
2,201
28,792
0
137,728
L
Ullr
Nevbry
Ullr
12,649
5,867
0
6,285
35,756
20,895
174
4,454
31,134
0
101,401
W
Nemesis
Riiggs
Nemesis
27,136
17,183
0
6,773
24,708
17,168
3,157
10,054
14,654
0
216,839
L
Agni
SYSLX
Agni
22,507
1,099
1,190
5,004
23,422
10,655
0
9,513
13,369
122,068
0
W
Fenrir
icoltus
Fenrir
16,669
5,664
0
13,437
32,494
45,180
96
13,414
19,080
0
76,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,058
Gold Earned
81,012
825
Minions Killed
774
0
Camps Cleared
0
3,155,515
Distance Traveled
2,907,146
32
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
20,608
624
254
8
0
587,963
5
L
Ganesha
13,635
413
29
1
0
587,604
2
L
Ao Kuang
19,554
593
201
6
0
598,431
4
W
Osiris
17,069
517
115
3
0
591,319
12
W
Thoth
18,315
555
130
4
0
578,135
3
L
Cupid
15,789
478
198
6
0
516,710
5
L
Ullr
14,291
433
146
4
0
572,535
5
W
Nemesis
21,846
662
256
8
0
734,394
7
L
Agni
17,743
538
200
6
0
631,866
19
W
Fenrir
18,220
552
70
2
0
663,704
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role