Player Matchup

Danzaburou
Danzaburou
Gold III
BIG DADDY KUMBA
Danzaburou
Gold III
Level 145
God Stats
5W - 4L
1,661 SR
Queue Stats
100W - 97L
1,541 MMR
Party 3
Chaac
Chaac
Bronze III
Couah
Chaac
Bronze III
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
1,541 MMR
Party 2
Hera
Hera
Gold IV
Kiddpa
Hera
Gold IV
Level 90
God Stats
3W - 3L
1,482 SR
Queue Stats
60W - 63L
1,538 MMR
Solo
Awilix
Awilix
Gold II
Nenasy
Awilix
Gold II
Level 158
God Stats
39W - 34L
1,674 SR
Queue Stats
221W - 225L
1,532 MMR
Party 2
Sobek
Sobek
Gold III
PapaC95
Sobek
Gold III
Level 148
God Stats
2W - 4L
1,400 SR
Queue Stats
104W - 100L
1,548 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,543 SR
1,540 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,566 SR
1,539 MMR
Guan Yu
Guan Yu
Gold V
Morcrad
Guan Yu
Gold V
Level 101
God Stats
11W - 8L
1,604 SR
Queue Stats
59W - 65L
1,540 MMR
Solo
Anhur
Anhur
Bronze III
OhNo Antibody
Anhur
Bronze III
Level 128
God Stats
1W - 2L
1,249 SR
Queue Stats
5W - 12L
1,542 MMR
Party 1
Cabrakan
Cabrakan
Bronze III
STONEDcamper707
Cabrakan
Bronze III
Level 122
God Stats
1W - 2L
1,575 SR
Queue Stats
5W - 12L
1,542 MMR
Party 1
Nu Wa
Nu Wa
Gold IV
dPooda
Nu Wa
Gold IV
Level 141
God Stats
9W - 9L
1,900 SR
Queue Stats
86W - 87L
1,540 MMR
Solo
Hun Batz
Hun Batz
Platinum IV
xRaMpEz-
Hun Batz
Platinum IV
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 240L
1,533 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BIG DADDY KUMBA
Danzaburou
19
4 / 1 / 7
12,457
593
11,079
12,267
4,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
Couah
Chaac
19
8 / 1 / 13
12,469
594
17,311
19,421
22,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hera
Kiddpa
Hera
16
5 / 5 / 14
10,922
520
12,997
9,909
3,412
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Nenasy
Awilix
19
8 / 1 / 13
12,223
582
10,663
13,434
5,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sobek
PapaC95
Sobek
16
7 / 1 / 11
11,746
559
7,668
18,315
21,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
Cu ChulainnCthulhuSetChang'ePersephone

VS

Bans
CerberusJanusKing ArthurDa JiTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Morcrad
Guan Yu
11
0 / 8 / 3
7,693
366
5,677
15,693
10,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
1 / 6 / 0
9,343
445
5,701
14,695
4,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
16
0 / 7 / 1
9,430
449
7,098
18,716
17,007
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
dPooda
Nu Wa
16
5 / 6 / 3
10,448
498
13,394
13,127
5,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
xRaMpEz-
Hun Batz
15
3 / 5 / 4
9,792
466
9,784
19,021
7,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
20
32
Kills
9
9
Deaths
32
58
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BIG DADDY KUMBA
Danzaburou
4
1
7
7.5
W
Chaac
Couah
Chaac
8
1
13
14.5
W
Hera
Kiddpa
Hera
5
5
14
2.4
L
Guan Yu
Morcrad
Guan Yu
0
8
3
0.19
W
Awilix
Nenasy
Awilix
8
1
13
14.5
L
1
6
0
0.17
W
Sobek
PapaC95
Sobek
7
1
11
12.5
L
Cabrakan
0
7
1
0.07
L
Nu Wa
dPooda
Nu Wa
5
6
3
1.08
L
Hun Batz
xRaMpEz-
Hun Batz
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,718
Damage
41,654
73,346
Taken
81,252
57,118
Mitigated
44,822
33,206
Healing
18,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BIG DADDY KUMBA
Danzaburou
11,079
4,803
0
6,354
12,267
4,672
4,736
2,655
9,408
0
109,220
W
Chaac
Couah
Chaac
17,311
4,871
0
11,995
19,421
22,186
250
7,698
11,483
0
73,555
W
Hera
Kiddpa
Hera
12,997
3,199
0
1,686
9,909
3,412
1,438
2,147
7,572
63,494
0
L
Guan Yu
Morcrad
Guan Yu
5,677
717
570
3,632
15,693
10,625
0
6,535
8,927
0
30,682
W
Awilix
Nenasy
Awilix
10,663
4,116
0
4,475
13,434
5,270
1,436
4,588
8,638
0
91,991
L
5,701
1,923
0
1,005
14,695
4,883
1,118
2,201
12,460
0
63,514
W
Sobek
PapaC95
Sobek
7,668
235
0
8,696
18,315
21,578
246
3,778
14,151
32,633
0
L
Cabrakan
7,098
914
0
6,377
18,716
17,007
0
632
17,548
61,269
0
L
Nu Wa
dPooda
Nu Wa
13,394
3,337
0
2,434
13,127
5,063
228
4,327
8,451
65,559
0
L
Hun Batz
xRaMpEz-
Hun Batz
9,784
1,819
0
4,726
19,021
7,244
0
6,239
12,450
0
69,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,817
Gold Earned
46,706
551
Minions Killed
525
0
Camps Cleared
0
2,119,688
Distance Traveled
1,812,421
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,457
593
176
8
0
396,673
7
W
Chaac
12,469
594
123
6
0
446,528
0
W
Hera
10,922
520
90
4
0
404,640
6
L
Guan Yu
7,693
366
37
2
0
402,157
5
W
Awilix
12,223
582
135
6
0
448,770
1
L
Anhur
9,343
445
121
6
0
310,239
1
W
Sobek
11,746
559
27
1
0
423,077
5
L
Cabrakan
9,430
449
114
5
0
320,781
1
L
Nu Wa
10,448
498
122
6
0
356,507
7
L
Hun Batz
9,792
466
131
6
0
422,737
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role