Player Matchup

Sobek
Sobek
 
Sobek
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Glastvie
Ne Zha
Level 28
God Stats
6W - 10L
1,634 SR
Queue Stats
128W - 132L
1,554 Elo+
Party 2
Janus
Janus
RaikyoSF
Janus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 44L
1,468 Elo+
Party 1
Amaterasu
Amaterasu
glastvia
Amaterasu
Level 68
God Stats
2W - 11L
1,349 SR
Queue Stats
727W - 691L
1,520 Elo+
Party 2
Chernobog
Chernobog
makeitraingod
Chernobog
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,574 Elo+
Party 1
Team Averages
Level 62
1,497 SR
1,523 Elo+

VS

Team Averages
Level 54
1,581 SR
1,496 Elo+
Thoth
Thoth
D4YS
Thoth
Level 99
God Stats
29W - 30L
1,278 SR
Queue Stats
471W - 456L
1,480 Elo+
Solo
Guan Yu
Guan Yu
Dr Chimchar
Guan Yu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
227W - 204L
1,500 Elo+
Party 3
Khepri
Khepri
DrTreecko
Khepri
Level 17
God Stats
1W - 0L
1,300 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Nomadkiler
Danzaburou
Level 63
God Stats
14W - 4L
1,827 SR
Queue Stats
114W - 101L
1,516 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ParadoxXIX
Tsukuyomi
Level 63
God Stats
9W - 3L
2,002 SR
Queue Stats
111W - 122L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
0 / 8 / 3
6,241
367
2,875
12,709
6,071
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
Glastvie
Ne Zha
14
2 / 1 / 2
8,586
505
4,767
7,308
2,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
RaikyoSF
Janus
12
2 / 1 / 0
7,909
465
3,788
6,769
1,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
glastvia
Amaterasu
13
5 / 4 / 1
8,520
501
7,203
14,849
6,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
makeitraingod
Chernobog
9
0 / 5 / 2
6,367
375
3,483
9,292
2,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
D4YS
Thoth
17
3 / 1 / 2
10,580
622
6,052
5,787
2,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Dr Chimchar
Guan Yu
14
1 / 3 / 1
9,303
547
1,769
10,516
5,357
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
DrTreecko
Khepri
14
2 / 1 / 13
10,224
601
5,285
7,405
5,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
Nomadkiler
Danzaburou
17
11 / 3 / 2
12,039
708
11,769
9,273
3,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
ParadoxXIX
Tsukuyomi
14
2 / 2 / 1
9,172
540
5,348
11,377
4,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
9
Kills
19
19
Deaths
10
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
8
3
0.19
W
Thoth
D4YS
Thoth
3
1
2
4
W
Guan Yu
Dr Chimchar
Guan Yu
1
3
1
0.5
W
Khepri
DrTreecko
Khepri
2
1
13
8.5
L
Ne Zha
Glastvie
Ne Zha
2
1
2
3
W
Danzaburou
Nomadkiler
Danzaburou
11
3
2
4
W
Tsukuyomi
ParadoxXIX
Tsukuyomi
2
2
1
1.25
L
Janus
RaikyoSF
Janus
2
1
0
2
L
Amaterasu
glastvia
Amaterasu
5
4
1
1.38
L
Chernobog
makeitraingod
Chernobog
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,116
Damage
30,223
50,927
Taken
44,358
18,520
Mitigated
21,239
14,561
Healing
13,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,875
204
222
2,178
12,709
6,071
0
3,504
9,119
15,785
0
W
Thoth
D4YS
Thoth
6,052
631
0
2,067
5,787
2,118
1,326
1,593
4,048
70,499
0
W
Guan Yu
Dr Chimchar
Guan Yu
1,769
142
462
2,710
10,516
5,357
2,511
626
9,890
0
32,627
W
Khepri
DrTreecko
Khepri
5,285
1,134
0
2,150
7,405
5,560
210
1,964
5,277
21,238
0
L
Ne Zha
Glastvie
Ne Zha
4,767
1,008
219
2,748
7,308
2,363
461
227
7,081
0
46,472
W
Danzaburou
Nomadkiler
Danzaburou
11,769
6,073
0
1,549
9,273
3,924
3,957
2,099
7,136
0
89,724
W
Tsukuyomi
ParadoxXIX
Tsukuyomi
5,348
1,574
0
4,285
11,377
4,280
61
33
11,344
0
57,032
L
Janus
RaikyoSF
Janus
3,788
232
0
1,090
6,769
1,709
0
2,930
3,595
45,036
0
L
Amaterasu
glastvia
Amaterasu
7,203
3,932
0
6,458
14,849
6,244
0
1,683
13,109
0
44,946
L
Chernobog
makeitraingod
Chernobog
3,483
2,019
0
1,646
9,292
2,133
0
2,576
6,686
0
22,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,623
Gold Earned
51,318
305
Minions Killed
485
0
Camps Cleared
0
1,540,654
Distance Traveled
1,704,867
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,241
367
21
1
0
299,384
4
W
Thoth
10,580
622
140
8
0
355,888
2
W
Guan Yu
9,303
547
79
5
0
316,752
3
W
Khepri
10,224
601
34
2
0
350,223
2
L
Ne Zha
8,586
505
83
5
0
347,138
1
W
Danzaburou
12,039
708
148
9
0
319,327
2
W
Tsukuyomi
9,172
540
84
5
0
362,677
6
L
Janus
7,909
465
100
6
0
309,479
2
L
Amaterasu
8,520
501
70
4
0
300,328
0
L
Chernobog
6,367
375
31
2
0
284,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role