Player Matchup

Mercury
Mercury
Acidic112
Mercury
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 160L
1,598 Elo+
Solo
Guan Yu
Guan Yu
Dimyus
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,422 Elo+
Solo
Danzaburou
Danzaburou
PRIIDEv
Danzaburou
Level 24
God Stats
17W - 18L
1,595 SR
Queue Stats
310W - 339L
1,726 Elo+
Solo
Tiamat
Tiamat
St0n3rTom
Tiamat
Level 21
God Stats
11W - 8L
1,669 SR
Queue Stats
50W - 45L
1,656 Elo+
Solo
Jormungandr
Jormungandr
xDBxJak
Jormungandr
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 80L
1,707 Elo+
Solo
Team Averages
Level 19
1,553 SR
1,622 Elo+

VS

Team Averages
Level 14
1,541 SR
1,682 Elo+
Cerberus
Cerberus
Adre_Kill
Cerberus
Level 18
God Stats
39W - 46L
1,528 SR
Queue Stats
124W - 179L
1,564 Elo+
Solo
Apollo
Apollo
HeGotBlink
Apollo
Level 26
God Stats
6W - 2L
1,768 SR
Queue Stats
107W - 67L
1,688 Elo+
Solo
Bellona
Bellona
Malachihill
Bellona
Level 5
God Stats
4W - 5L
1,633 SR
Queue Stats
5W - 8L
1,652 Elo+
Solo
Mercury
Mercury
Send It6225
Mercury
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 9L
1,776 Elo+
Party 1
Chang'e
Chang'e
Trap god 666413
Chang'e
Level 15
God Stats
0W - 2L
1,275 SR
Queue Stats
30W - 19L
1,730 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Acidic112
Mercury
9
4 / 5 / 1
5,924
539
4,107
7,839
2,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
Dimyus
Guan Yu
8
0 / 7 / 0
4,999
454
1,805
8,609
3,457
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
PRIIDEv
Danzaburou
10
1 / 1 / 3
5,617
511
4,236
4,960
1,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
St0n3rTom
Tiamat
11
2 / 1 / 3
6,438
585
4,907
4,454
3,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
xDBxJak
Jormungandr
8
3 / 1 / 1
5,263
478
3,420
7,904
3,513
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Adre_Kill
Cerberus
8
0 / 4 / 0
4,996
454
2,656
7,926
2,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
HeGotBlink
Apollo
12
1 / 0 / 3
6,412
583
3,266
6,376
1,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Malachihill
Bellona
11
6 / 0 / 1
6,533
594
4,647
4,672
3,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Send It6225
Mercury
13
6 / 0 / 2
7,295
663
6,082
6,791
2,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 6 / 1
5,845
531
3,203
7,089
2,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
10
Kills
14
15
Deaths
10
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mercury
Acidic112
Mercury
4
5
1
0.9
L
Cerberus
Adre_Kill
Cerberus
0
4
0
0
W
Guan Yu
Dimyus
Guan Yu
0
7
0
0
L
Apollo
HeGotBlink
Apollo
1
0
3
2.5
L
Bellona
Malachihill
Bellona
6
0
1
6.5
W
Danzaburou
PRIIDEv
Danzaburou
1
1
3
2.5
L
Mercury
Send It6225
Mercury
6
0
2
7
W
Tiamat
St0n3rTom
Tiamat
2
1
3
3.5
L
1
6
1
0.25
W
Jormungandr
xDBxJak
Jormungandr
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,475
Damage
19,854
33,766
Taken
32,854
13,517
Mitigated
12,515
6,750
Healing
8,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Acidic112
Mercury
4,107
2,192
0
792
7,839
2,213
0
754
7,017
0
26,768
L
Cerberus
Adre_Kill
Cerberus
2,656
187
0
1,650
7,926
2,777
164
1,693
6,233
17,135
0
W
Guan Yu
Dimyus
Guan Yu
1,805
713
0
432
8,609
3,457
0
0
8,609
0
16,571
L
Apollo
HeGotBlink
Apollo
3,266
1,873
0
2,469
6,376
1,909
0
1,537
4,839
0
44,527
L
Bellona
Malachihill
Bellona
4,647
1,177
0
1,625
4,672
3,172
0
0
4,672
0
27,654
W
Danzaburou
PRIIDEv
Danzaburou
4,236
1,309
89
2,354
4,960
1,180
63
523
4,437
0
30,623
L
Mercury
Send It6225
Mercury
6,082
3,674
0
739
6,791
2,619
0
1,424
5,273
0
43,648
W
Tiamat
St0n3rTom
Tiamat
4,907
587
0
1,254
4,454
3,154
0
2,166
2,073
30,485
0
L
3,203
232
276
1,453
7,089
2,038
0
3,307
3,510
24,741
0
W
Jormungandr
xDBxJak
Jormungandr
3,420
1,564
0
1,829
7,904
3,513
0
2,133
5,771
21,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,241
Gold Earned
31,081
243
Minions Killed
344
0
Camps Cleared
0
990,468
Distance Traveled
1,130,436
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,924
539
42
4
0
220,336
1
L
Cerberus
4,996
454
50
5
0
243,288
0
W
Guan Yu
4,999
454
33
3
0
184,402
2
L
Apollo
6,412
583
99
9
0
194,298
1
L
Bellona
6,533
594
57
5
0
235,697
1
W
Danzaburou
5,617
511
61
6
0
196,083
2
L
Mercury
7,295
663
83
8
0
272,893
2
W
Tiamat
6,438
585
68
6
0
210,504
2
L
Chang'e
5,845
531
55
5
0
184,260
0
W
Jormungandr
5,263
478
39
4
0
179,143
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role