Player Matchup

Merlin
Merlin
Lord_Drakkon10
Merlin
Level 14
God Stats
9W - 16L
1,334 SR
Queue Stats
11W - 21L
1,228 Elo+
Solo
Nu Wa
Nu Wa
Snake Dr1201
Nu Wa
Level 5
God Stats
3W - 6L
1,102 SR
Queue Stats
35W - 48L
1,205 Elo+
Solo
Ares
Ares
StoicHOUSE
Ares
Level 29
God Stats
4W - 3L
1,241 SR
Queue Stats
388W - 390L
1,349 Elo+
Solo
Tiamat
Tiamat
TheBrokenOne478
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,358 Elo+
Party 1
Da Ji
Da Ji
rwtheman
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,409 Elo+
Party 1
Team Averages
Level 21
1,335 SR
1,310 Elo+

VS

Team Averages
Level 18
1,515 SR
1,349 Elo+
Bellona
Bellona
BIOHAZARD0126
Bellona
Level 15
God Stats
9W - 5L
1,757 SR
Queue Stats
29W - 43L
1,219 Elo+
Solo
Anubis
Anubis
NewML
Anubis
Level 16
God Stats
1W - 5L
1,377 SR
Queue Stats
97W - 91L
1,381 Elo+
Solo
Olorun
Olorun
Rival KaMiiKaZe
Olorun
Level 7
God Stats
10W - 10L
1,418 SR
Queue Stats
14W - 15L
1,386 Elo+
Solo
Pele
Pele
sweetnr
Pele
Level 26
God Stats
17W - 13L
1,526 SR
Queue Stats
163W - 145L
1,414 Elo+
Solo
Ra
Ra
xXChavaknoXx
Ra
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 44L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 7
11,031
1,003
13,657
21,273
7,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 7 / 9
10,091
917
9,189
15,685
5,831
16
1 / 5 / 7
10,373
943
6,312
19,226
17,957
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

17
2 / 2 / 5
10,638
967
12,562
12,972
8,674
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
rwtheman
Da Ji
17
6 / 11 / 3
11,976
1,089
17,805
20,308
7,371
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

23

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
19
6 / 5 / 14
12,552
1,141
10,229
18,653
15,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
NewML
Anubis
20
10 / 0 / 18
13,664
1,242
28,234
12,736
6,072
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
0 / 2 / 18
10,956
996
8,375
6,987
2,608
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pele
sweetnr
Pele
19
15 / 3 / 10
13,913
1,265
25,279
17,551
6,763
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 2 / 16
11,714
1,065
9,569
10,037
3,988
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
109
12
Kills
33
33
Deaths
12
31
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Bellona
6
5
14
2.6
L
3
8
7
0.81
W
Anubis
NewML
Anubis
10
0
18
19
W
0
2
18
4.5
L
0
7
9
0.64
L
1
5
7
0.9
L
2
2
5
2.25
L
Da Ji
rwtheman
Da Ji
6
11
3
0.68
W
Pele
sweetnr
Pele
15
3
10
6.67
W
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,525
Damage
81,686
89,464
Taken
65,964
47,385
Mitigated
34,694
4,877
Healing
24,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
10,229
2,073
0
4,143
18,653
15,263
0
12,613
5,761
7,733
16,172
L
13,657
1,317
264
432
21,273
7,552
0
11,552
9,721
37,963
0
W
Anubis
NewML
Anubis
28,234
1,378
0
8,290
12,736
6,072
0
6,910
5,686
68,011
0
W
8,375
6,192
367
1,508
6,987
2,608
0
4,799
2,020
31,895
0
L
9,189
5,379
0
0
15,685
5,831
0
8,172
7,513
17,622
0
L
6,312
1,240
568
486
19,226
17,957
0
10,387
8,839
26,264
0
L
12,562
2,123
0
3,127
12,972
8,674
0
7,434
5,538
27,806
0
L
Da Ji
rwtheman
Da Ji
17,805
4,659
0
0
20,308
7,371
0
11,640
8,668
0
31,508
W
Pele
sweetnr
Pele
25,279
6,760
981
4,573
17,551
6,763
0
10,868
6,302
0
40,019
W
9,569
404
1,683
2,922
10,037
3,988
0
5,440
4,475
38,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,109
Gold Earned
62,799
166
Minions Killed
275
7
Camps Cleared
10
897,067
Distance Traveled
964,505
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,552
1,141
32
3
1
194,565
0
L
Merlin
11,031
1,003
54
5
0
180,816
0
W
Anubis
13,664
1,242
106
10
0
198,937
0
W
Olorun
10,956
996
46
4
7
150,842
0
L
Nu Wa
10,091
917
11
1
1
171,565
0
L
Ares
10,373
943
36
3
4
158,651
1
L
Tiamat
10,638
967
40
4
1
193,764
0
L
Da Ji
11,976
1,089
25
2
1
192,271
0
W
Pele
13,913
1,265
33
3
2
231,470
0
W
Ra
11,714
1,065
58
5
0
188,691
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role