Player Matchup

Ravana
Ravana
FigThaGreat
Ravana
Level 56
God Stats
15W - 13L
1,468 SR
Queue Stats
213W - 197L
1,581 Elo+
Party 2
Cthulhu
Cthulhu
IIIBloons
Cthulhu
Level 123
God Stats
1W - 2L
1,188 SR
Queue Stats
36W - 28L
1,618 Elo+
Solo
Set
Set
ItsMechaJesus
Set
Level 159
God Stats
6W - 3L
1,585 SR
Queue Stats
302W - 232L
1,542 Elo+
Party 2
Kukulkan
Kukulkan
RagnaVerden
Kukulkan
Level 104
God Stats
23W - 20L
1,510 SR
Queue Stats
161W - 114L
1,641 Elo+
Solo
Izanami
Izanami
RainingConcepts
Izanami
Level 129
God Stats
6W - 2L
1,592 SR
Queue Stats
240W - 243L
1,600 Elo+
Party 2
Team Averages
Level 114
1,469 SR
1,597 Elo+

VS

Team Averages
Level 110
1,541 SR
1,545 Elo+
Odin
Odin
Avicyn
Odin
Level 85
God Stats
4W - 4L
1,555 SR
Queue Stats
208W - 174L
1,549 Elo+
Solo
Serqet
Serqet
DolphinRampage4
Serqet
Level 106
God Stats
0W - 2L
1,285 SR
Queue Stats
17W - 10L
1,636 Elo+
Party 1
Tiamat
Tiamat
GreenBayRage99
Tiamat
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 20L
1,480 Elo+
Party 1
Artemis
Artemis
KingJW06
Artemis
Level 114
God Stats
25W - 19L
1,692 SR
Queue Stats
73W - 84L
1,558 Elo+
Solo
Cthulhu
Cthulhu
KrogerBrand
Cthulhu
Level 127
God Stats
0W - 1L
1,673 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
14
1 / 3 / 7
8,642
540
4,477
8,765
3,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
IIIBloons
Cthulhu
13
2 / 5 / 4
7,809
488
8,422
13,268
5,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 1 / 4
9,127
570
8,821
12,952
6,663
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
RagnaVerden
Kukulkan
15
6 / 2 / 0
9,075
567
5,892
5,931
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 5 / 2
8,443
528
6,765
9,587
2,830
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Avicyn
Odin
14
1 / 1 / 0
8,141
509
4,860
8,587
6,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
3 / 4 / 2
7,673
480
4,508
11,511
3,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
2 / 5 / 5
7,496
469
6,592
10,591
5,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
KingJW06
Artemis
13
4 / 4 / 6
8,433
527
9,660
12,499
4,229
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
KrogerBrand
Cthulhu
14
6 / 2 / 4
9,236
577
9,333
13,445
7,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
33
16
Kills
16
16
Deaths
16
17
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Odin
Avicyn
Odin
1
1
0
1
L
3
4
2
1
W
Ravana
1
3
7
1.5
L
2
5
5
0.9
W
Cthulhu
IIIBloons
Cthulhu
2
5
4
0.8
W
3
1
4
5
L
Artemis
KingJW06
Artemis
4
4
6
1.75
L
Cthulhu
KrogerBrand
Cthulhu
6
2
4
4
W
Kukulkan
RagnaVerden
Kukulkan
6
2
0
3
W
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,377
Damage
34,953
50,503
Taken
56,633
21,193
Mitigated
27,569
9,995
Healing
15,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Avicyn
Odin
4,860
1,467
0
2,537
8,587
6,356
593
2,302
6,285
201
47,623
L
4,508
1,064
0
500
11,511
3,765
0
1,967
9,544
0
58,792
W
Ravana
4,477
1,454
0
1,538
8,765
3,673
0
2,896
5,609
0
52,071
L
6,592
919
0
3,041
10,591
5,540
0
3,592
6,999
32,291
0
W
Cthulhu
IIIBloons
Cthulhu
8,422
1,408
0
1,405
13,268
5,890
0
5,690
7,467
34,889
0
W
8,821
3,937
0
3,690
12,952
6,663
1,078
1,313
11,131
92
60,450
L
Artemis
KingJW06
Artemis
9,660
5,075
0
4,529
12,499
4,229
0
2,061
10,438
0
48,552
L
Cthulhu
KrogerBrand
Cthulhu
9,333
1,123
296
4,801
13,445
7,679
0
4,484
8,961
39,527
0
W
Kukulkan
RagnaVerden
Kukulkan
5,892
441
0
830
5,931
2,137
0
3,804
1,784
64,160
0
W
6,765
4,034
0
2,532
9,587
2,830
1,643
1,893
7,415
0
46,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,096
Gold Earned
40,979
471
Minions Killed
452
0
Camps Cleared
0
1,493,259
Distance Traveled
1,413,722
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,141
509
111
7
0
301,862
5
L
Serqet
7,673
480
85
5
0
336,008
6
W
Ravana
8,642
540
87
5
0
293,295
8
L
Tiamat
7,496
469
72
5
0
236,443
3
W
Cthulhu
7,809
488
51
3
0
303,718
1
W
Set
9,127
570
114
7
0
321,771
2
L
Artemis
8,433
527
102
6
0
235,039
0
L
Cthulhu
9,236
577
82
5
0
304,370
1
W
Kukulkan
9,075
567
130
8
0
303,599
3
W
Izanami
8,443
528
89
6
0
270,876
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role