Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
GrassRaptor
Nemesis
Level 88
God Stats
7W - 6L
1,551 SR
Queue Stats
50W - 49L
1,396 Elo+
Party 1
Tiamat
Tiamat
MadMatt36159
Tiamat
Level 88
God Stats
3W - 8L
1,420 SR
Queue Stats
58W - 52L
1,277 Elo+
Solo
Anhur
Anhur
SchizoSquirrel
Anhur
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,417 Elo+
Party 1
Team Averages
Level 100
1,494 SR
1,418 Elo+

VS

Team Averages
Level 106
1,493 SR
1,494 Elo+
Khepri
Khepri
Cutelittleweeboo
Khepri
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
Funlalabryant
Anubis
Level 69
God Stats
7W - 11L
1,357 SR
Queue Stats
200W - 175L
1,469 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Woe Alucard
Cu Chulainn
Level 124
God Stats
7W - 11L
1,592 SR
Queue Stats
254W - 215L
1,496 Elo+
Party 3
Erlang Shen
Erlang Shen
puppetoffear
Erlang Shen
Level 109
God Stats
8W - 5L
1,725 SR
Queue Stats
396W - 351L
1,534 Elo+
Party 2
Danzaburou
Danzaburou
scovver
Danzaburou
Level 99
God Stats
10W - 22L
1,291 SR
Queue Stats
61W - 64L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
7 / 3 / 2
9,319
582
10,190
14,087
13,480
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Khepri
 
Khepri
10
2 / 3 / 7
7,171
448
3,371
12,260
9,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nemesis
GrassRaptor
Nemesis
12
1 / 3 / 4
7,607
475
5,648
10,979
4,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
12
1 / 4 / 4
7,483
468
5,807
6,721
3,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 4 / 5
7,526
470
10,993
12,599
3,946
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 10
7,483
468
4,113
12,415
5,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 2 / 4
7,850
491
8,099
7,279
3,718
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Woe Alucard
Cu Chulainn
13
5 / 2 / 5
8,392
525
8,454
12,270
12,155
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Erlang Shen
puppetoffear
Erlang Shen
12
1 / 3 / 7
7,446
465
5,594
12,933
5,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
scovver
Danzaburou
13
9 / 4 / 4
8,845
553
11,739
11,493
5,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
47
15
Kills
17
17
Deaths
15
22
Assists
30
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
7
3
2
2.67
W
Khepri
 
Khepri
2
3
7
1.83
L
0
4
10
1.25
L
2
2
4
2
W
Nemesis
GrassRaptor
Nemesis
1
3
4
1
W
Tiamat
1
4
4
0.75
W
4
4
5
1.63
L
Cu Chulainn
Woe Alucard
Cu Chulainn
5
2
5
3.75
L
Erlang Shen
puppetoffear
Erlang Shen
1
3
7
1.5
L
Danzaburou
scovver
Danzaburou
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,009
Damage
37,999
56,646
Taken
56,390
35,012
Mitigated
32,465
9,769
Healing
18,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
10,190
676
0
2,110
14,087
13,480
151
2,733
11,354
0
54,707
W
Khepri
 
Khepri
3,371
576
0
504
12,260
9,408
175
3,065
9,195
14,369
0
L
4,113
252
0
2,941
12,415
5,525
288
1,740
10,585
19,038
0
L
8,099
979
0
3,591
7,279
3,718
37
1,486
5,655
44,490
0
W
Nemesis
GrassRaptor
Nemesis
5,648
3,551
0
553
10,979
4,889
0
1,094
9,885
0
52,844
W
Tiamat
5,807
653
0
2,328
6,721
3,289
1,369
1,954
4,767
30,784
0
W
10,993
6,465
0
4,274
12,599
3,946
310
3,366
9,233
0
38,436
L
Cu Chulainn
Woe Alucard
Cu Chulainn
8,454
2,731
0
4,678
12,270
12,155
0
1,070
11,007
0
35,511
L
Erlang Shen
puppetoffear
Erlang Shen
5,594
1,957
0
3,056
12,933
5,535
519
1,745
11,065
0
46,689
L
Danzaburou
scovver
Danzaburou
11,739
5,346
0
3,869
11,493
5,532
72
2,613
8,612
0
48,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,106
Gold Earned
40,016
327
Minions Killed
283
0
Camps Cleared
0
1,475,684
Distance Traveled
1,402,604
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,319
582
104
7
0
289,645
1
W
Khepri
7,171
448
24
2
0
334,494
2
L
Khepri
7,483
468
23
1
0
290,864
3
L
Anubis
7,850
491
74
5
0
273,444
7
W
Nemesis
7,607
475
89
6
0
317,197
0
W
Tiamat
7,483
468
66
4
0
274,880
2
W
Anhur
7,526
470
44
3
0
259,468
1
L
Cu Chulainn
8,392
525
40
3
0
276,070
5
L
Erlang Shen
7,446
465
80
5
0
288,953
1
L
Danzaburou
8,845
553
66
4
0
273,273
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role