Player Matchup

Da Ji
Da Ji
Aech
Da Ji
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,406 Elo+
Party 2
Danzaburou
Danzaburou
Gara
Danzaburou
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 31L
1,500 Elo+
Party 2
Tiamat
Tiamat
MedicinalNova
Tiamat
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Trombonezone
Sun Wukong
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Chang'e
Chang'e
petpIay
Chang'e
Level 17
God Stats
0W - 1L
1,283 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 110
1,457 SR
1,481 Elo+

VS

Team Averages
Level 64
1,500 SR
1,691 Elo+
Sylvanus
Sylvanus
ClammehClam
Sylvanus
Level 85
God Stats
6W - 3L
1,854 SR
Queue Stats
145W - 69L
1,917 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Dizzappear
Cu Chulainn
Level 38
God Stats
3W - 0L
1,500 SR
Queue Stats
37W - 17L
1,818 Elo+
Party 3
Anhur
Anhur
GardenLawyer243
Anhur
Level 45
God Stats
1W - 2L
1,562 SR
Queue Stats
6W - 10L
1,479 Elo+
Solo
Thanatos
Thanatos
LeaveMyDojo
Thanatos
Level 28
God Stats
4W - 5L
1,187 SR
Queue Stats
261W - 202L
1,627 Elo+
Party 1
Nu Wa
Nu Wa
XavieroftheWind
Nu Wa
Level 124
God Stats
6W - 6L
1,395 SR
Queue Stats
258W - 204L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Aech
Da Ji
12
4 / 7 / 0
7,385
528
5,937
14,644
5,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
Gara
Danzaburou
12
2 / 3 / 0
7,485
535
3,931
10,128
2,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 6 / 2
6,401
457
8,138
10,126
6,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Trombonezone
Sun Wukong
12
0 / 3 / 1
7,012
501
4,627
12,220
5,984
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
petpIay
Chang'e
9
0 / 5 / 2
6,053
432
2,423
8,637
4,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ClammehClam
Sylvanus
15
11 / 0 / 7
9,203
657
7,770
9,948
8,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
Dizzappear
Cu Chulainn
16
2 / 0 / 6
9,324
666
10,107
9,129
5,966
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
3 / 2 / 4
9,051
647
3,646
6,468
1,826
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
LeaveMyDojo
Thanatos
14
4 / 3 / 8
8,498
607
6,949
10,544
3,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 2 / 7
8,672
619
9,460
7,505
2,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
56
7
Kills
24
24
Deaths
7
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Aech
Da Ji
4
7
0
0.57
W
Sylvanus
ClammehClam
Sylvanus
11
0
7
14.5
W
Cu Chulainn
Dizzappear
Cu Chulainn
2
0
6
5
L
Danzaburou
Gara
Danzaburou
2
3
0
0.67
W
3
2
4
2.5
W
Thanatos
LeaveMyDojo
Thanatos
4
3
8
2.67
L
1
6
2
0.33
L
Sun Wukong
Trombonezone
Sun Wukong
0
3
1
0.17
W
4
2
7
3.75
L
Chang'e
petpIay
Chang'e
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,056
Damage
37,932
55,755
Taken
43,594
24,418
Mitigated
23,324
14,363
Healing
21,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Aech
Da Ji
5,937
1,775
0
3,333
14,644
5,186
0
4,291
10,191
0
43,307
W
Sylvanus
ClammehClam
Sylvanus
7,770
2,256
2,913
3,846
9,948
8,863
230
2,378
7,570
28,267
10,600
W
Cu Chulainn
Dizzappear
Cu Chulainn
10,107
1,456
0
2,831
9,129
5,966
315
1,336
7,793
6,099
63,869
L
Danzaburou
Gara
Danzaburou
3,931
1,691
0
2,947
10,128
2,371
216
2,347
7,703
0
44,684
W
3,646
1,961
0
1,130
6,468
1,826
2,974
385
6,083
0
51,841
W
Thanatos
LeaveMyDojo
Thanatos
6,949
2,376
0
8,876
10,544
3,938
406
2,203
8,341
0
42,537
L
8,138
980
0
1,789
10,126
6,335
377
4,260
5,668
35,770
0
L
Sun Wukong
Trombonezone
Sun Wukong
4,627
797
0
2,659
12,220
5,984
0
3,215
8,903
0
41,755
W
9,460
2,150
0
1,909
7,505
2,731
227
4,259
3,246
52,155
0
L
Chang'e
petpIay
Chang'e
2,423
564
1,408
2,227
8,637
4,542
0
3,513
4,974
12,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,336
Gold Earned
44,748
354
Minions Killed
482
0
Camps Cleared
0
1,276,975
Distance Traveled
1,370,199
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,385
528
75
5
0
251,527
2
W
Sylvanus
9,203
657
47
3
0
257,170
3
W
Cu Chulainn
9,324
666
152
11
0
311,864
1
L
Danzaburou
7,485
535
98
7
0
253,983
2
W
Anhur
9,051
647
110
8
0
261,789
4
W
Thanatos
8,498
607
74
5
0
278,036
4
L
Tiamat
6,401
457
57
4
0
247,048
0
L
Sun Wukong
7,012
501
109
8
0
262,606
1
W
Nu Wa
8,672
619
99
7
0
261,340
1
L
Chang'e
6,053
432
15
1
0
261,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role