Player Matchup

Hera
Hera
Elijah018
Hera
Level 86
God Stats
16W - 6L
1,713 SR
Queue Stats
477W - 467L
1,522 Elo+
Party 3
Cerberus
Cerberus
briannav54
Cerberus
Level 109
God Stats
78W - 80L
1,513 SR
Queue Stats
552W - 722L
1,525 Elo+
Party 3
Thanatos
Thanatos
byasftw
Thanatos
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
valentin13bell
Heimdallr
Level 141
God Stats
4W - 3L
1,660 SR
Queue Stats
472W - 592L
1,597 Elo+
Party 3
Tiamat
Tiamat
yankkeemook
Tiamat
Level 122
God Stats
24W - 24L
1,474 SR
Queue Stats
216W - 237L
1,547 Elo+
Party 3
Team Averages
Level 95
1,572 SR
1,538 Elo+

VS

Team Averages
Level 35
1,476 SR
1,468 Elo+
Erlang Shen
Erlang Shen
Arkseios
Erlang Shen
Level 42
God Stats
2W - 4L
1,340 SR
Queue Stats
32W - 41L
1,429 Elo+
Party 2
Mercury
Mercury
DeathStrokeAC
Mercury
Level 27
God Stats
6W - 10L
1,463 SR
Queue Stats
38W - 51L
1,388 Elo+
Party 2
Tiamat
Tiamat
Echthellion
Tiamat
Level 39
God Stats
2W - 1L
1,816 SR
Queue Stats
17W - 25L
1,539 Elo+
Party 1
Cernunnos
Cernunnos
PopCap
Cernunnos
Level 26
God Stats
6W - 6L
1,661 SR
Queue Stats
10W - 14L
1,570 Elo+
Party 1
Sun Wukong
Sun Wukong
juandelatecnica
Sun Wukong
Level 39
God Stats
3W - 7L
1,102 SR
Queue Stats
59W - 61L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
6 / 2 / 8
9,990
555
11,022
7,842
3,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
briannav54
Cerberus
13
3 / 2 / 9
8,997
500
6,267
13,562
11,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
byasftw
Thanatos
17
9 / 2 / 8
10,718
595
7,992
15,731
6,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
valentin13bell
Heimdallr
16
3 / 1 / 11
9,641
536
9,349
12,506
5,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
19
7 / 0 / 8
11,516
640
15,901
9,683
16,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Arkseios
Erlang Shen
12
0 / 3 / 1
6,897
383
3,769
17,539
11,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
11
1 / 8 / 0
7,338
408
3,213
13,523
3,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
15
2 / 7 / 1
8,864
492
9,754
13,006
6,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
PopCap
Cernunnos
13
3 / 5 / 1
8,367
465
10,564
14,599
3,875
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
juandelatecnica
Sun Wukong
8
1 / 5 / 3
6,322
351
5,605
10,294
3,308
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
13
28
Kills
7
7
Deaths
28
44
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Arkseios
Erlang Shen
0
3
1
0.17
L
Mercury
1
8
0
0.13
L
Tiamat
2
7
1
0.36
W
Hera
6
2
8
5
L
Cernunnos
PopCap
Cernunnos
3
5
1
0.7
W
Cerberus
briannav54
Cerberus
3
2
9
3.75
W
Thanatos
byasftw
Thanatos
9
2
8
6.5
L
Sun Wukong
juandelatecnica
Sun Wukong
1
5
3
0.5
W
Heimdallr
valentin13bell
Heimdallr
3
1
11
8.5
W
Tiamat
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,531
Damage
32,905
59,324
Taken
68,961
43,000
Mitigated
28,379
32,425
Healing
18,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Arkseios
Erlang Shen
3,769
753
0
7,783
17,539
11,102
0
9,177
7,870
787
34,858
L
Mercury
3,213
1,257
0
2,663
13,523
3,309
0
5,940
7,349
0
26,984
L
Tiamat
9,754
1,637
0
1,669
13,006
6,785
0
6,838
5,875
59,110
0
W
Hera
11,022
2,308
108
1,439
7,842
3,093
2,509
2,174
5,448
53,844
0
L
Cernunnos
PopCap
Cernunnos
10,564
5,666
0
4,566
14,599
3,875
94
6,183
8,208
0
44,412
W
Cerberus
briannav54
Cerberus
6,267
618
0
3,886
13,562
11,560
0
2,816
10,536
30,000
0
W
Thanatos
byasftw
Thanatos
7,992
1,487
0
16,158
15,731
6,334
555
1,959
13,644
0
62,911
L
Sun Wukong
juandelatecnica
Sun Wukong
5,605
955
234
1,402
10,294
3,308
0
3,651
6,463
0
19,909
W
Heimdallr
valentin13bell
Heimdallr
9,349
4,221
0
4,560
12,506
5,044
3,565
1,355
11,101
0
70,287
W
Tiamat
15,901
2,517
0
6,274
9,683
16,969
1,368
1,351
8,297
85,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,862
Gold Earned
37,788
559
Minions Killed
369
0
Camps Cleared
0
1,736,192
Distance Traveled
1,623,339
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,897
383
73
4
0
295,567
0
L
Mercury
7,338
408
65
4
0
365,550
2
L
Tiamat
8,864
492
118
7
0
331,860
3
W
Hera
9,990
555
107
6
0
349,935
1
L
Cernunnos
8,367
465
85
5
0
353,815
2
W
Cerberus
8,997
500
62
3
0
370,231
4
W
Thanatos
10,718
595
97
5
0
378,088
2
L
Sun Wukong
6,322
351
28
2
0
276,547
5
W
Heimdallr
9,641
536
99
6
0
291,323
0
W
Tiamat
11,516
640
194
11
0
346,615
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role