Player Matchup

Thor
Thor
AntiSycho
Thor
Level 23
God Stats
41W - 34L
1,535 SR
Queue Stats
371W - 220L
1,586 Elo+
Party 1
Cerberus
Cerberus
CJ_DREAMVILLE
Cerberus
Level 88
God Stats
3W - 8L
1,380 SR
Queue Stats
118W - 131L
1,463 Elo+
Party 1
Tiamat
Tiamat
Gerer_16
Tiamat
Level 55
God Stats
15W - 17L
1,414 SR
Queue Stats
225W - 164L
1,536 Elo+
Party 1
Team Averages
Level 55
1,443 SR
1,528 Elo+

VS

Team Averages
Level 44
1,432 SR
1,375 Elo+
Ares
Ares
IEatSimps
Ares
Level 26
God Stats
0W - 1L
1,192 SR
Queue Stats
7W - 11L
1,391 Elo+
Party 2
Set
Set
JadeSlash34
Set
Level 22
God Stats
0W - 1L
1,340 SR
Queue Stats
0W - 2L
1,293 Elo+
Party 2
Tiamat
Tiamat
ToTrashToWin
Tiamat
Level 85
God Stats
1W - 1L
1,765 SR
Queue Stats
7W - 12L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
3 / 1 / 5
8,355
696
5,839
7,171
2,142
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
CJ_DREAMVILLE
Cerberus
10
2 / 0 / 4
7,789
649
5,417
9,037
6,224
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
Gerer_16
Tiamat
12
3 / 1 / 4
8,248
687
5,694
6,864
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
0 / 4 / 0
7,135
595
2,664
8,149
6,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 3 / 1
7,065
589
4,034
7,387
2,595
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tiamat
11
1 / 1 / 1
7,539
628
10,701
5,616
2,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
8
Kills
2
2
Deaths
8
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thor
3
1
5
5.5
W
Cerberus
CJ_DREAMVILLE
Cerberus
2
0
4
4
W
Tiamat
Gerer_16
Tiamat
3
1
4
5
L
Ares
0
4
0
0
L
1
3
1
0.5
L
Tiamat
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,950
Damage
17,399
23,072
Taken
21,152
12,025
Mitigated
11,325
2,787
Healing
2,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
5,839
857
0
0
7,171
2,142
0
3,650
3,201
0
21,179
W
Cerberus
CJ_DREAMVILLE
Cerberus
5,417
267
0
946
9,037
6,224
0
5,186
3,562
23,287
0
W
Tiamat
Gerer_16
Tiamat
5,694
326
0
1,841
6,864
3,659
84
3,678
2,872
33,116
0
L
Ares
2,664
423
0
573
8,149
6,152
88
5,465
2,684
9,392
0
L
4,034
1,919
0
248
7,387
2,595
0
2,903
4,484
0
12,683
L
Tiamat
10,701
867
0
1,887
5,616
2,578
90
2,764
2,852
37,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,392
Gold Earned
21,739
140
Minions Killed
113
0
Camps Cleared
0
701,199
Distance Traveled
645,899
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,355
696
37
3
0
232,287
0
W
Cerberus
7,789
649
50
4
0
238,073
0
W
Tiamat
8,248
687
53
4
0
230,839
4
L
Ares
7,135
595
19
2
0
189,220
3
L
Set
7,065
589
15
1
0
241,231
0
L
Tiamat
7,539
628
79
7
0
215,448
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role