Player Matchup

Cerberus
Cerberus
BiGDabby
Cerberus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sylvanus
Sylvanus
Daephyra
Sylvanus
Level 43
God Stats
2W - 2L
1,909 SR
Queue Stats
8W - 15L
1,426 Elo+
Party 1
Tyr
Tyr
HergerTheJoyous
Tyr
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
He Bo
He Bo
Irandomneko
He Bo
Level 44
God Stats
2W - 2L
1,708 SR
Queue Stats
122W - 101L
1,691 Elo+
Party 1
Artemis
Artemis
SlamChancellor
Artemis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,869 Elo+
Party 1
Team Averages
Level 45
1,623 SR
1,597 Elo+

VS

Team Averages
Level 85
1,429 SR
1,399 Elo+
Sun Wukong
Sun Wukong
Illuminator98
Sun Wukong
Level 24
God Stats
4W - 3L
1,651 SR
Queue Stats
88W - 70L
1,719 Elo+
Party 3
Ne Zha
Ne Zha
Misakichan
Ne Zha
Level 152
God Stats
2W - 0L
1,296 SR
Queue Stats
5W - 6L
1,181 Elo+
Party 2
King Arthur
King Arthur
Netero71
King Arthur
Level 80
God Stats
4W - 5L
1,196 SR
Queue Stats
4W - 7L
1,195 Elo+
Party 2
Ares
Ares
Wickedness32
Ares
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,195 Elo+
Party 2
Agni
Agni
xTheJokerr
Agni
Level 123
God Stats
4W - 4L
1,500 SR
Queue Stats
52W - 36L
1,703 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BiGDabby
Cerberus
13
0 / 0 / 0
7,950
612
0
0
0
Sylvanus
Daephyra
Sylvanus
18
1 / 2 / 5
11,463
882
10,647
19,232
14,101
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
0 / 4 / 7
10,878
837
8,947
15,756
16,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
5 / 8 / 1
12,390
953
21,767
18,841
7,454
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 5 / 5
11,903
916
22,321
17,982
8,051
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

92

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Illuminator98
Sun Wukong
17
3 / 3 / 9
11,509
885
10,160
15,302
18,440
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ne Zha
Misakichan
Ne Zha
19
10 / 0 / 8
13,873
1,067
23,381
13,218
7,669
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Netero71
King Arthur
19
2 / 0 / 13
11,624
894
8,153
16,996
17,098
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
1 / 1 / 10
11,305
870
11,166
17,201
20,812
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

18
3 / 3 / 12
12,127
933
14,612
7,117
4,234
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
71
7
Kills
19
19
Deaths
7
18
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BiGDabby
Cerberus
0
0
0
0
L
Sylvanus
Daephyra
Sylvanus
1
2
5
1.75
L
0
4
7
0.88
W
Sun Wukong
Illuminator98
Sun Wukong
3
3
9
2.5
L
5
8
1
0.69
W
Ne Zha
Misakichan
Ne Zha
10
0
8
14
W
King Arthur
Netero71
King Arthur
2
0
13
8.5
L
1
5
5
0.7
W
1
1
10
6
W
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,682
Damage
67,472
71,811
Taken
69,834
46,007
Mitigated
68,253
23,203
Healing
13,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BiGDabby
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
Sylvanus
Daephyra
Sylvanus
10,647
752
7,936
6,900
19,232
14,101
0
8,706
10,526
23,602
0
L
8,947
1,123
0
1,094
15,756
16,401
0
5,716
10,040
0
11,720
W
Sun Wukong
Illuminator98
Sun Wukong
10,160
1,700
0
625
15,302
18,440
0
7,746
7,456
0
21,069
L
21,767
631
0
4,478
18,841
7,454
0
5,680
13,161
66,380
0
W
Ne Zha
Misakichan
Ne Zha
23,381
5,030
1,456
4,998
13,218
7,669
0
6,531
6,637
0
53,487
W
King Arthur
Netero71
King Arthur
8,153
598
0
6,471
16,996
17,098
0
7,298
9,577
0
32,845
L
22,321
12,879
0
2,795
17,982
8,051
0
5,676
12,306
0
63,958
W
11,166
949
0
0
17,201
20,812
0
7,350
9,676
26,814
0
W
14,612
228
0
0
7,117
4,234
0
3,489
3,578
38,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,584
Gold Earned
60,438
244
Minions Killed
281
9
Camps Cleared
8
953,576
Distance Traveled
1,210,352
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,950
612
0
0
0
0
0
L
Sylvanus
11,463
882
23
2
0
246,201
0
L
Tyr
10,878
837
4
0
0
259,288
2
W
Sun Wukong
11,509
885
19
1
1
243,385
0
L
He Bo
12,390
953
122
9
2
235,577
1
W
Ne Zha
13,873
1,067
73
6
5
283,919
1
W
King Arthur
11,624
894
59
5
0
258,820
0
L
Artemis
11,903
916
95
7
7
212,510
1
W
Ares
11,305
870
46
4
2
221,751
1
W
Agni
12,127
933
84
6
0
202,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role