Player Matchup

Hachiman
Hachiman
Ahnoki
Hachiman
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,498 Elo+
Solo
Medusa
Medusa
CoyoteHeart
Medusa
Level 14
God Stats
0W - 2L
1,321 SR
Queue Stats
18W - 13L
1,524 Elo+
Solo
Kukulkan
Kukulkan
MMMxLobster
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,372 Elo+
Party 1
Set
Set
PARADOXFOXY
Set
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
6W - 12L
1,372 Elo+
Party 1
Ares
Ares
ThirstySoul
Ares
Level 27
God Stats
42W - 42L
1,445 SR
Queue Stats
465W - 429L
1,535 Elo+
Solo
Team Averages
Level 11
1,453 SR
1,460 Elo+

VS

Team Averages
Level 12
1,503 SR
1,418 Elo+
Ymir
Ymir
BboxProdigy
Ymir
Level 6
God Stats
3W - 2L
1,509 SR
Queue Stats
5W - 9L
1,519 Elo+
Party 2
Cthulhu
Cthulhu
CommanderTiger
Cthulhu
Level 15
God Stats
3W - 4L
1,500 SR
Queue Stats
25W - 19L
1,124 Elo+
Solo
Set
Set
GlizzyDevourer
Set
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 12L
1,326 Elo+
Party 2
Anubis
Anubis
Osmosip
Anubis
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 67L
1,607 Elo+
Solo
Artemis
Artemis
Pughbear
Artemis
Level 5
God Stats
4W - 1L
1,504 SR
Queue Stats
6W - 4L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ahnoki
Hachiman
14
2 / 4 / 7
9,022
1,002
11,503
10,995
3,932
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
15
5 / 8 / 5
10,278
1,142
14,422
21,989
7,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
MMMxLobster
Kukulkan
14
0 / 13 / 6
8,355
928
8,131
14,098
4,469
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 12 / 5
8,809
979
7,536
16,691
6,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 7 / 8
9,369
1,041
6,472
20,387
19,833
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

334

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 26
10,494
1,166
5,298
10,925
10,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
9 / 3 / 21
11,058
1,229
12,222
13,612
17,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
9 / 2 / 23
11,428
1,270
18,426
10,934
6,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Osmosip
Anubis
19
14 / 1 / 23
13,408
1,490
25,410
10,770
6,604
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Artemis
Pughbear
Artemis
16
8 / 3 / 18
10,105
1,123
13,435
9,145
3,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
155
11
Kills
44
44
Deaths
11
31
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Ahnoki
Hachiman
2
4
7
1.38
W
4
2
26
8.5
W
9
3
21
6.5
L
Medusa
5
8
5
0.94
W
9
2
23
10.25
L
Kukulkan
MMMxLobster
Kukulkan
0
13
6
0.23
W
Anubis
Osmosip
Anubis
14
1
23
25.5
L
2
12
5
0.38
W
Artemis
Pughbear
Artemis
8
3
18
5.67
L
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,064
Damage
74,791
84,160
Taken
55,386
42,153
Mitigated
44,761
4,572
Healing
12,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Ahnoki
Hachiman
11,503
8,508
0
1,117
10,995
3,932
0
5,958
4,962
0
24,570
W
5,298
1,337
0
1,368
10,925
10,232
0
2,458
8,467
11,886
0
W
12,222
1,628
419
488
13,612
17,661
0
3,842
9,770
22,461
0
L
Medusa
14,422
8,836
0
2,750
21,989
7,475
0
10,473
11,366
0
28,228
W
18,426
8,213
0
1,708
10,934
6,384
0
2,789
8,145
0
30,613
L
Kukulkan
MMMxLobster
Kukulkan
8,131
1,599
0
0
14,098
4,469
0
5,779
8,219
21,890
0
W
Anubis
Osmosip
Anubis
25,410
3,243
0
6,996
10,770
6,604
0
3,557
7,213
62,138
0
L
7,536
3,774
0
705
16,691
6,444
0
7,948
8,665
0
16,680
W
Artemis
Pughbear
Artemis
13,435
9,863
0
1,594
9,145
3,880
0
1,957
7,188
0
23,259
L
6,472
732
0
0
20,387
19,833
0
12,144
8,018
13,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,833
Gold Earned
56,493
94
Minions Killed
166
3
Camps Cleared
7
698,804
Distance Traveled
779,172
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,022
1,002
23
3
1
151,783
1
W
Ymir
10,494
1,166
5
1
0
140,157
2
W
Cthulhu
11,058
1,229
26
3
2
171,378
0
L
Medusa
10,278
1,142
19
2
0
144,764
0
W
Set
11,428
1,270
26
3
2
175,264
0
L
Kukulkan
8,355
928
25
3
0
100,904
2
W
Anubis
13,408
1,490
98
11
3
144,668
0
L
Set
8,809
979
12
1
1
137,356
0
W
Artemis
10,105
1,123
11
1
0
147,705
1
L
Ares
9,369
1,041
15
2
1
163,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role