Player Matchup

Bellona
Bellona
BlackHammer1134
Bellona
Level 66
God Stats
50W - 32L
1,377 SR
Queue Stats
266W - 305L
1,429 Elo+
Party 2
Neith
Neith
Elaggamer0
Neith
Level 4
God Stats
4W - 1L
1,811 SR
Queue Stats
5W - 8L
1,434 Elo+
Party 2
Cabrakan
Cabrakan
TERMINUS1965
Cabrakan
Level 6
God Stats
3W - 6L
1,180 SR
Queue Stats
4W - 8L
1,232 Elo+
Party 2
Erlang Shen
Erlang Shen
elemi69
Erlang Shen
Level 25
God Stats
5W - 0L
1,846 SR
Queue Stats
8W - 4L
1,520 Elo+
Party 2
Zeus
Zeus
game dificulti
Zeus
Level 61
God Stats
13W - 10L
1,728 SR
Queue Stats
246W - 289L
1,405 Elo+
Party 2
Team Averages
Level 32
1,588 SR
1,404 Elo+

VS

Team Averages
Level 21
1,417 SR
1,450 Elo+
Fenrir
Fenrir
BlackMamba2848
Fenrir
Level 20
God Stats
3W - 4L
1,327 SR
Queue Stats
78W - 75L
1,406 Elo+
Solo
Izanami
Izanami
MUFFIN5986
Izanami
Level 4
God Stats
7W - 5L
1,439 SR
Queue Stats
7W - 7L
1,382 Elo+
Party 1
Erlang Shen
Erlang Shen
SK8ERkid50
Erlang Shen
Level 35
God Stats
10W - 14L
1,461 SR
Queue Stats
54W - 58L
1,448 Elo+
Party 1
Nemesis
Nemesis
SomthingClever
Nemesis
Level 24
God Stats
14W - 12L
1,586 SR
Queue Stats
126W - 111L
1,507 Elo+
Party 1
Scylla
Scylla
SweetCalf567558
Scylla
Level 22
God Stats
1W - 8L
1,273 SR
Queue Stats
89W - 92L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 0
6,806
681
3,911
6,611
4,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
10
3 / 0 / 4
5,722
572
4,355
5,055
1,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cabrakan
TERMINUS1965
Cabrakan
9
3 / 1 / 4
5,675
568
3,391
6,819
4,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Erlang Shen
elemi69
Erlang Shen
10
8 / 1 / 2
6,394
639
3,124
5,850
1,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
4 / 1 / 5
6,620
662
5,069
4,037
1,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 3 / 0
4,694
469
3,534
6,096
1,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
MUFFIN5986
Izanami
7
0 / 7 / 2
4,517
452
2,782
5,831
1,447
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
SK8ERkid50
Erlang Shen
8
0 / 5 / 0
4,655
466
3,604
5,680
3,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 3 / 0
4,879
488
1,893
5,818
1,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 5 / 0
4,736
474
3,172
5,750
1,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
23
Kills
4
4
Deaths
23
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
1
0
5
L
2
3
0
0.67
W
Neith
3
0
4
5
L
Izanami
MUFFIN5986
Izanami
0
7
2
0.14
L
Erlang Shen
SK8ERkid50
Erlang Shen
0
5
0
0
L
1
3
0
0.33
L
1
5
0
0.2
W
Cabrakan
TERMINUS1965
Cabrakan
3
1
4
5
W
Erlang Shen
elemi69
Erlang Shen
8
1
2
9
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,850
Damage
14,985
28,372
Taken
29,175
13,473
Mitigated
9,893
15,139
Healing
3,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,911
2,159
0
3,158
6,611
4,411
402
0
6,611
0
36,305
L
3,534
829
0
917
6,096
1,766
0
2,131
3,965
0
8,039
W
Neith
4,355
2,021
520
3,732
5,055
1,758
1,199
86
4,943
0
23,690
L
Izanami
MUFFIN5986
Izanami
2,782
2,102
0
0
5,831
1,447
17
2,244
3,505
0
18,695
L
Erlang Shen
SK8ERkid50
Erlang Shen
3,604
1,901
0
286
5,680
3,443
0
0
5,680
0
19,114
L
1,893
560
0
1,830
5,818
1,539
0
648
5,084
0
19,969
L
3,172
347
0
230
5,750
1,698
0
3,073
2,481
18,563
0
W
Cabrakan
TERMINUS1965
Cabrakan
3,391
781
135
2,863
6,819
4,223
565
0
6,819
14,885
0
W
Erlang Shen
elemi69
Erlang Shen
3,124
1,570
0
3,022
5,850
1,994
0
1,596
4,112
0
18,830
W
5,069
406
332
1,377
4,037
1,087
620
1,234
2,715
29,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,217
Gold Earned
23,481
255
Minions Killed
179
0
Camps Cleared
0
900,823
Distance Traveled
881,487
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,806
681
91
9
0
186,013
2
L
Fenrir
4,694
469
12
1
0
191,129
0
W
Neith
5,722
572
38
4
0
159,813
0
L
Izanami
4,517
452
37
4
0
158,122
0
L
Erlang Shen
4,655
466
38
4
0
170,708
0
L
Nemesis
4,879
488
51
5
0
207,591
0
L
Scylla
4,736
474
41
4
0
153,937
0
W
Cabrakan
5,675
568
30
3
0
149,320
1
W
Erlang Shen
6,394
639
39
4
0
226,663
1
W
Zeus
6,620
662
57
6
0
179,014
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role