Player Matchup

Merlin
Merlin
Drizzlescoop
Merlin
Level 128
God Stats
4W - 3L
1,544 SR
Queue Stats
60W - 43L
1,397 Elo+
Party 1
Terra
Terra
TrueDreww
Terra
Level 118
God Stats
11W - 4L
1,500 SR
Queue Stats
135W - 112L
1,502 Elo+
Party 1
Cernunnos
Cernunnos
UnstoppableDong
Cernunnos
Level 79
God Stats
1W - 0L
1,369 SR
Queue Stats
121W - 93L
1,530 Elo+
Party 1
Team Averages
Level 108
1,471 SR
1,476 Elo+

VS

Team Averages
Level 55
1,524 SR
1,518 Elo+
Ra
Ra
CatholicQuack
Ra
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 30L
1,570 Elo+
Solo
Anhur
Anhur
ETcober
Anhur
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 39L
1,516 Elo+
Party 2
Thanatos
Thanatos
TeEdibleAvocado
Thanatos
Level 34
God Stats
2W - 3L
1,572 SR
Queue Stats
20W - 23L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
6 / 4 / 10
10,763
718
17,371
8,897
2,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Terra
TrueDreww
Terra
14
4 / 4 / 13
10,558
704
8,040
13,871
13,860
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
UnstoppableDong
Cernunnos
15
7 / 2 / 9
11,468
765
12,129
9,498
3,005
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 5
9,664
644
7,562
12,789
4,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anhur
ETcober
Anhur
13
4 / 6 / 6
10,255
684
7,522
15,640
5,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
12
4 / 7 / 3
9,509
634
9,010
12,004
5,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
17
Kills
10
10
Deaths
17
32
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
W
Merlin
6
4
10
2.75
L
Anhur
ETcober
Anhur
4
6
6
1.17
L
Thanatos
4
7
3
0.79
W
Terra
TrueDreww
Terra
4
4
13
2.63
W
Cernunnos
UnstoppableDong
Cernunnos
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,540
Damage
24,094
32,266
Taken
40,433
19,626
Mitigated
16,556
13,729
Healing
16,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,562
427
3,534
4,628
12,789
4,775
0
7,267
4,892
59,080
0
W
Merlin
17,371
284
0
0
8,897
2,761
1,419
2,036
6,777
53,317
0
L
Anhur
ETcober
Anhur
7,522
3,123
0
3,078
15,640
5,995
186
9,450
5,716
0
24,966
L
Thanatos
9,010
1,009
0
5,634
12,004
5,786
0
7,284
4,380
0
13,524
W
Terra
TrueDreww
Terra
8,040
1,107
4,993
5,296
13,871
13,860
188
3,444
10,133
15,736
0
W
Cernunnos
UnstoppableDong
Cernunnos
12,129
6,112
0
3,440
9,498
3,005
568
1,588
7,762
0
43,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,789
Gold Earned
29,428
160
Minions Killed
165
0
Camps Cleared
0
826,174
Distance Traveled
844,100
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,664
644
106
7
0
293,291
0
W
Merlin
10,763
718
68
5
0
274,616
0
L
Anhur
10,255
684
43
3
0
256,818
1
L
Thanatos
9,509
634
16
1
0
293,991
0
W
Terra
10,558
704
17
1
0
269,394
1
W
Cernunnos
11,468
765
75
5
0
282,164
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role