Player Matchup

Baron Samedi
Baron Samedi
CubeyBlueDice
Baron Samedi
Level 104
God Stats
5W - 3L
1,600 SR
Queue Stats
56W - 60L
1,377 Elo+
Solo
Fafnir
Fafnir
May5th
Fafnir
Level 18
God Stats
2W - 0L
1,365 SR
Queue Stats
2W - 3L
1,283 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Rabbittoxic
Tsukuyomi
Level 104
God Stats
9W - 6L
1,561 SR
Queue Stats
87W - 67L
1,460 Elo+
Solo
Apollo
Apollo
SacredTod
Apollo
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,283 Elo+
Party 1
Heimdallr
Heimdallr
flashbruh
Heimdallr
Level 79
God Stats
2W - 0L
1,564 SR
Queue Stats
4W - 4L
1,283 Elo+
Party 1
Team Averages
Level 90
1,518 SR
1,337 Elo+

VS

Team Averages
Level 103
1,527 SR
1,408 Elo+
Tiamat
Tiamat
 
Tiamat
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
AI Proxy
Sobek
Level 108
God Stats
6W - 7L
1,463 SR
Queue Stats
40W - 50L
1,391 Elo+
Party 2
Danzaburou
Danzaburou
AIiPhenom
Danzaburou
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 10L
1,298 Elo+
Party 2
Hera
Hera
Beam Up2670
Hera
Level 88
God Stats
3W - 4L
1,524 SR
Queue Stats
217W - 223L
1,407 Elo+
Party 3
Pele
Pele
PrinceTye
Pele
Level 85
God Stats
15W - 12L
1,649 SR
Queue Stats
40W - 43L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CubeyBlueDice
Baron Samedi
17
2 / 1 / 17
10,902
779
19,539
10,954
5,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
May5th
Fafnir
16
3 / 4 / 17
11,528
823
6,791
17,183
19,616
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
Rabbittoxic
Tsukuyomi
20
19 / 5 / 7
15,461
1,104
22,231
18,878
11,976
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
SacredTod
Apollo
18
5 / 2 / 6
11,790
842
14,839
11,314
5,187
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
flashbruh
Heimdallr
16
3 / 6 / 12
10,359
740
10,160
15,225
8,660
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
4 / 8 / 3
10,427
745
12,890
17,238
12,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
AI Proxy
Sobek
15
2 / 4 / 4
9,278
663
4,913
17,582
24,006
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
AIiPhenom
Danzaburou
17
5 / 6 / 5
10,803
772
11,321
14,624
6,104
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 7 / 7
9,928
709
11,674
12,211
4,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
18
4 / 7 / 5
11,136
795
16,845
21,110
14,748
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
42
32
Kills
18
18
Deaths
32
59
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
4
8
3
0.69
L
Sobek
AI Proxy
Sobek
2
4
4
1
L
Danzaburou
AIiPhenom
Danzaburou
5
6
5
1.25
L
3
7
7
0.93
W
Baron Samedi
CubeyBlueDice
Baron Samedi
2
1
17
10.5
W
Fafnir
May5th
Fafnir
3
4
17
2.88
L
Pele
4
7
5
0.93
W
Tsukuyomi
Rabbittoxic
Tsukuyomi
19
5
7
4.5
W
Apollo
SacredTod
Apollo
5
2
6
4
W
Heimdallr
flashbruh
Heimdallr
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,560
Damage
57,643
73,554
Taken
82,765
51,025
Mitigated
62,609
15,559
Healing
14,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
12,890
884
375
2,830
17,238
12,907
0
6,420
10,816
23,473
0
L
Sobek
AI Proxy
Sobek
4,913
287
771
2,055
17,582
24,006
0
4,154
13,428
12,759
0
L
Danzaburou
AIiPhenom
Danzaburou
11,321
3,793
0
2,079
14,624
6,104
0
3,975
10,649
0
27,359
L
11,674
3,310
0
462
12,211
4,844
0
4,095
8,116
33,323
0
W
Baron Samedi
CubeyBlueDice
Baron Samedi
19,539
984
3,244
4,361
10,954
5,586
1,904
3,917
6,851
49,771
0
W
Fafnir
May5th
Fafnir
6,791
1,958
0
2,976
17,183
19,616
588
7,901
8,992
14,912
0
L
Pele
16,845
3,363
1,079
4,737
21,110
14,748
0
7,815
13,295
0
34,123
W
Tsukuyomi
Rabbittoxic
Tsukuyomi
22,231
5,425
0
2,944
18,878
11,976
13
5,555
13,110
0
49,020
W
Apollo
SacredTod
Apollo
14,839
8,069
0
986
11,314
5,187
3,229
4,769
6,445
0
54,303
W
Heimdallr
flashbruh
Heimdallr
10,160
3,692
572
476
15,225
8,660
1,172
6,411
8,605
0
23,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,040
Gold Earned
51,572
315
Minions Killed
192
5
Camps Cleared
7
1,315,609
Distance Traveled
1,287,211
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,427
745
27
2
2
268,649
0
L
Sobek
9,278
663
19
1
0
238,151
0
L
Danzaburou
10,803
772
43
3
0
240,854
0
L
Hera
9,928
709
45
3
0
289,029
1
W
Baron Samedi
10,902
779
101
7
1
266,375
0
W
Fafnir
11,528
823
17
1
1
251,321
0
L
Pele
11,136
795
58
4
5
250,528
1
W
Tsukuyomi
15,461
1,104
61
4
3
275,842
0
W
Apollo
11,790
842
99
7
0
278,545
0
W
Heimdallr
10,359
740
37
3
0
243,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role