Player Matchup

Ares
Ares
DominicG710
Ares
Level 8
God Stats
4W - 5L
1,516 SR
Queue Stats
77W - 62L
1,359 Elo+
Party 1
Thanatos
Thanatos
Tryrd1
Thanatos
Level 18
God Stats
17W - 17L
1,480 SR
Queue Stats
31W - 42L
1,272 Elo+
Solo
Danzaburou
Danzaburou
WildMutt-3
Danzaburou
Level 12
God Stats
10W - 7L
1,266 SR
Queue Stats
15W - 14L
1,237 Elo+
Party 1
Tiamat
Tiamat
jbird06410
Tiamat
Level 67
God Stats
6W - 2L
1,596 SR
Queue Stats
83W - 76L
1,332 Elo+
Party 1
Fenrir
Fenrir
like_Mike_420
Fenrir
Level 23
God Stats
2W - 3L
1,496 SR
Queue Stats
89W - 90L
1,367 Elo+
Solo
Team Averages
Level 26
1,471 SR
1,313 Elo+

VS

Team Averages
Level 27
1,483 SR
1,239 Elo+
Hou Yi
Hou Yi
BlckH4wkG4min9
Hou Yi
Level 30
God Stats
0W - 7L
1,213 SR
Queue Stats
1W - 9L
1,283 Elo+
Party 2
Pele
Pele
DisRegardYoFace2
Pele
Level 41
God Stats
2W - 2L
1,435 SR
Queue Stats
11W - 38L
1,195 Elo+
Party 2
Cthulhu
Cthulhu
Goudaah
Cthulhu
Level 7
God Stats
2W - 5L
1,467 SR
Queue Stats
13W - 31L
1,253 Elo+
Party 2
Hera
Hera
KingGeeNo7
Hera
Level 50
God Stats
1W - 1L
1,799 SR
Queue Stats
22W - 54L
1,311 Elo+
Party 2
Horus
Horus
lordhokage89
Horus
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 9L
1,156 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 5
6,400
533
4,319
5,950
5,095
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
Tryrd1
Thanatos
10
6 / 5 / 2
6,765
564
5,576
11,094
3,449
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
WildMutt-3
Danzaburou
10
4 / 0 / 3
6,793
566
5,633
6,353
3,086
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
jbird06410
Tiamat
10
2 / 3 / 3
6,250
521
3,933
5,594
3,418
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
5 / 2 / 2
7,415
618
3,992
6,230
2,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,726
394
3,678
5,075
1,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
7 / 5 / 2
7,129
594
7,348
9,624
2,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Goudaah
Cthulhu
7
0 / 4 / 0
4,841
403
920
6,504
4,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

9
0 / 5 / 2
5,298
442
2,822
5,905
1,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
1 / 5 / 2
5,401
450
962
6,508
3,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
20
Kills
8
10
Deaths
22
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
7
5
2
1.6
W
3
0
5
5.5
L
Cthulhu
Goudaah
Cthulhu
0
4
0
0
L
0
5
2
0.2
W
Thanatos
Tryrd1
Thanatos
6
5
2
1.4
W
Danzaburou
WildMutt-3
Danzaburou
4
0
3
5.5
W
Tiamat
jbird06410
Tiamat
2
3
3
1.17
W
5
2
2
3
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,453
Damage
15,730
35,221
Taken
33,616
17,294
Mitigated
13,417
11,411
Healing
3,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,678
1,448
222
381
5,075
1,287
0
2,068
3,007
0
20,056
L
7,348
3,194
0
2,321
9,624
2,635
0
2,199
7,425
0
30,588
W
4,319
584
500
291
5,950
5,095
1,002
952
4,936
17,701
0
L
Cthulhu
Goudaah
Cthulhu
920
226
0
388
6,504
4,886
0
2,338
4,166
4,463
0
L
2,822
1,010
0
0
5,905
1,446
86
1,647
4,258
17,445
0
W
Thanatos
Tryrd1
Thanatos
5,576
3,013
0
5,995
11,094
3,449
555
1,752
9,114
0
29,963
W
Danzaburou
WildMutt-3
Danzaburou
5,633
2,854
160
907
6,353
3,086
1,726
294
5,979
0
33,199
W
Tiamat
jbird06410
Tiamat
3,933
384
99
1,128
5,594
3,418
345
376
5,170
25,064
0
W
3,992
1,039
0
2,331
6,230
2,246
521
0
6,130
0
28,447
L
962
682
0
427
6,508
3,163
192
0
6,508
0
7,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,623
Gold Earned
27,395
237
Minions Killed
154
0
Camps Cleared
0
1,131,709
Distance Traveled
887,811
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,726
394
39
3
0
151,865
0
L
Pele
7,129
594
56
5
0
229,241
0
W
Ares
6,400
533
26
2
0
228,683
0
L
Cthulhu
4,841
403
8
1
0
201,241
1
L
Hera
5,298
442
35
3
0
175,721
0
W
Thanatos
6,765
564
41
3
0
234,254
1
W
Danzaburou
6,793
566
70
6
0
192,610
0
W
Tiamat
6,250
521
40
3
0
209,739
0
W
Fenrir
7,415
618
60
5
0
266,423
2
L
Horus
5,401
450
16
1
0
129,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role