Player Matchup

Zeus
Zeus
NopeDude
Zeus
Level 108
God Stats
9W - 6L
1,752 SR
Queue Stats
88W - 123L
1,434 Elo+
Solo
Fenrir
Fenrir
jgerm2
Fenrir
Level 83
God Stats
1W - 1L
1,121 SR
Queue Stats
57W - 53L
1,424 Elo+
Party 1
Ymir
Ymir
tp7beast
Ymir
Level 85
God Stats
11W - 7L
1,489 SR
Queue Stats
81W - 76L
1,805 Elo+
Party 1
Team Averages
Level 92
1,454 SR
1,554 Elo+

VS

Team Averages
Level 68
1,420 SR
1,467 Elo+
Amaterasu
Amaterasu
Starf1sh72
Amaterasu
Level 37
God Stats
0W - 1L
1,418 SR
Queue Stats
15W - 39L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
UnChainedSlayer
Danzaburou
Level 79
God Stats
1W - 1L
1,368 SR
Queue Stats
60W - 38L
1,595 Elo+
Solo
Hel
Hel
tonelesspanda69
Hel
Level 87
God Stats
0W - 1L
1,473 SR
Queue Stats
41W - 56L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
12 / 0 / 4
9,423
942
14,196
5,017
1,627
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
jgerm2
Fenrir
11
4 / 2 / 11
8,163
816
5,858
7,232
2,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
11
3 / 1 / 14
8,470
847
3,201
8,443
8,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Starf1sh72
Amaterasu
8
0 / 8 / 1
6,069
607
2,647
9,441
4,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
UnChainedSlayer
Danzaburou
10
2 / 4 / 1
7,324
732
5,477
9,506
3,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 7 / 1
6,788
679
4,191
8,124
2,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
19
Kills
3
3
Deaths
19
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zeus
12
0
4
14
L
Amaterasu
Starf1sh72
Amaterasu
0
8
1
0.06
L
Danzaburou
UnChainedSlayer
Danzaburou
2
4
1
0.63
W
Fenrir
jgerm2
Fenrir
4
2
11
4.75
L
1
7
1
0.21
W
Ymir
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,255
Damage
12,315
20,692
Taken
27,071
12,486
Mitigated
10,271
8,298
Healing
5,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
14,196
868
123
2,512
5,017
1,627
1,370
1,233
3,784
40,776
0
L
Amaterasu
Starf1sh72
Amaterasu
2,647
1,015
0
348
9,441
4,432
0
6,450
2,991
206
7,898
L
Danzaburou
UnChainedSlayer
Danzaburou
5,477
2,178
0
2,355
9,506
3,063
0
6,292
3,214
0
20,350
W
Fenrir
jgerm2
Fenrir
5,858
1,118
0
2,686
7,232
2,709
1,100
2,005
5,227
0
24,328
L
4,191
93
638
1,748
8,124
2,776
0
4,695
3,429
21,373
0
W
Ymir
3,201
496
123
2,854
8,443
8,150
758
1,251
7,192
17,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,056
Gold Earned
20,181
126
Minions Killed
88
0
Camps Cleared
0
511,092
Distance Traveled
477,292
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,423
942
86
9
0
170,215
1
L
Amaterasu
6,069
607
18
2
0
163,500
0
L
Danzaburou
7,324
732
35
4
0
160,874
3
W
Fenrir
8,163
816
28
3
0
179,691
2
L
Hel
6,788
679
35
4
0
152,918
3
W
Ymir
8,470
847
12
1
0
161,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role