Player Matchup

Fenrir
Fenrir
Arofireball22
Fenrir
Level 63
God Stats
2W - 1L
1,712 SR
Queue Stats
15W - 13L
1,687 Elo+
Party 1
Zhong Kui
Zhong Kui
CryonicMold3073
Zhong Kui
Level 66
God Stats
4W - 3L
1,660 SR
Queue Stats
15W - 16L
1,569 Elo+
Party 1
Ganesha
Ganesha
DeviousFalcon
Ganesha
Level 51
God Stats
3W - 0L
1,829 SR
Queue Stats
9W - 13L
1,365 Elo+
Party 1
Izanami
Izanami
UncertainClock
Izanami
Level 63
God Stats
1W - 0L
1,595 SR
Queue Stats
18W - 19L
1,650 Elo+
Party 1
Team Averages
Level 61
1,699 SR
1,568 Elo+

VS

Team Averages
Level 46
1,398 SR
1,204 Elo+
King Arthur
King Arthur
ImprovedCR
King Arthur
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 16L
1,256 Elo+
Solo
Janus
Janus
MeetTheWooo
Janus
Level 28
God Stats
0W - 1L
1,297 SR
Queue Stats
5W - 8L
1,444 Elo+
Party 2
Thanatos
Thanatos
MisterHaize
Thanatos
Level 25
God Stats
0W - 3L
1,422 SR
Queue Stats
0W - 6L
1,058 Elo+
Party 2
Hades
Hades
TheHolyThumb
Hades
Level 24
God Stats
0W - 3L
1,371 SR
Queue Stats
0W - 6L
1,058 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 4 / 4
12,482
892
11,192
11,927
5,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Zhong Kui
CryonicMold3073
Zhong Kui
16
1 / 3 / 7
10,801
772
7,200
12,918
9,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ganesha
17
1 / 3 / 8
11,189
799
4,592
8,812
6,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
7 / 2 / 5
11,694
835
14,912
9,115
3,617
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ImprovedCR
King Arthur
11
0 / 1 / 0
7,814
558
0
3,074
1,705
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
8 / 6 / 2
11,452
818
11,008
14,253
4,807
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
MisterHaize
Thanatos
15
2 / 7 / 2
9,379
670
8,094
11,170
4,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
1 / 8 / 4
9,635
688
8,372
16,688
7,967
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
21
Kills
11
12
Deaths
22
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
12
4
4
3.5
W
Zhong Kui
CryonicMold3073
Zhong Kui
1
3
7
1.5
W
Ganesha
1
3
8
1.67
L
King Arthur
ImprovedCR
King Arthur
0
1
0
0
L
8
6
2
1.5
L
Thanatos
MisterHaize
Thanatos
2
7
2
0.43
L
1
8
4
0.38
W
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,896
Damage
27,474
42,772
Taken
45,185
25,657
Mitigated
18,501
13,577
Healing
11,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,192
2,455
0
3,403
11,927
5,485
1,353
6,098
5,829
0
28,891
W
Zhong Kui
CryonicMold3073
Zhong Kui
7,200
1,562
0
6,099
12,918
9,773
1,950
6,191
6,727
33,128
0
W
Ganesha
4,592
556
0
1,317
8,812
6,782
704
3,674
5,138
25,460
0
L
King Arthur
ImprovedCR
King Arthur
0
0
0
0
3,074
1,705
0
100
2,974
0
1,393
L
11,008
1,366
0
3,757
14,253
4,807
750
3,612
10,416
41,000
0
L
Thanatos
MisterHaize
Thanatos
8,094
2,546
0
3,964
11,170
4,022
0
3,289
7,656
0
20,426
L
8,372
1,416
396
3,790
16,688
7,967
807
4,824
11,814
31,745
0
W
14,912
10,389
0
2,758
9,115
3,617
3,302
4,109
5,006
0
47,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,166
Gold Earned
38,280
194
Minions Killed
135
12
Camps Cleared
7
967,999
Distance Traveled
601,856
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,482
892
29
2
6
312,527
0
W
Zhong Kui
10,801
772
58
4
3
172,885
0
W
Ganesha
11,189
799
17
1
0
245,806
0
L
King Arthur
7,814
558
4
0
1
21,367
0
L
Janus
11,452
818
76
5
3
225,157
0
L
Thanatos
9,379
670
13
1
1
148,079
2
L
Hades
9,635
688
42
3
2
207,253
0
W
Izanami
11,694
835
90
6
3
236,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role